net.minecraft.client.model

public class ArmorStandArmorModel

extends HumanoidModel<ArmorStandRenderState>

All mapped superinterfaces:

ArmedModel, HeadedModel

gtx
net.minecraft.client.model.ArmorStandArmorModel
net.minecraft.class_548
net.minecraft.client.render.entity.model.ArmorStandArmorEntityModel
net.minecraft.src.C_3798_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static ArmorModelSet<LayerDefinition>
a(gys arg0, gys arg1)
createArmorLayerSet(CubeDeformation arg0, CubeDeformation arg1)
method_72830(class_5605 arg0, class_5605 arg1)
getEquipmentModelData(Dilation hatDilation, Dilation armorDilation)
m_417517_(C_141661_ p_422693_, C_141661_ p_426206_)
private static MeshDefinition
a(gys arg0)
createBaseMesh(CubeDeformation arg0)
method_32686(class_5605 arg0)
getTexturedModelData(Dilation dilation)
m_420095_(C_141661_ p_427539_)
public void
a(htn arg0)
setupAnim(ArmorStandRenderState arg0)
method_17066(class_9998 arg0)
setAngles(ArmorStandEntityRenderState arg0)
m_6251_(C_345978_ arg0)