net.minecraft.world.entity.animal

public class WolfVariants

cjw
net.minecraft.world.entity.animal.WolfVariants
net.minecraft.class_9347
net.minecraft.entity.passive.WolfVariants

Field summary

Modifier and TypeField
public static final ResourceKey<WolfVariant>
a
PALE
field_49725
PALE
public static final ResourceKey<WolfVariant>
b
SPOTTED
field_49726
SPOTTED
public static final ResourceKey<WolfVariant>
c
SNOWY
field_49727
SNOWY
public static final ResourceKey<WolfVariant>
d
BLACK
field_49728
BLACK
public static final ResourceKey<WolfVariant>
e
ASHEN
field_49729
ASHEN
public static final ResourceKey<WolfVariant>
f
RUSTY
field_49730
RUSTY
public static final ResourceKey<WolfVariant>
g
WOODS
field_49731
WOODS
public static final ResourceKey<WolfVariant>
h
CHESTNUT
field_49732
CHESTNUT
public static final ResourceKey<WolfVariant>
i
STRIPED
field_49733
STRIPED
public static final ResourceKey<WolfVariant>
j
DEFAULT
field_51588
DEFAULT

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static ResourceKey<WolfVariant>
a(String arg0)
createKey(String arg0)
method_58066(String arg0)
of(String id)
private static void
a(qh<cjv> arg0, ald<cjv> arg1, String arg2, ald<djs> arg3)
register(BootstrapContext<WolfVariant> arg0, ResourceKey<WolfVariant> arg1, String arg2, ResourceKey<Biome> arg3)
method_58069(class_7891<class_9346> arg0, class_5321<class_9346> arg1, String arg2, class_5321<class_1959> arg3)
register(Registerable<WolfVariant> registry, RegistryKey<WolfVariant> key, String textureName, RegistryKey<Biome> biome)
private static void
a(qh<cjv> arg0, ald<cjv> arg1, String arg2, axp<djs> arg3)
register(BootstrapContext<WolfVariant> arg0, ResourceKey<WolfVariant> arg1, String arg2, TagKey<Biome> arg3)
method_58170(class_7891<class_9346> arg0, class_5321<class_9346> arg1, String arg2, class_6862<class_1959> arg3)
register(Registerable<WolfVariant> registry, RegistryKey<WolfVariant> key, String textureName, TagKey<Biome> biomeTag)
private static SpawnPrioritySelectors
a(ji<djs> arg0)
highPrioBiome(HolderSet<Biome> arg0)
method_67140(class_6885<class_1959> arg0)
method_67140(RegistryEntryList<Biome> arg0)
private static void
a(qh<cjv> arg0, ald<cjv> arg1, String arg2, csy arg3)
register(BootstrapContext<WolfVariant> arg0, ResourceKey<WolfVariant> arg1, String arg2, SpawnPrioritySelectors arg3)
method_58171(class_7891<class_9346> arg0, class_5321<class_9346> arg1, String arg2, class_10702 arg3)
register(Registerable<WolfVariant> registry, RegistryKey<WolfVariant> key, String textureName, class_10702 arg3)
public static Optional<? extends Holder<WolfVariant>>
a(azt arg0, js arg1, csx arg2)
selectVariantToSpawn(RandomSource arg0, RegistryAccess arg1, SpawnContext arg2)
method_67139(class_5819 arg0, class_5455 arg1, class_10701 arg2)
method_67139(Random arg0, DynamicRegistryManager arg1, class_10701 arg2)
public static void
a(qh<cjv> arg0)
bootstrap(BootstrapContext<WolfVariant> arg0)
method_58068(class_7891<class_9346> arg0)
bootstrap(Registerable<WolfVariant> registry)