public static void | | a(com.mojang.brigadier.CommandDispatcher<ex> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13813(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) |
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public static CompletableFuture<com.mojang.brigadier.suggestion.Suggestions> | | a(ex arg0, com.mojang.brigadier.suggestion.SuggestionsBuilder arg1) | | suggestObjectives(CommandSourceStack arg0, com.mojang.brigadier.suggestion.SuggestionsBuilder arg1) | | method_13819(class_2168 arg0, com.mojang.brigadier.suggestion.SuggestionsBuilder arg1) | | suggestObjectives(ServerCommandSource source, com.mojang.brigadier.suggestion.SuggestionsBuilder builder) |
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private static int | | a(ex arg0, are arg1, fby arg2, int arg3) | | addValue(CommandSourceStack arg0, ServerPlayer arg1, Objective arg2, int arg3) | | method_13817(class_2168 arg0, class_3222 arg1, class_266 arg2, int arg3) | | executeAdd(ServerCommandSource source, ServerPlayerEntity player, ScoreboardObjective objective, int amount) |
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private static int | | b(ex arg0, are arg1, fby arg2, int arg3) | | setValue(CommandSourceStack arg0, ServerPlayer arg1, Objective arg2, int arg3) | | method_13820(class_2168 arg0, class_3222 arg1, class_266 arg2, int arg3) | | executeSet(ServerCommandSource source, ServerPlayerEntity player, ScoreboardObjective objective, int value) |
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private static int | |
private static ScoreAccess | |