net.minecraft.server.v1_9_R1

public class WorldServer

extends World implements IAsyncTaskHandler

All mapped superinterfaces:

IBlockAccess, IAsyncTaskHandler

lp
net.minecraft.world.WorldServer
net.minecraft.server.v1_9_R1.WorldServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_147491_a
private final MinecraftServer
I
field_73061_a
server
private final EntityTracker
J
field_73062_L
tracker
private final PlayerChunkMap
K
field_73063_M
manager
private final Set<NextTickListEntry>
L
field_73064_N
nextTickListHash
private final TreeSet<NextTickListEntry>
M
field_73065_O
nextTickList
private final Map<UUID, Entity>
N
field_175741_N
entitiesByUUID
public boolean
b
field_73058_d
savingDisabled
private boolean
O
field_73068_P
private int
P
field_80004_Q
emptyTime
private final PortalTravelAgent
Q
field_85177_Q
portalTravelAgent
private final SpawnerCreature
R
field_175742_R
spawnerCreature
protected final VillageSiege
c
field_175740_d
siegeManager
private WorldServer$BlockActionDataList[]
S
field_147490_S
private int
T
field_147489_T
private List<NextTickListEntry>
U
field_94579_S

Constructor summary

ModifierConstructor
public (MinecraftServer arg0, IDataManager arg1, WorldData arg2, int arg3, MethodProfiler arg4)

Method summary

Modifier and TypeMethod
public World
b()
func_175643_b()
public void
d()
func_72835_b()
doTick()
public BiomeBase$BiomeMeta
a(sc arg0, cj arg1)
func_175734_a(EnumCreatureType arg0, BlockPos arg1)
public boolean
a(sc arg0, aig$c arg1, cj arg2)
func_175732_a(EnumCreatureType arg0, BiomeGenBase$SpawnListEntry arg1, BlockPos arg2)
public void
e()
func_72854_c()
everyoneSleeping()
protected void
f()
func_73053_d()
private void
c()
func_73051_P()
public boolean
g()
func_73056_e()
everyoneDeeplySleeping()
protected boolean
a(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
protected void
i()
func_184162_i()
protected void
j()
func_147456_g()
protected BlockPosition
a(cj arg0)
func_175736_a(BlockPos arg0)
public boolean
a(cj arg0, ajt arg1)
func_175691_a(BlockPos arg0, Block arg1)
public boolean
b(cj arg0, ajt arg1)
func_184145_b(BlockPos arg0, Block arg1)
public void
a(cj arg0, ajt arg1, int arg2)
func_175684_a(BlockPos arg0, Block arg1, int arg2)
public void
a(cj arg0, ajt arg1, int arg2, int arg3)
func_175654_a(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
b(cj arg0, ajt arg1, int arg2, int arg3)
func_180497_b(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
k()
func_72939_s()
tickEntities()
protected void
l()
func_184147_l()
public void
m()
func_82742_i()
public boolean
a(boolean arg0)
func_72955_a(boolean arg0)
public List<NextTickListEntry>
a(ase arg0, boolean arg1)
func_72920_a(Chunk arg0, boolean arg1)
public List<NextTickListEntry>
a(avp arg0, boolean arg1)
func_175712_a(StructureBoundingBox arg0, boolean arg1)
public void
a(rr arg0, boolean arg1)
func_72866_a(Entity arg0, boolean arg1)
entityJoinedWorld(Entity arg0, boolean arg1)
private boolean
al()
func_175738_ah()
getSpawnNPCs()
private boolean
am()
func_175735_ai()
getSpawnAnimals()
protected IChunkProvider
n()
func_72970_h()
public List<TileEntity>
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147486_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
getTileEntities(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public boolean
a(zj arg0, cj arg1)
func_175660_a(EntityPlayer arg0, BlockPos arg1)
public void
a(ahw arg0)
func_72963_a(WorldSettings arg0)
private void
an()
func_175737_aj()
private void
b(ahw arg0)
func_73052_b(WorldSettings arg0)
protected void
o()
func_73047_i()
public BlockPosition
p()
func_180504_m()
getDimensionSpawn()
public void
a(boolean arg0, op arg1)
func_73044_a(boolean arg0, IProgressUpdate arg1)
save(boolean arg0, IProgressUpdate arg1)
public void
q()
func_104140_m()
flushSave()
protected void
a()
func_73042_a()
public boolean
a(rr arg0)
func_72838_d(Entity arg0)
addEntity(Entity arg0)
public void
a(Collection<rr> arg0)
func_175650_b(Collection<Entity> arg0)
private boolean
i(rr arg0)
func_184165_i(Entity arg0)
protected void
b(rr arg0)
func_72923_a(Entity arg0)
protected void
c(rr arg0)
func_72847_b(Entity arg0)
public boolean
d(rr arg0)
func_72942_c(Entity arg0)
strikeLightning(Entity arg0)
public void
a(rr arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public ChunkProviderServer
r()
func_72863_F()
getChunkProviderServer()
public Explosion
a(rr arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
func_72885_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
public void
c(cj arg0, ajt arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
private void
ao()
func_147488_Z()
private boolean
a(ahl arg0)
func_147485_a(BlockEventData arg0)
public void
s()
func_73041_k()
saveLevel()
protected void
t()
func_72979_l()
public MinecraftServer
u()
func_73046_m()
getMinecraftServer()
public EntityTracker
v()
func_73039_n()
getTracker()
public PlayerChunkMap
w()
func_184164_w()
getPlayerChunkMap()
public PortalTravelAgent
x()
func_85176_s()
getTravelAgent()
public DefinedStructureManager
y()
func_184163_y()
public void
a(cy arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8, int... arg9)
func_175739_a(EnumParticleTypes arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8, int... arg9)
public void
a(cy arg0, boolean arg1, double arg2, double arg3, double arg4, int arg5, double arg6, double arg7, double arg8, double arg9, int... arg10)
func_180505_a(EnumParticleTypes arg0, boolean arg1, double arg2, double arg3, double arg4, int arg5, double arg6, double arg7, double arg8, double arg9, int... arg10)
public void
a(lr arg0, cy arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
func_184161_a(EntityPlayerMP arg0, EnumParticleTypes arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
private void
a(lr arg0, boolean arg1, double arg2, double arg3, double arg4, ff<?> arg5)
func_184159_a(EntityPlayerMP arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
public Entity
a(UUID arg0)
func_175733_a(UUID arg0)
getEntity(UUID arg0)
public com.google.common.util.concurrent.ListenableFuture<Object>
a(Runnable arg0)
func_152344_a(Runnable arg0)
postToMainThread(Runnable arg0)
public boolean
aE()
func_152345_ab()
isMainThread()
public void
h()
func_72974_f()