net.minecraft.world.level.material

public class WaterFluid$Flowing

extends WaterFluid

eud$a
net.minecraft.world.level.material.WaterFluid$Flowing
net.minecraft.class_3621$class_3622
net.minecraft.fluid.WaterFluid$Flowing
net.minecraft.world.level.material.FluidTypeWater$a

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
a(dxw$a<etw, etx> arg0)
createFluidStateDefinition(StateDefinition$Builder<Fluid, FluidState> arg0)
method_15775(class_2689$class_2690<class_3611, class_3610> arg0)
appendProperties(StateManager$Builder<Fluid, FluidState> arg0)
public int
d(etx arg0)
getAmount(FluidState arg0)
method_15779(class_3610 arg0)
getLevel(FluidState arg0)
public boolean
c(etx arg0)
isSource(FluidState arg0)
method_15793(class_3610 arg0)
isStill(FluidState arg0)