public boolean | |
private static boolean | |
private static boolean | | a(dwy arg0, int arg1, int arg2) | | isAllowedTreeSpace(BlockState arg0, int arg1, int arg2) | | method_36419(class_2680 arg0, int arg1, int arg2) | | isAirOrWater(BlockState state, int height, int allowedVerticalWaterForTree) |
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private static boolean | | a(dhh arg0, dyu arg1, eit arg2, azh arg3, ji$a arg4, ji arg5) | | placeDirtAndTree(WorldGenLevel arg0, ChunkGenerator arg1, RootSystemConfiguration arg2, RandomSource arg3, BlockPos$MutableBlockPos arg4, BlockPos arg5) | | method_34308(class_5281 arg0, class_2794 arg1, class_5926 arg2, class_5819 arg3, class_2338$class_2339 arg4, class_2338 arg5) | | generateTreeAndRoots(StructureWorldAccess world, ChunkGenerator generator, RootSystemFeatureConfig config, Random random, BlockPos$Mutable mutablePos, BlockPos pos) |
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private static void | | a(ji arg0, int arg1, dhh arg2, eit arg3, azh arg4) | | placeDirt(BlockPos arg0, int arg1, WorldGenLevel arg2, RootSystemConfiguration arg3, RandomSource arg4) | | method_39918(class_2338 arg0, int arg1, class_5281 arg2, class_5926 arg3, class_5819 arg4) | | generateRootsColumn(BlockPos pos, int maxY, StructureWorldAccess world, RootSystemFeatureConfig config, Random random) |
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private static void | | a(dhh arg0, eit arg1, azh arg2, int arg3, int arg4, ji$a arg5) | | placeRootedDirt(WorldGenLevel arg0, RootSystemConfiguration arg1, RandomSource arg2, int arg3, int arg4, BlockPos$MutableBlockPos arg5) | | method_34311(class_5281 arg0, class_5926 arg1, class_5819 arg2, int arg3, int arg4, class_2338$class_2339 arg5) | | generateRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, int x, int z, BlockPos$Mutable mutablePos) |
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private static void | | a(dhh arg0, eit arg1, azh arg2, ji arg3, ji$a arg4) | | placeRoots(WorldGenLevel arg0, RootSystemConfiguration arg1, RandomSource arg2, BlockPos arg3, BlockPos$MutableBlockPos arg4) | | method_34312(class_5281 arg0, class_5926 arg1, class_5819 arg2, class_2338 arg3, class_2338$class_2339 arg4) | | generateHangingRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, BlockPos pos, BlockPos$Mutable mutablePos) |
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