net.minecraft.server.v1_9_R1

public class TileEntityHopper

extends TileEntityLootable implements IHopper, ITickable

All mapped superinterfaces:

ITileEntityContainer, INamableTileEntity, ITileInventory, IInventory, ILootable, IHopper, ITickable

aqi
net.minecraft.tileentity.TileEntityHopper
net.minecraft.server.v1_9_R1.TileEntityHopper

Field summary

Modifier and TypeField
private ItemStack[]
a
field_145900_a
items
private String
f
field_145902_i
private int
g
field_145901_j

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(dn arg0)
func_145839_a(NBTTagCompound arg0)
public void
b(dn arg0)
func_145841_b(NBTTagCompound arg0)
save(NBTTagCompound arg0)
public int
u_()
func_70302_i_()
getSize()
public ItemStack
a(int arg0)
func_70301_a(int arg0)
getItem(int arg0)
public ItemStack
a(int arg0, int arg1)
func_70298_a(int arg0, int arg1)
splitStack(int arg0, int arg1)
public ItemStack
b(int arg0)
func_70304_b(int arg0)
splitWithoutUpdate(int arg0)
public void
a(int arg0, adq arg1)
func_70299_a(int arg0, ItemStack arg1)
setItem(int arg0, ItemStack arg1)
public String
h_()
func_70005_c_()
getName()
public boolean
o_()
func_145818_k_()
hasCustomName()
public void
a(String arg0)
func_145886_a(String arg0)
public int
w_()
func_70297_j_()
getMaxStackSize()
public boolean
a(zj arg0)
func_70300_a(EntityPlayer arg0)
public void
b(zj arg0)
func_174889_b(EntityPlayer arg0)
startOpen(EntityHuman arg0)
public void
c(zj arg0)
func_174886_c(EntityPlayer arg0)
closeContainer(EntityHuman arg0)
public boolean
b(int arg0, adq arg1)
func_94041_b(int arg0, ItemStack arg1)
public void
c()
func_73660_a()
public boolean
m()
func_145887_i()
private boolean
q()
func_152104_k()
private boolean
r()
func_152105_l()
private boolean
H()
func_145883_k()
private boolean
a(qg arg0, cq arg1)
func_174919_a(IInventory arg0, EnumFacing arg1)
private static boolean
b(qg arg0, cq arg1)
func_174917_b(IInventory arg0, EnumFacing arg1)
public static boolean
a(aqh arg0)
func_145891_a(IHopper arg0)
private static boolean
a(aqh arg0, qg arg1, int arg2, cq arg3)
func_174915_a(IHopper arg0, IInventory arg1, int arg2, EnumFacing arg3)
public static boolean
a(qg arg0, yd arg1)
func_145898_a(IInventory arg0, EntityItem arg1)
public static ItemStack
a(qg arg0, adq arg1, cq arg2)
func_174918_a(IInventory arg0, ItemStack arg1, EnumFacing arg2)
addItem(IInventory arg0, ItemStack arg1, EnumDirection arg2)
private static boolean
a(qg arg0, adq arg1, int arg2, cq arg3)
func_174920_a(IInventory arg0, ItemStack arg1, int arg2, EnumFacing arg3)
private static boolean
b(qg arg0, adq arg1, int arg2, cq arg3)
func_174921_b(IInventory arg0, ItemStack arg1, int arg2, EnumFacing arg3)
private static ItemStack
c(qg arg0, adq arg1, int arg2, cq arg3)
func_174916_c(IInventory arg0, ItemStack arg1, int arg2, EnumFacing arg3)
private IInventory
I()
func_145895_l()
public static IInventory
b(aqh arg0)
func_145884_b(IHopper arg0)
public static List<EntityItem>
a(aht arg0, double arg1, double arg2, double arg3)
func_184292_a(World arg0, double arg1, double arg2, double arg3)
public static IInventory
b(aht arg0, double arg1, double arg2, double arg3)
func_145893_b(World arg0, double arg1, double arg2, double arg3)
private static boolean
a(adq arg0, adq arg1)
func_145894_a(ItemStack arg0, ItemStack arg1)
public double
E()
func_96107_aA()
public double
F()
func_96109_aB()
public double
G()
func_96108_aC()
public void
d(int arg0)
func_145896_c(int arg0)
setCooldown(int arg0)
public boolean
o()
func_145888_j()
public boolean
p()
func_174914_o()
public String
k()
func_174875_k()
getContainerName()
public Container
a(zi arg0, zj arg1)
func_174876_a(InventoryPlayer arg0, EntityPlayer arg1)
createContainer(PlayerInventory arg0, EntityHuman arg1)
public int
c_(int arg0)
func_174887_a_(int arg0)
getProperty(int arg0)
public void
b(int arg0, int arg1)
func_174885_b(int arg0, int arg1)
setProperty(int arg0, int arg1)
public int
g()
func_174890_g()
public void
l()
func_174888_l()