void | | a(fua arg0, huk arg1, hva arg2) | | submitHitbox(PoseStack arg0, EntityRenderState arg1, HitboxesRenderState arg2) | | method_73487(class_4587 arg0, class_10017 arg1, class_10933 arg2) | | submitDebugHitbox(MatrixStack matrices, EntityRenderState renderState, EntityHitboxAndView debugHitbox) | | m_415282_(C_3181_ p_422900_, C_345678_ p_429633_, C_379344_ arg2) |
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void | | a(fua arg0, float arg1, List<huk$b> arg2) | | submitShadow(PoseStack arg0, float arg1, List<EntityRenderState$ShadowPiece> arg2) | | method_73479(class_4587 arg0, float arg1, List<class_10017$class_11680> arg2) | | submitShadowPieces(MatrixStack matrices, float shadowRadius, List<EntityRenderState$ShadowPiece> shadowPieces) | | m_415153_(C_3181_ p_427376_, float p_425805_, List<C_345678_$C_411120_> arg2) |
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void | | a(fua arg0, foh arg1, int arg2, xx arg3, boolean arg4, int arg5, double arg6, ibo arg7) | | submitNameTag(PoseStack arg0, Vec3 arg1, int arg2, Component arg3, boolean arg4, int arg5, double arg6, CameraRenderState arg7) | | method_73482(class_4587 arg0, class_243 arg1, int arg2, class_2561 arg3, boolean arg4, int arg5, double arg6, class_12075 arg7) | | submitLabel(MatrixStack matrices, Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) | | m_418804_(C_3181_ p_426805_, C_3046_ p_429735_, int p_429394_, C_4996_ p_426383_, boolean p_424984_, int p_422348_, double p_430823_, C_411395_ arg7) |
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void | | a(fua arg0, float arg1, float arg2, bes arg3, boolean arg4, gda$a arg5, int arg6, int arg7, int arg8, int arg9) | | submitText(PoseStack arg0, float arg1, float arg2, FormattedCharSequence arg3, boolean arg4, Font$DisplayMode arg5, int arg6, int arg7, int arg8, int arg9) | | method_73478(class_4587 arg0, float arg1, float arg2, class_5481 arg3, boolean arg4, class_327$class_6415 arg5, int arg6, int arg7, int arg8, int arg9) | | submitText(MatrixStack matrices, float x, float y, OrderedText text, boolean dropShadow, TextRenderer$TextLayerType layerType, int light, int color, int backgroundColor, int outlineColor) | | m_416714_(C_3181_ p_431152_, float p_426218_, float p_425580_, C_178_ p_430286_, boolean p_429691_, C_3429_$C_180532_ p_427899_, int p_429916_, int p_425142_, int p_424806_, int arg9) |
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void | | a(fua arg0, huk arg1, org.joml.Quaternionf arg2) | | submitFlame(PoseStack arg0, EntityRenderState arg1, org.joml.Quaternionf arg2) | | method_73488(class_4587 arg0, class_10017 arg1, org.joml.Quaternionf arg2) | | submitFire(MatrixStack matrices, EntityRenderState renderState, org.joml.Quaternionf rotation) | | m_416933_(C_3181_ p_426060_, C_345678_ p_428897_, org.joml.Quaternionf arg2) |
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<S> void | | a(gwg<? super S> arg0, S arg1, fua arg2, hgk arg3, int arg4, int arg5, int arg6, ico arg7, int arg8, hxo$a arg9) | | submitModel(Model<? super S> arg0, S arg1, PoseStack arg2, RenderType arg3, int arg4, int arg5, int arg6, TextureAtlasSprite arg7, int arg8, ModelFeatureRenderer$CrumblingOverlay arg9) | | method_73490(class_3879<? super S> arg0, S arg1, class_4587 arg2, class_1921 arg3, int arg4, int arg5, int arg6, class_1058 arg7, int arg8, class_11683$class_11792 arg9) | | submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int tintedColor, Sprite sprite, int outlineColor, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay) | | m_416533_(C_3840_<? super S> p_423172_, S p_430909_, C_3181_ p_423532_, C_4168_ p_429653_, int p_427844_, int p_429198_, int p_428145_, C_4486_ p_428573_, int p_428470_, C_410996_$C_411281_ arg9) |
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default <S> void | | a(gwg<? super S> arg0, S arg1, fua arg2, hgk arg3, int arg4, int arg5, int arg6, hxo$a arg7) | | submitModel(Model<? super S> arg0, S arg1, PoseStack arg2, RenderType arg3, int arg4, int arg5, int arg6, ModelFeatureRenderer$CrumblingOverlay arg7) | | method_73489(class_3879<? super S> arg0, S arg1, class_4587 arg2, class_1921 arg3, int arg4, int arg5, int arg6, class_11683$class_11792 arg7) | | submitModel(Model<? super S> model, S state, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, int outlineColor, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay) | | m_417773_(C_3840_<? super S> p_430077_, S p_426090_, C_3181_ p_426497_, C_4168_ p_424302_, int p_429131_, int p_424675_, int p_427640_, C_410996_$C_411281_ arg7) |
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default void | | a(gyo arg0, fua arg1, hgk arg2, int arg3, int arg4, ico arg5) | | submitModelPart(ModelPart arg0, PoseStack arg1, RenderType arg2, int arg3, int arg4, TextureAtlasSprite arg5) | | method_73491(class_630 arg0, class_4587 arg1, class_1921 arg2, int arg3, int arg4, class_1058 arg5) | | submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, Sprite sprite) | | m_418209_(C_3889_ p_431622_, C_3181_ p_429762_, C_4168_ p_424143_, int p_431591_, int p_425071_, C_4486_ arg5) |
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default void | | a(gyo arg0, fua arg1, hgk arg2, int arg3, int arg4, ico arg5, int arg6, hxo$a arg7) | | submitModelPart(ModelPart arg0, PoseStack arg1, RenderType arg2, int arg3, int arg4, TextureAtlasSprite arg5, int arg6, ModelFeatureRenderer$CrumblingOverlay arg7) | | method_73492(class_630 arg0, class_4587 arg1, class_1921 arg2, int arg3, int arg4, class_1058 arg5, int arg6, class_11683$class_11792 arg7) | | submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, Sprite sprite, int tintedColor, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay) | | m_419798_(C_3889_ p_426460_, C_3181_ p_428705_, C_4168_ p_425933_, int p_427082_, int p_422840_, C_4486_ p_422451_, int p_429727_, C_410996_$C_411281_ arg7) |
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default void | | a(gyo arg0, fua arg1, hgk arg2, int arg3, int arg4, ico arg5, boolean arg6, boolean arg7) | | submitModelPart(ModelPart arg0, PoseStack arg1, RenderType arg2, int arg3, int arg4, TextureAtlasSprite arg5, boolean arg6, boolean arg7) | | method_73493(class_630 arg0, class_4587 arg1, class_1921 arg2, int arg3, int arg4, class_1058 arg5, boolean arg6, boolean arg7) | | submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, Sprite sprite, boolean sheeted, boolean hasGlint) | | m_416594_(C_3889_ p_423411_, C_3181_ p_430969_, C_4168_ p_430083_, int p_423063_, int p_430651_, C_4486_ p_423306_, boolean p_422425_, boolean arg7) |
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void | | a(gyo arg0, fua arg1, hgk arg2, int arg3, int arg4, ico arg5, boolean arg6, boolean arg7, int arg8, hxo$a arg9, int arg10) | | submitModelPart(ModelPart arg0, PoseStack arg1, RenderType arg2, int arg3, int arg4, TextureAtlasSprite arg5, boolean arg6, boolean arg7, int arg8, ModelFeatureRenderer$CrumblingOverlay arg9, int arg10) | | method_73494(class_630 arg0, class_4587 arg1, class_1921 arg2, int arg3, int arg4, class_1058 arg5, boolean arg6, boolean arg7, int arg8, class_11683$class_11792 arg9, int arg10) | | submitModelPart(ModelPart part, MatrixStack matrices, RenderLayer renderLayer, int light, int overlay, Sprite sprite, boolean sheeted, boolean hasGlint, int tintedColor, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay, int arg10) | | m_416062_(C_3889_ p_425252_, C_3181_ p_423143_, C_4168_ p_427164_, int p_422744_, int p_425811_, C_4486_ p_423945_, boolean p_423048_, boolean p_422373_, int p_430228_, C_410996_$C_411281_ p_431893_, int arg10) |
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void | | a(fua arg0, ejm arg1, int arg2, int arg3, int arg4) | | submitBlock(PoseStack arg0, BlockState arg1, int arg2, int arg3, int arg4) | | method_73481(class_4587 arg0, class_2680 arg1, int arg2, int arg3, int arg4) | | submitBlock(MatrixStack matrices, BlockState state, int light, int overlay, int outlineColor) | | m_415940_(C_3181_ p_424829_, C_2064_ p_431608_, int p_426712_, int p_430533_, int arg4) |
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void | | a(fua arg0, hgk arg1, hhr arg2, float arg3, float arg4, float arg5, int arg6, int arg7, int arg8) | | submitBlockModel(PoseStack arg0, RenderType arg1, BlockStateModel arg2, float arg3, float arg4, float arg5, int arg6, int arg7, int arg8) | | method_73484(class_4587 arg0, class_1921 arg1, class_1087 arg2, float arg3, float arg4, float arg5, int arg6, int arg7, int arg8) | | submitBlockStateModel(MatrixStack matrices, RenderLayer renderLayer, BlockStateModel model, float r, float g, float b, int light, int overlay, int outlineColor) | | m_417111_(C_3181_ p_430231_, C_4168_ p_429985_, C_378861_ p_425290_, float p_427242_, float p_425256_, float p_425221_, int p_424481_, int p_431191_, int arg8) |
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void | | a(fua arg0, dhn arg1, int arg2, int arg3, int arg4, int[] arg5, List<hhk> arg6, hgk arg7, hys$a arg8) | | submitItem(PoseStack arg0, ItemDisplayContext arg1, int arg2, int arg3, int arg4, int[] arg5, List<BakedQuad> arg6, RenderType arg7, ItemStackRenderState$FoilType arg8) | | method_73480(class_4587 arg0, class_811 arg1, int arg2, int arg3, int arg4, int[] arg5, List<class_777> arg6, class_1921 arg7, class_10444$class_10445 arg8) | | submitItem(MatrixStack matrices, ItemDisplayContext displayContext, int light, int overlay, int outlineColors, int[] tintLayers, List<BakedQuad> quads, RenderLayer renderLayer, ItemRenderState$Glint glintType) | | m_415602_(C_3181_ p_427934_, C_268388_ p_428737_, int p_431597_, int p_423167_, int p_429176_, int[] p_430385_, List<C_4196_> p_422671_, C_4168_ p_429937_, C_370416_$C_370460_ arg8) |
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void | | a(fua arg0, hgk arg1, hgy$a arg2) | | submitCustomGeometry(PoseStack arg0, RenderType arg1, SubmitNodeCollector$CustomGeometryRenderer arg2) | | method_73483(class_4587 arg0, class_1921 arg1, class_11659$class_11660 arg2) | | submitCustom(MatrixStack matrices, RenderLayer renderLayer, OrderedRenderCommandQueue$Custom customRenderer) | | m_415038_(C_3181_ p_431656_, C_4168_ p_426220_, C_411150_$C_411390_ arg2) |
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