public static MeshDefinition | | a() | | createHeadModel() | | method_32048() | | getModelData() | | m_170946_() |
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public static LayerDefinition | | b() | | createHumanoidHeadLayer() | | method_32049() | | getHeadTexturedModelData() | | m_170947_() |
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public static LayerDefinition | | c() | | createMobHeadLayer() | | method_32050() | | getSkullTexturedModelData() | | m_170948_() |
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public void | | a(float arg0, float arg1, float arg2) | | setupAnim(float arg0, float arg1, float arg2) | | method_2821(float arg0, float arg1, float arg2) | | setHeadRotation(float arg0, float arg1, float arg2) | | m_6251_(float p_103812_, float p_103813_, float arg2) |
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public void | | a(fbi arg0, fbm arg1, int arg2, int arg3, int arg4) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, int arg4) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | m_7695_(C_3181_ p_103816_, C_3187_ p_103817_, int p_103818_, int p_342209_, int arg4) |
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