protected Set<BlockPos> | | a(dhh arg0, ejc arg1, azh arg2, ji arg3, Predicate<dwy> arg4, int arg5, int arg6) | | placeGroundPatch(WorldGenLevel arg0, VegetationPatchConfiguration arg1, RandomSource arg2, BlockPos arg3, Predicate<BlockState> arg4, int arg5, int arg6) | | method_34316(class_5281 arg0, class_5927 arg1, class_5819 arg2, class_2338 arg3, Predicate<class_2680> arg4, int arg5, int arg6) | | placeGroundAndGetPositions(StructureWorldAccess arg0, VegetationPatchFeatureConfig arg1, Random arg2, BlockPos arg3, Predicate<BlockState> arg4, int arg5, int arg6) |
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private static boolean | | a(dhh arg0, Set<ji> arg1, ji arg2, ji$a arg3) | | isExposed(WorldGenLevel arg0, Set<BlockPos> arg1, BlockPos arg2, BlockPos$MutableBlockPos arg3) | | method_34323(class_5281 arg0, Set<class_2338> arg1, class_2338 arg2, class_2338$class_2339 arg3) | | isSolidBlockAroundPos(StructureWorldAccess world, Set<BlockPos> positions, BlockPos pos, BlockPos$Mutable mutablePos) |
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private static boolean | | a(dhh arg0, ji arg1, ji$a arg2, jn arg3) | | isExposedDirection(WorldGenLevel arg0, BlockPos arg1, BlockPos$MutableBlockPos arg2, Direction arg3) | | method_34322(class_5281 arg0, class_2338 arg1, class_2338$class_2339 arg2, class_2350 arg3) | | isSolidBlockSide(StructureWorldAccess world, BlockPos pos, BlockPos$Mutable mutablePos, Direction direction) |
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protected boolean | | a(dhh arg0, ejc arg1, dyu arg2, azh arg3, ji arg4) | | placeVegetation(WorldGenLevel arg0, VegetationPatchConfiguration arg1, ChunkGenerator arg2, RandomSource arg3, BlockPos arg4) | | method_34315(class_5281 arg0, class_5927 arg1, class_2794 arg2, class_5819 arg3, class_2338 arg4) | | generateVegetationFeature(StructureWorldAccess arg0, VegetationPatchFeatureConfig arg1, ChunkGenerator arg2, Random arg3, BlockPos arg4) |
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