net.minecraft.client.renderer.entity.state

public class HumanoidRenderState

extends ArmedEntityRenderState

hcg
net.minecraft.client.renderer.entity.state.HumanoidRenderState
net.minecraft.class_10034
net.minecraft.client.render.entity.state.BipedEntityRenderState

Field summary

Modifier and TypeField
public float
G
swimAmount
field_53403
leaningPitch
public float
H
attackTime
field_53404
handSwingProgress
public float
I
speedValue
field_53405
limbAmplitudeInverse
public float
J
maxCrossbowChargeDuration
field_53406
crossbowPullTime
public int
K
ticksUsingItem
field_53407
itemUseTime
public HumanoidArm
L
attackArm
field_53408
preferredArm
public InteractionHand
M
useItemHand
field_53409
activeHand
public boolean
N
isCrouching
field_53410
isInSneakingPose
public boolean
O
isFallFlying
field_53411
isGliding
public boolean
P
isVisuallySwimming
field_53412
isSwimming
public boolean
Q
isPassenger
field_53413
hasVehicle
public boolean
R
isUsingItem
field_53414
isUsingItem
public float
S
elytraRotX
field_53415
leftWingPitch
public float
T
elytraRotY
field_53416
leftWingYaw
public float
U
elytraRotZ
field_53417
leftWingRoll
public ItemStack
V
headEquipment
field_55309
equippedHeadStack
public ItemStack
W
chestEquipment
field_53418
equippedChestStack
public ItemStack
X
legsEquipment
field_53419
equippedLegsStack
public ItemStack
Y
feetEquipment
field_53420
equippedFeetStack

Constructor summary

ModifierConstructor
public ()