public boolean | |
private void | | a(dig arg0, bam arg1, jh arg2, int arg3, int arg4, float arg5, double arg6, int arg7, float arg8, eiy arg9) | | placeColumn(WorldGenLevel arg0, RandomSource arg1, BlockPos arg2, int arg3, int arg4, float arg5, double arg6, int arg7, float arg8, DripstoneClusterConfiguration arg9) | | method_33002(class_5281 arg0, class_5819 arg1, class_2338 arg2, int arg3, int arg4, float arg5, double arg6, int arg7, float arg8, class_5731 arg9) | | generate(StructureWorldAccess world, Random random, BlockPos pos, int localX, int localZ, float wetness, double dripstoneChance, int height, float density, DripstoneClusterFeatureConfig config) |
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private boolean | |
private int | | a(bam arg0, int arg1, int arg2, float arg3, int arg4, eiy arg5) | | getDripstoneHeight(RandomSource arg0, int arg1, int arg2, float arg3, int arg4, DripstoneClusterConfiguration arg5) | | method_33004(class_5819 arg0, int arg1, int arg2, float arg3, int arg4, class_5731 arg5) | | getHeight(Random random, int localX, int localZ, float density, int height, DripstoneClusterFeatureConfig config) |
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private boolean | |
private boolean | |
private void | | a(dig arg0, jh arg1, int arg2, jm arg3) | | replaceBlocksWithDripstoneBlocks(WorldGenLevel arg0, BlockPos arg1, int arg2, Direction arg3) | | method_33001(class_5281 arg0, class_2338 arg1, int arg2, class_2350 arg3) | | placeDripstoneBlocks(StructureWorldAccess world, BlockPos pos, int height, Direction direction) |
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private double | | a(int arg0, int arg1, int arg2, int arg3, eiy arg4) | | getChanceOfStalagmiteOrStalactite(int arg0, int arg1, int arg2, int arg3, DripstoneClusterConfiguration arg4) | | method_32997(int arg0, int arg1, int arg2, int arg3, class_5731 arg4) | | dripstoneChance(int radiusX, int radiusZ, int localX, int localZ, DripstoneClusterFeatureConfig config) |
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private static float | | a(bam arg0, float arg1, float arg2, float arg3, float arg4) | | randomBetweenBiased(RandomSource arg0, float arg1, float arg2, float arg3, float arg4) | | method_33003(class_5819 arg0, float arg1, float arg2, float arg3, float arg4) | | clampedGaussian(Random random, float min, float max, float mean, float deviation) |
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