net.minecraft.network.protocol.game

class ClientboundCommandsPacket$Entry

ace$b
net.minecraft.network.protocol.game.ClientboundCommandsPacket$Entry
net.minecraft.class_2641$class_2642
net.minecraft.network.packet.s2c.play.CommandTreeS2CPacket$CommandNodeData
net.minecraft.network.protocol.game.PacketPlayOutCommands$b

Field summary

Modifier and TypeField
final ClientboundCommandsPacket$NodeStub
a
stub
field_38043
suggestableNode
final int
b
flags
field_12124
flags
final int
c
redirect
field_12126
redirectNodeIndex
final int[]
d
children
field_12125
childNodeIndices

Constructor summary

ModifierConstructor
(ClientboundCommandsPacket$NodeStub suggestableNode, int flags, int redirectNodeIndex, int[] childNodeIndices)

Method summary

Modifier and TypeMethod
public void
a(vl arg0)
write(FriendlyByteBuf arg0)
method_42075(class_2540 arg0)
write(PacketByteBuf buf)
public boolean
a(it.unimi.dsi.fastutil.ints.IntSet arg0)
canBuild(it.unimi.dsi.fastutil.ints.IntSet arg0)
method_42074(it.unimi.dsi.fastutil.ints.IntSet arg0)
validateRedirectNodeIndex(it.unimi.dsi.fastutil.ints.IntSet indices)
public boolean
b(it.unimi.dsi.fastutil.ints.IntSet arg0)
canResolve(it.unimi.dsi.fastutil.ints.IntSet arg0)
method_42076(it.unimi.dsi.fastutil.ints.IntSet arg0)
validateChildNodeIndices(it.unimi.dsi.fastutil.ints.IntSet indices)