net.minecraft.world.entity.ai.behavior

public interface StartAttacking$StartAttackingCondition<E>

cal$a
net.minecraft.world.entity.ai.behavior.StartAttacking$StartAttackingCondition
net.minecraft.class_4824$class_10250
net.minecraft.entity.ai.brain.task.UpdateAttackTargetTask$StartCondition
net.minecraft.world.entity.ai.behavior.BehaviorAttackTargetSet$a

Method summary

Modifier and TypeMethod
boolean
test(ash arg0, E arg1)
test(ServerLevel arg0, E arg1)
test(class_3218 arg0, E arg1)
test(ServerWorld world, E entity)