BlockPos | | a() | | getSpawnPos() | | method_56126() | | getSpawnPos() |
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float | | b() | | getSpawnAngle() | | method_30656() | | getSpawnAngle() |
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long | | c() | | getGameTime() | | method_188() | | getTime() |
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long | | d() | | getDayTime() | | method_217() | | getTimeOfDay() |
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boolean | | g() | | isThundering() | | method_203() | | isThundering() |
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boolean | | i() | | isRaining() | | method_156() | | isRaining() |
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void | | b(boolean arg0) | | setRaining(boolean arg0) | | method_157(boolean arg0) | | setRaining(boolean raining) |
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boolean | | l() | | isHardcore() | | method_152() | | isHardcore() |
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Difficulty | | q() | | getDifficulty() | | method_207() | | getDifficulty() |
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boolean | | r() | | isDifficultyLocked() | | method_197() | | isDifficultyLocked() |
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default void | |