net.minecraft.world.entity.ai.behavior

public class TradeWithVillager

extends Behavior<Villager>

All mapped superinterfaces:

BehaviorControl

cau
net.minecraft.world.entity.ai.behavior.TradeWithVillager
net.minecraft.class_4126
net.minecraft.entity.ai.brain.task.GatherItemsVillagerTask
net.minecraft.world.entity.ai.behavior.BehaviorTradeVillager

Field summary

Modifier and TypeField
private Set<Item>
c
trades
field_18389
items

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected boolean
a(ash arg0, cpj arg1)
checkExtraStartConditions(ServerLevel arg0, Villager arg1)
method_19015(class_3218 arg0, class_1646 arg1)
shouldRun(ServerWorld arg0, VillagerEntity arg1)
protected boolean
a(ash arg0, cpj arg1, long arg2)
canStillUse(ServerLevel arg0, Villager arg1, long arg2)
method_19016(class_3218 arg0, class_1646 arg1, long arg2)
shouldKeepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
protected void
b(ash arg0, cpj arg1, long arg2)
start(ServerLevel arg0, Villager arg1, long arg2)
method_19017(class_3218 arg0, class_1646 arg1, long arg2)
run(ServerWorld arg0, VillagerEntity arg1, long arg2)
protected void
c(ash arg0, cpj arg1, long arg2)
tick(ServerLevel arg0, Villager arg1, long arg2)
method_19018(class_3218 arg0, class_1646 arg1, long arg2)
keepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
protected void
d(ash arg0, cpj arg1, long arg2)
stop(ServerLevel arg0, Villager arg1, long arg2)
method_19019(class_3218 arg0, class_1646 arg1, long arg2)
finishRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
private static Set<Item>
a(cpj arg0, cpj arg1)
figureOutWhatIAmWillingToTrade(Villager arg0, Villager arg1)
method_19611(class_1646 arg0, class_1646 arg1)
getGatherableItems(VillagerEntity entity, VillagerEntity target)
private static void
a(cpj arg0, Set<cxl> arg1, bwg arg2)
throwHalfStack(Villager arg0, Set<Item> arg1, LivingEntity arg2)
method_19013(class_1646 arg0, Set<class_1792> arg1, class_1309 arg2)
giveHalfOfStack(VillagerEntity villager, Set<Item> validItems, LivingEntity target)