net.minecraft.client.renderer.entity.layers

public class CrossedArmsItemLayer<S extends HoldingEntityRenderState, M extends EntityModel<S> extends VillagerLikeModel>

extends RenderLayer<S, M>

hrs
net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer
net.minecraft.class_4004
net.minecraft.client.render.entity.feature.VillagerHeldItemFeatureRenderer
net.minecraft.src.C_4424_

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> context)

Method summary

Modifier and TypeMethod
public void
a(fua arg0, hgy arg1, int arg2, S arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, S arg3, float arg4, float arg5)
method_4208(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
m_6494_(C_3181_ p_428031_, C_411150_ p_430795_, int p_425971_, S p_427932_, float p_428075_, float arg5)
protected void
a(S arg0, fua arg1)
applyTranslation(S arg0, PoseStack arg1)
method_65251(S arg0, class_4587 arg1)
applyTransforms(S state, MatrixStack matrices)
m_356547_(S p_378611_, C_3181_ arg1)