net.minecraft.client.renderer.blockentity

public abstract class AbstractSignRenderer

implements BlockEntityRenderer<SignBlockEntity>

grj
net.minecraft.client.renderer.blockentity.AbstractSignRenderer
net.minecraft.class_10529
net.minecraft.client.render.block.entity.AbstractSignBlockEntityRenderer

Field summary

Modifier and TypeField
private static final int
a
BLACK_TEXT_OUTLINE_COLOR
field_55506
GLOWING_BLACK_TEXT_COLOR
private static final int
b
OUTLINE_RENDER_DISTANCE
field_55507
MAX_COLORED_TEXT_OUTLINE_RENDER_DISTANCE
private final Font
c
font
field_55508
textRenderer

Constructor summary

ModifierConstructor
public (BlockEntityRendererProvider$Context context)

Method summary

Modifier and TypeMethod
protected abstract Model
a(dzo arg0, ebc arg1)
getSignModel(BlockState arg0, WoodType arg1)
method_65823(class_2680 arg0, class_4719 arg1)
getModel(BlockState state, WoodType woodType)
protected abstract Material
a(ebc arg0)
getSignMaterial(WoodType arg0)
method_45792(class_4719 arg0)
getTextureId(WoodType woodType)
protected abstract float
a()
getSignModelRenderScale()
method_51272()
getSignScale()
protected abstract float
b()
getSignTextRenderScale()
method_51273()
getTextScale()
protected abstract Vec3
c()
getTextOffset()
method_45790()
getTextOffset()
protected abstract void
a(fiq arg0, float arg1, dzo arg2)
translateSign(PoseStack arg0, float arg1, BlockState arg2)
method_65824(class_4587 arg0, float arg1, class_2680 arg2)
applyTransforms(MatrixStack matrices, float blockRotationDegrees, BlockState state)
public void
a(dyb arg0, float arg1, fiq arg2, gpd arg3, int arg4, int arg5)
render(SignBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5)
method_65820(class_2625 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5)
render(SignBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5)
private void
a(dyb arg0, fiq arg1, gpd arg2, int arg3, int arg4, dzo arg5, dta arg6, ebc arg7, gfz arg8)
renderSignWithText(SignBlockEntity arg0, PoseStack arg1, MultiBufferSource arg2, int arg3, int arg4, BlockState arg5, SignBlock arg6, WoodType arg7, Model arg8)
method_65821(class_2625 arg0, class_4587 arg1, class_4597 arg2, int arg3, int arg4, class_2680 arg5, class_2478 arg6, class_4719 arg7, class_3879 arg8)
render(SignBlockEntity blockEntity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model)
protected void
a(fiq arg0, gpd arg1, int arg2, int arg3, ebc arg4, gfz arg5)
renderSign(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, WoodType arg4, Model arg5)
method_65825(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_4719 arg4, class_3879 arg5)
renderSign(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model)
private void
a(iu arg0, dyc arg1, fiq arg2, gpd arg3, int arg4, int arg5, int arg6, boolean arg7)
renderSignText(BlockPos arg0, SignText arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5, int arg6, boolean arg7)
method_65828(class_2338 arg0, class_8242 arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5, int arg6, boolean arg7)
renderText(BlockPos pos, SignText text, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int textLineHeight, int maxTextWidth, boolean front)
private void
a(fiq arg0, boolean arg1, fdw arg2)
translateSignText(PoseStack arg0, boolean arg1, Vec3 arg2)
method_65826(class_4587 arg0, boolean arg1, class_243 arg2)
applyTextTransforms(MatrixStack matrices, boolean front, Vec3d textOffset)
private static boolean
a(iu arg0, int arg1)
isOutlineVisible(BlockPos arg0, int arg1)
method_65827(class_2338 arg0, int arg1)
shouldRenderTextOutline(BlockPos pos, int color)
public static int
a(dyc arg0)
getDarkColor(SignText arg0)
method_65822(class_8242 arg0)
getTextColor(SignText text)