public ItemAttributeModifiers | |
public int | | a() | | durability() | | comp_3166() | | durability() |
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public Map<ArmorType, Integer> | | b() | | defense() | | comp_2298() | | defense() |
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public int | | c() | | enchantmentValue() | | comp_3167() | | enchantmentValue() |
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public Holder<SoundEvent> | | d() | | equipSound() | | comp_2300() | | equipSound() |
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public float | | e() | | toughness() | | comp_2303() | | toughness() |
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public float | | f() | | knockbackResistance() | | comp_2304() | | knockbackResistance() |
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public TagKey<Item> | | g() | | repairIngredient() | | comp_2301() | | repairIngredient() |
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public ResourceKey<EquipmentAsset> | | h() | | assetId() | | comp_3168() | | assetId() |
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