net.minecraft.client.renderer.entity.layers

public class SimpleEquipmentLayer<S extends LivingEntityRenderState, RM extends EntityModel<? super S>, EM extends EntityModel<? super S>>

extends RenderLayer<S, RM>

haa
net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer
net.minecraft.class_10652
net.minecraft.client.render.entity.feature.SaddleFeatureRenderer

Field summary

Modifier and TypeField
private final EquipmentLayerRenderer
a
equipmentRenderer
field_56113
equipmentRenderer
private final EquipmentClientInfo$LayerType
b
layer
field_56114
layerType
private final Function<S, ItemStack>
c
itemGetter
field_56115
saddleStackGetter
private final EM
d
adultModel
field_56116
adultModel
private final EM
e
babyModel
field_56117
babyModel

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, RM> context, EquipmentLayerRenderer equipmentRenderer, EquipmentClientInfo$LayerType layerType, Function<S, ItemStack> saddleStackGetter, EM adultModel, EM babyModel)
public (RenderLayerParent<S, RM> context, EquipmentLayerRenderer equipmentRenderer, EM model, EquipmentClientInfo$LayerType layerType, Function<S, ItemStack> saddleStackGetter)

Method summary

Modifier and TypeMethod
public void
a(fiq arg0, gpd arg1, int arg2, S arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, S arg3, float arg4, float arg5)
method_66856(class_4587 arg0, class_4597 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, S arg3, float arg4, float arg5)