default long | | al() | | dayTime() | | method_30271() | | getLunarTime() |
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long | | J_() | | nextSubTickCount() | | method_39224() | | getTickOrder() |
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default <T> ScheduledTick<T> | | a(ji arg0, T arg1, int arg2, fcx arg3) | | createTick(BlockPos arg0, T arg1, int arg2, TickPriority arg3) | | method_39284(class_2338 arg0, T arg1, int arg2, class_1953 arg3) | | createOrderedTick(BlockPos arg0, T arg1, int arg2, TickPriority arg3) |
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default <T> ScheduledTick<T> | | a(ji arg0, T arg1, int arg2) | | createTick(BlockPos arg0, T arg1, int arg2) | | method_39283(class_2338 arg0, T arg1, int arg2) | | createOrderedTick(BlockPos arg0, T arg1, int arg2) |
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LevelData | | D_() | | getLevelData() | | method_8401() | | getLevelProperties() |
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DifficultyInstance | |
MinecraftServer | | p() | | getServer() | | method_8503() | | getServer() |
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default Difficulty | | am() | | getDifficulty() | | method_8407() | | getDifficulty() |
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ChunkSource | | S() | | getChunkSource() | | method_8398() | | getChunkManager() |
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default boolean | | b(int arg0, int arg1) | | hasChunk(int arg0, int arg1) | | method_8393(int arg0, int arg1) | | isChunkLoaded(int arg0, int arg1) |
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RandomSource | | H_() | | getRandom() | | method_8409() | | getRandom() |
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default void | |
default void | | a(jn arg0, ji arg1, ji arg2, dwy arg3, int arg4, int arg5) | | neighborShapeChanged(Direction arg0, BlockPos arg1, BlockPos arg2, BlockState arg3, int arg4, int arg5) | | method_42308(class_2350 arg0, class_2338 arg1, class_2338 arg2, class_2680 arg3, int arg4, int arg5) | | replaceWithStateForNeighborUpdate(Direction direction, BlockPos pos, BlockPos neighborPos, BlockState neighborState, int flags, int maxUpdateDepth) |
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default void | | a(coy arg0, ji arg1, avz arg2, awb arg3) | | playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3) | | method_45447(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3) | | playSound(PlayerEntity except, BlockPos pos, SoundEvent sound, SoundCategory category) |
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void | | a(coy arg0, ji arg1, avz arg2, awb arg3, float arg4, float arg5) | | playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5) | | method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5) | | playSound(PlayerEntity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) |
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void | | a(lr arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) |
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void | | a(coy arg0, int arg1, ji arg2, int arg3) | | levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3) | | method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3) | | syncWorldEvent(PlayerEntity player, int eventId, BlockPos pos, int data) |
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default void | | c(int arg0, ji arg1, int arg2) | | levelEvent(int arg0, BlockPos arg1, int arg2) | | method_20290(int arg0, class_2338 arg1, int arg2) | | syncWorldEvent(int eventId, BlockPos pos, int data) |
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default void | |
default void | |
default void | |
default void | |