net.minecraft.world.entity.ai.behavior

public class CelebrateVillagersSurvivedRaid

extends Behavior<Villager>

All mapped superinterfaces:

BehaviorControl

byd
net.minecraft.world.entity.ai.behavior.CelebrateVillagersSurvivedRaid
net.minecraft.class_4242
net.minecraft.entity.ai.brain.task.CelebrateRaidWinTask
net.minecraft.world.entity.ai.behavior.BehaviorCelebrate

Field summary

Modifier and TypeField
private Raid
c
currentRaid
field_18983
raid

Constructor summary

ModifierConstructor
public (int minRunTime, int maxRunTime)

Method summary

Modifier and TypeMethod
protected boolean
a(ash arg0, cpj arg1)
checkExtraStartConditions(ServerLevel arg0, Villager arg1)
method_19951(class_3218 arg0, class_1646 arg1)
shouldRun(ServerWorld arg0, VillagerEntity arg1)
protected boolean
a(ash arg0, cpj arg1, long arg2)
canStillUse(ServerLevel arg0, Villager arg1, long arg2)
method_19952(class_3218 arg0, class_1646 arg1, long arg2)
shouldKeepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
protected void
b(ash arg0, cpj arg1, long arg2)
stop(ServerLevel arg0, Villager arg1, long arg2)
method_19953(class_3218 arg0, class_1646 arg1, long arg2)
finishRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
protected void
c(ash arg0, cpj arg1, long arg2)
tick(ServerLevel arg0, Villager arg1, long arg2)
method_19954(class_3218 arg0, class_1646 arg1, long arg2)
keepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
private ItemStack
a(cwm arg0, int arg1)
getFirework(DyeColor arg0, int arg1)
method_19950(class_1767 arg0, int arg1)
createFirework(DyeColor color, int flight)