public static LayerDefinition | | a() | | createHeadLayer() | | method_32136() | | getHeadTexturedModelData() | | m_173550_() |
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public static LayerDefinition | | d() | | createFootLayer() | | method_32137() | | getFootTexturedModelData() | | m_173551_() |
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public BedRenderState | | f() | | createRenderState() | | method_74345() | | createRenderState() | | m_414927_() |
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public void | | a(egc arg0, hju arg1, float arg2, foh arg3, hxo$a arg4) | | extractRenderState(BedBlockEntity arg0, BedRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4) | | method_74344(class_2587 arg0, class_11952 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(BedBlockEntity arg0, BedBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) | | m_414963_(C_1984_ p_427384_, C_411388_ p_430865_, float p_431582_, C_3046_ p_422474_, C_410996_$C_411281_ arg4) |
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public void | | a(hju arg0, fua arg1, hgy arg2, ibo arg3) | | submit(BedRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_3557(class_11952 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(BedBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) | | m_6922_(C_411388_ p_422405_, C_3181_ p_426045_, C_411150_ p_423065_, C_411395_ arg3) |
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public void | | a(fua arg0, hgy arg1, int arg2, int arg3, ier arg4, int arg5) | | submitSpecial(PoseStack arg0, SubmitNodeCollector arg1, int arg2, int arg3, Material arg4, int arg5) | | method_65557(class_4587 arg0, class_11659 arg1, int arg2, int arg3, class_4730 arg4, int arg5) | | renderAsItem(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, int overlay, SpriteIdentifier textureId, int arg5) | | m_415107_(C_3181_ p_425219_, C_411150_ p_423641_, int p_429478_, int p_427672_, C_4531_ p_431881_, int arg5) |
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private void | | a(fua arg0, hgy arg1, gwg$a arg2, jg arg3, ier arg4, int arg5, int arg6, boolean arg7, hxo$a arg8, int arg9) | | submitPiece(PoseStack arg0, SubmitNodeCollector arg1, Model$Simple arg2, Direction arg3, Material arg4, int arg5, int arg6, boolean arg7, ModelFeatureRenderer$CrumblingOverlay arg8, int arg9) | | method_3558(class_4587 arg0, class_11659 arg1, class_3879$class_9948 arg2, class_2350 arg3, class_4730 arg4, int arg5, int arg6, boolean arg7, class_11683$class_11792 arg8, int arg9) | | renderPart(MatrixStack matrices, OrderedRenderCommandQueue queue, Model$SinglePartModel model, Direction direction, SpriteIdentifier spriteId, int light, int overlay, boolean isFoot, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay, int arg9) | | m_419315_(C_3181_ p_424084_, C_411150_ p_426581_, C_3840_$C_346198_ p_424114_, C_4687_ p_425857_, C_4531_ p_431434_, int p_425657_, int p_425559_, boolean p_426668_, C_410996_$C_411281_ p_431910_, int arg9) |
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private static void | | a(fua arg0, boolean arg1, jg arg2) | | preparePose(PoseStack arg0, boolean arg1, Direction arg2) | | method_72159(class_4587 arg0, boolean arg1, class_2350 arg2) | | setTransforms(MatrixStack matrices, boolean isFoot, Direction direction) | | m_403241_(C_3181_ p_406225_, boolean p_410142_, C_4687_ p_408294_) |
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public void | | a(Set<org.joml.Vector3f> arg0) | | getExtents(Set<org.joml.Vector3f> arg0) | | method_72160(Set<org.joml.Vector3f> arg0) | | collectVertices(Set<org.joml.Vector3f> vertices) | | m_401623_(Set<org.joml.Vector3f> arg0) |
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