net.minecraft.world.entity.ai.behavior

public class BecomePassiveIfMemoryPresent

byh
net.minecraft.world.entity.ai.behavior.BecomePassiveIfMemoryPresent
net.minecraft.class_4808
net.minecraft.entity.ai.brain.task.PacifyTask

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static BehaviorControl<LivingEntity>
a(cft<?> arg0, int arg1)
create(MemoryModuleType<?> arg0, int arg1)
method_46908(class_4140<?> arg0, int arg1)
create(MemoryModuleType<?> requiredMemory, int duration)