net.minecraft.server.dedicated

public class DedicatedPlayerList

extends PlayerList

aqx
net.minecraft.server.dedicated.DedicatedPlayerList
net.minecraft.class_3174
net.minecraft.server.dedicated.DedicatedPlayerManager
net.minecraft.server.dedicated.DedicatedPlayerList

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
h
LOGGER
field_13804
LOGGER

Constructor summary

ModifierConstructor
public (DedicatedServer server, LayeredRegistryAccess<RegistryLayer> tracker, PlayerDataStorage saveHandler)

Method summary

Modifier and TypeMethod
public void
a(boolean arg0)
setUsingWhiteList(boolean arg0)
method_14557(boolean arg0)
setWhitelistEnabled(boolean arg0)
public void
a(com.mojang.authlib.GameProfile arg0)
op(com.mojang.authlib.GameProfile arg0)
method_14582(com.mojang.authlib.GameProfile arg0)
addToOperators(com.mojang.authlib.GameProfile arg0)
public void
b(com.mojang.authlib.GameProfile arg0)
deop(com.mojang.authlib.GameProfile arg0)
method_14604(com.mojang.authlib.GameProfile arg0)
removeFromOperators(com.mojang.authlib.GameProfile arg0)
public void
a()
reloadWhiteList()
method_14599()
reloadWhitelist()
private void
w()
saveIpBanList()
method_13932()
saveIpBanList()
private void
x()
saveUserBanList()
method_13930()
saveUserBanList()
private void
y()
loadIpBanList()
method_13931()
loadIpBanList()
private void
z()
loadUserBanList()
method_13933()
loadUserBanList()
private void
A()
loadOps()
method_13934()
loadOpList()
private void
B()
saveOps()
method_13935()
saveOpList()
private void
C()
loadWhiteList()
method_13936()
loadWhitelist()
private void
D()
saveWhiteList()
method_13937()
saveWhitelist()
public boolean
c(com.mojang.authlib.GameProfile arg0)
isWhiteListed(com.mojang.authlib.GameProfile arg0)
method_14587(com.mojang.authlib.GameProfile arg0)
isWhitelisted(com.mojang.authlib.GameProfile arg0)
public DedicatedServer
b()
getServer()
method_13938()
getServer()
public boolean
d(com.mojang.authlib.GameProfile arg0)
canBypassPlayerLimit(com.mojang.authlib.GameProfile arg0)
method_14609(com.mojang.authlib.GameProfile arg0)
canBypassPlayerLimit(com.mojang.authlib.GameProfile arg0)