public CompletableFuture<ChunkResult<LevelChunk>> | | a() | | getTickingChunkFuture() | | method_16145() | | getTickingFuture() |
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public CompletableFuture<ChunkResult<LevelChunk>> | | b() | | getEntityTickingChunkFuture() | | method_14003() | | getEntityTickingFuture() |
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public CompletableFuture<ChunkResult<LevelChunk>> | | c() | | getFullChunkFuture() | | method_20725() | | getAccessibleFuture() |
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public LevelChunk | | d() | | getTickingChunk() | | method_16144() | | getWorldChunk() |
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public LevelChunk | | e() | | getChunkToSend() | | method_53682() | | getPostProcessedChunk() |
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public CompletableFuture<?> | | f() | | getSendSyncFuture() | | method_53681() | | getPostProcessingFuture() |
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public void | |
public CompletableFuture<?> | | g() | | getSaveSyncFuture() | | method_14000() | | getSavingFuture() |
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public boolean | | h() | | isReadyForSaving() | | method_60436() | | isSavable() |
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protected void | |
public boolean | |
public boolean | |
public boolean | | i() | | hasChangesToBroadcast() | | method_65077() | | hasPendingUpdates() |
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public void | |
private void | | a(List<are> arg0, dgj arg1, ji arg2, dwy arg3) | | broadcastBlockEntityIfNeeded(List<ServerPlayer> arg0, Level arg1, BlockPos arg2, BlockState arg3) | | method_30311(List<class_3222> arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3) | | tryUpdateBlockEntityAt(List<ServerPlayerEntity> players, World world, BlockPos pos, BlockState state) |
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private void | |
private void | |
public int | | j() | | getTicketLevel() | | method_14005() | | getLevel() |
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public int | | k() | | getQueueLevel() | | method_17208() | | getCompletedLevel() |
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private void | | b(int arg0) | | setQueueLevel(int arg0) | | method_17207(int arg0) | | setCompletedLevel(int level) |
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public void | | a(int arg0) | | setTicketLevel(int arg0) | | method_15890(int arg0) | | setLevel(int level) |
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private void | | a(aqi arg0, CompletableFuture<aqj<dzd>> arg1, Executor arg2, aqs arg3) | | scheduleFullChunkPromotion(ChunkMap arg0, CompletableFuture<ChunkResult<LevelChunk>> arg1, Executor arg2, FullChunkStatus arg3) | | method_31409(class_3898 arg0, CompletableFuture<class_9259<class_2818>> arg1, Executor arg2, class_3194 arg3) | | increaseLevel(ServerChunkLoadingManager chunkLoadingManager, CompletableFuture<OptionalChunk<WorldChunk>> chunkFuture, Executor executor, ChunkLevelType target) |
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private void | |
protected void | |
public boolean | | l() | | wasAccessibleSinceLastSave() | | method_20384() | | isAccessible() |
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public void | | m() | | refreshAccessibility() | | method_20385() | | updateAccessibleStatus() |
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