net.minecraft.client.renderer

public class ScreenEffectRenderer

gml
net.minecraft.client.renderer.ScreenEffectRenderer
net.minecraft.class_4603
net.minecraft.client.gui.hud.InGameOverlayRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
UNDERWATER_LOCATION
field_20986
UNDERWATER_TEXTURE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
a(flk arg0, ffv arg1, glz arg2)
renderScreenEffect(Minecraft arg0, PoseStack arg1, MultiBufferSource arg2)
method_23067(class_310 arg0, class_4587 arg1, class_4597 arg2)
renderOverlays(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static BlockState
a(coy arg0)
getViewBlockingState(Player arg0)
method_24225(class_1657 arg0)
getInWallBlockState(PlayerEntity player)
private static void
a(het arg0, ffv arg1, glz arg2)
renderTex(TextureAtlasSprite arg0, PoseStack arg1, MultiBufferSource arg2)
method_23068(class_1058 arg0, class_4587 arg1, class_4597 arg2)
renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static void
b(flk arg0, ffv arg1, glz arg2)
renderWater(Minecraft arg0, PoseStack arg1, MultiBufferSource arg2)
method_23069(class_310 arg0, class_4587 arg1, class_4597 arg2)
renderUnderwaterOverlay(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
private static void
a(ffv arg0, glz arg1)
renderFire(PoseStack arg0, MultiBufferSource arg1)
method_23070(class_4587 arg0, class_4597 arg1)
renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers)