static EndCityPieces$EndCityPiece | | a(esn arg0, eqh$a arg1, jh arg2, String arg3, drc arg4, boolean arg5) | | addPiece(StructureTemplateManager arg0, EndCityPieces$EndCityPiece arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5) | | method_14684(class_3485 arg0, class_3342$class_3343 arg1, class_2338 arg2, String arg3, class_2470 arg4, boolean arg5) | | createPiece(StructureTemplateManager structureTemplateManager, EndCityGenerator$Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir) |
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public static void | | a(esn arg0, jh arg1, drc arg2, List<eoo> arg3, bam arg4) | | startHouseTower(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, RandomSource arg4) | | method_14679(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, class_5819 arg4) | | addPieces(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random) |
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static EndCityPieces$EndCityPiece | |
static boolean | | a(esn arg0, eqh$b arg1, int arg2, eqh$a arg3, jh arg4, List<eoo> arg5, bam arg6) | | recursiveChildren(StructureTemplateManager arg0, EndCityPieces$SectionGenerator arg1, int arg2, EndCityPieces$EndCityPiece arg3, BlockPos arg4, List<StructurePiece> arg5, RandomSource arg6) | | method_14673(class_3485 arg0, class_3342$class_3344 arg1, int arg2, class_3342$class_3343 arg3, class_2338 arg4, List<class_3443> arg5, class_5819 arg6) | | createPart(StructureTemplateManager manager, EndCityGenerator$Part piece, int depth, EndCityGenerator$Piece parent, BlockPos pos, List<StructurePiece> pieces, Random random) |
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