net.minecraft.world.level.levelgen

class RandomState$1NoiseWiringHelper

implements DensityFunction$Visitor

eee$a
net.minecraft.world.level.levelgen.RandomState$1NoiseWiringHelper
net.minecraft.class_7138$class_7271
net.minecraft.world.gen.noise.NoiseConfig$LegacyNoiseDensityFunctionVisitor
net.minecraft.world.level.levelgen.RandomState$a

Field summary

Modifier and TypeField
private final Map<DensityFunction, DensityFunction>
d
wrapped
field_38267
cache

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
private RandomSource
a(long arg0)
newLegacyInstance(long arg0)
method_42375(long arg0)
createRandom(long seed)
public DensityFunction$NoiseHolder
a(edj$c arg0)
visitNoise(DensityFunction$NoiseHolder arg0)
method_42358(class_6910$class_7270 arg0)
apply(DensityFunction$Noise arg0)
private DensityFunction
a(edj arg0)
wrapNew(DensityFunction arg0)
method_42376(class_6910 arg0)
applyNotCached(DensityFunction densityFunction)
public DensityFunction
apply(edj arg0)
apply(DensityFunction arg0)
apply(class_6910 arg0)
apply(DensityFunction arg0)