net.minecraft.server.v1_9_R2

public class SecondaryWorldData

extends WorldData

aze
net.minecraft.world.storage.DerivedWorldInfo
net.minecraft.server.v1_9_R2.SecondaryWorldData

Field summary

Modifier and TypeField
private final WorldData
b
field_76115_a

Constructor summary

ModifierConstructor
public (WorldData arg0)

Method summary

Modifier and TypeMethod
public NBTTagCompound
a(dq arg0)
func_76082_a(NBTTagCompound arg0)
public long
a()
func_76063_b()
getSeed()
public int
b()
func_76079_c()
public int
c()
func_76075_d()
public int
d()
func_76074_e()
public long
e()
func_82573_f()
getTime()
public long
f()
func_76073_f()
getDayTime()
public NBTTagCompound
h()
func_76072_h()
public String
j()
func_76065_j()
getName()
public int
k()
func_76088_k()
public boolean
m()
func_76061_m()
isThundering()
public int
n()
func_76071_n()
getThunderDuration()
public boolean
o()
func_76059_o()
hasStorm()
public int
p()
func_76083_p()
getWeatherDuration()
public WorldSettings$EnumGamemode
q()
func_76077_q()
getGameType()
public void
b(long arg0)
func_82572_b(long arg0)
setTime(long arg0)
public void
c(long arg0)
func_76068_b(long arg0)
setDayTime(long arg0)
public void
a(cl arg0)
func_176143_a(BlockPos arg0)
setSpawn(BlockPosition arg0)
public void
a(String arg0)
func_76062_a(String arg0)
public void
e(int arg0)
func_76078_e(int arg0)
public void
a(boolean arg0)
func_76069_a(boolean arg0)
setThundering(boolean arg0)
public void
f(int arg0)
func_76090_f(int arg0)
setThunderDuration(int arg0)
public void
b(boolean arg0)
func_76084_b(boolean arg0)
setStorm(boolean arg0)
public void
g(int arg0)
func_76080_g(int arg0)
setWeatherDuration(int arg0)
public boolean
r()
func_76089_r()
shouldGenerateMapFeatures()
public boolean
s()
func_76093_s()
isHardcore()
public WorldType
t()
func_76067_t()
getType()
public void
a(ahy arg0)
func_76085_a(WorldType arg0)
public boolean
u()
func_76086_u()
public void
c(boolean arg0)
func_176121_c(boolean arg0)
public boolean
v()
func_76070_v()
public void
d(boolean arg0)
func_76091_d(boolean arg0)
public GameRules
w()
func_82574_x()
public EnumDifficulty
x()
func_176130_y()
getDifficulty()
public void
a(qk arg0)
func_176144_a(EnumDifficulty arg0)
setDifficulty(EnumDifficulty arg0)
public boolean
y()
func_176123_z()
isDifficultyLocked()
public void
e(boolean arg0)
func_180783_e(boolean arg0)
public void
a(asw arg0, dq arg1)
func_186345_a(DimensionType arg0, NBTTagCompound arg1)
public NBTTagCompound
a(asw arg0)
func_186347_a(DimensionType arg0)
public long
g()
func_76092_g()
public long
l()
func_76057_l()
public void
a(int arg0)
func_76058_a(int arg0)
public void
b(int arg0)
func_76056_b(int arg0)
public void
c(int arg0)
func_76087_c(int arg0)