net.minecraft.client.model

public class ZombieVillagerModel<S extends ZombieVillagerRenderState>

extends HumanoidModel<S> implements VillagerLikeModel

All mapped superinterfaces:

ArmedModel, HeadedModel, VillagerLikeModel

ghx
net.minecraft.client.model.ZombieVillagerModel
net.minecraft.class_619
net.minecraft.client.render.entity.model.ZombieVillagerEntityModel

Field summary

Modifier and TypeField
private final ModelPart
a
hatRim
field_17144
hatRim

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a()
createBodyLayer()
method_32070()
getTexturedModelData()
public static LayerDefinition
a(gik arg0)
createArmorLayer(CubeDeformation arg0)
method_32069(class_5605 arg0)
getArmorTexturedModelData(Dilation dilation)
public void
a(S arg0)
setupAnim(S arg0)
method_17135(S arg0)
setAngles(S arg0)
public void
a(boolean arg0)
hatVisible(boolean arg0)
method_17150(boolean arg0)
setHatVisible(boolean arg0)
public void
a(fiq arg0)
translateToArms(PoseStack arg0)
method_65191(class_4587 arg0)
rotateArms(MatrixStack arg0)