net.minecraft.world.entity.ai.behavior

public class DoNothing

implements BehaviorControl<LivingEntity>

byj
net.minecraft.world.entity.ai.behavior.DoNothing
net.minecraft.class_4101
net.minecraft.entity.ai.brain.task.WaitTask
net.minecraft.world.entity.ai.behavior.BehaviorNop

Field summary

Modifier and TypeField
private final int
a
minDuration
field_40988
minRunTime
private final int
b
maxDuration
field_40989
maxRunTime
private Behavior$Status
c
status
field_40990
status
private long
d
endTimestamp
field_40991
waitUntil

Constructor summary

ModifierConstructor
public (int minRunTime, int maxRunTime)

Method summary

Modifier and TypeMethod
public Behavior$Status
a()
getStatus()
method_18921()
getStatus()
public final boolean
e(ash arg0, bwg arg1, long arg2)
tryStart(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18922(class_3218 arg0, class_1309 arg1, long arg2)
tryStarting(ServerWorld arg0, LivingEntity arg1, long arg2)
public final void
f(ash arg0, bwg arg1, long arg2)
tickOrStop(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18923(class_3218 arg0, class_1309 arg1, long arg2)
tick(ServerWorld arg0, LivingEntity arg1, long arg2)
public final void
g(ash arg0, bwg arg1, long arg2)
doStop(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18925(class_3218 arg0, class_1309 arg1, long arg2)
stop(ServerWorld arg0, LivingEntity arg1, long arg2)
public String
b()
debugString()
method_46910()
getName()