net.minecraft.client.resources.model

public class SimpleBakedModel

implements BakedModel

hhm
net.minecraft.client.resources.model.SimpleBakedModel
net.minecraft.class_1093
net.minecraft.client.render.model.BasicBakedModel

Field summary

Modifier and TypeField
public static final String
a
PARTICLE_TEXTURE_REFERENCE
field_55481
PARTICLE_TEXTURE_ID
private final List<BakedQuad>
b
unculledFaces
field_5411
quads
private final Map<Direction, List<BakedQuad>>
c
culledFaces
field_5414
faceQuads
private final boolean
d
hasAmbientOcclusion
field_5415
usesAo
private final boolean
e
isGui3d
field_5413
hasDepth
private final boolean
f
usesBlockLight
field_21864
isSideLit
private final TextureAtlasSprite
g
particleIcon
field_5416
sprite
private final ItemTransforms
h
transforms
field_5417
transformation

Constructor summary

ModifierConstructor
public (List<BakedQuad> quads, Map<Direction, List<BakedQuad>> faceQuads, boolean usesAo, boolean isSideLit, boolean hasDepth, TextureAtlasSprite sprite, ItemTransforms transformation)

Method summary

Modifier and TypeMethod
public static BakedModel
a(List<gnh> arg0, gns arg1, hhn arg2, hhj arg3, boolean arg4, boolean arg5, boolean arg6, gnq arg7)
bakeElements(List<BlockElement> arg0, TextureSlots arg1, SpriteGetter arg2, ModelState arg3, boolean arg4, boolean arg5, boolean arg6, ItemTransforms arg7)
method_65762(List<class_785> arg0, class_10419 arg1, class_10527 arg2, class_3665 arg3, boolean arg4, boolean arg5, boolean arg6, class_809 arg7)
bake(List<ModelElement> elements, ModelTextures textures, SpriteGetter spriteGetter, ModelBakeSettings settings, boolean ambientOcclusion, boolean isSideLit, boolean hasDepth, ModelTransformation transformation)
private static BakedQuad
a(gnh arg0, gni arg1, het arg2, jn arg3, hhj arg4)
bakeFace(BlockElement arg0, BlockElementFace arg1, TextureAtlasSprite arg2, Direction arg3, ModelState arg4)
method_65760(class_785 arg0, class_783 arg1, class_1058 arg2, class_2350 arg3, class_3665 arg4)
bake(ModelElement element, ModelElementFace face, Sprite sprite, Direction direction, ModelBakeSettings settings)
private static TextureAtlasSprite
a(hhn arg0, gns arg1, String arg2)
findSprite(SpriteGetter arg0, TextureSlots arg1, String arg2)
method_65761(class_10527 arg0, class_10419 arg1, String arg2)
getSprite(SpriteGetter spriteGetter, ModelTextures textures, String textureId)
public List<BakedQuad>
a(dwy arg0, jn arg1, azh arg2)
getQuads(BlockState arg0, Direction arg1, RandomSource arg2)
method_4707(class_2680 arg0, class_2350 arg1, class_5819 arg2)
getQuads(BlockState arg0, Direction arg1, Random arg2)
public boolean
a()
useAmbientOcclusion()
method_4708()
useAmbientOcclusion()
public boolean
b()
isGui3d()
method_4712()
hasDepth()
public boolean
c()
usesBlockLight()
method_24304()
isSideLit()
public TextureAtlasSprite
d()
getParticleIcon()
method_4711()
getParticleSprite()
public ItemTransforms
e()
getTransforms()
method_4709()
getTransformation()