net.minecraft.client.renderer.entity.layers

public class ItemInHandLayer<S extends ArmedEntityRenderState, M extends EntityModel<S> extends ArmedModel>

extends RenderLayer<S, M>

hsg
net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer
net.minecraft.src.C_4441_

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> arg0)

Method summary

Modifier and TypeMethod
public void
a(fua arg0, hgy arg1, int arg2, S arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, S arg3, float arg4, float arg5)
method_17162(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
m_6494_(C_3181_ p_428286_, C_411150_ p_429291_, int p_425988_, S p_428592_, float p_430361_, float arg5)
protected void
a(S arg0, hys arg1, cem arg2, fua arg3, hgy arg4, int arg5)
submitArmWithItem(S arg0, ItemStackRenderState arg1, HumanoidArm arg2, PoseStack arg3, SubmitNodeCollector arg4, int arg5)
method_4192(S arg0, class_10444 arg1, class_1306 arg2, class_4587 arg3, class_11659 arg4, int arg5)
renderItem(S entityState, ItemRenderState arg1, Arm arm, MatrixStack matrices, OrderedRenderCommandQueue arg4, int light)
m_415014_(S p_422416_, C_370416_ p_425716_, C_520_ p_428646_, C_3181_ p_423707_, C_411150_ p_424346_, int arg5)