public void | | a(fbi arg0, fbm arg1, int arg2, int arg3, int arg4) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, int arg4) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | m_7695_(C_3181_ p_170626_, C_3187_ p_170627_, int p_170628_, int p_342246_, int arg4) |
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public abstract ModelPart | | a() | | root() | | method_32008() | | getPart() | | m_142109_() |
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public Optional<ModelPart> | |
protected void | | a(bsm arg0, fhd arg1, float arg2) | | animate(AnimationState arg0, AnimationDefinition arg1, float arg2) | | method_43781(class_7094 arg0, class_7184 arg1, float arg2) | | updateAnimation(AnimationState animationState, Animation animation, float animationProgress) | | m_233381_(C_213008_ p_233383_, C_213360_ p_233384_, float arg2) |
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protected void | | a(fhd arg0, float arg1, float arg2, float arg3, float arg4) | | animateWalk(AnimationDefinition arg0, float arg1, float arg2, float arg3, float arg4) | | method_48741(class_7184 arg0, float arg1, float arg2, float arg3, float arg4) | | animateMovement(Animation animation, float limbAngle, float limbDistance, float limbAngleScale, float limbDistanceScale) | | m_267799_(C_213360_ p_268057_, float p_268347_, float p_268138_, float p_268165_, float arg4) |
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protected void | | a(bsm arg0, fhd arg1, float arg2, float arg3) | | animate(AnimationState arg0, AnimationDefinition arg1, float arg2, float arg3) | | method_43782(class_7094 arg0, class_7184 arg1, float arg2, float arg3) | | updateAnimation(AnimationState animationState, Animation animation, float animationProgress, float speedMultiplier) | | m_233385_(C_213008_ p_233387_, C_213360_ p_233388_, float p_233389_, float arg3) |
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protected void | |