net.minecraft.world.level.levelgen.feature

public class WaterloggedVegetationPatchFeature

extends VegetationPatchFeature

ekl
net.minecraft.world.level.levelgen.feature.WaterloggedVegetationPatchFeature
net.minecraft.class_5923
net.minecraft.world.gen.feature.WaterloggedVegetationPatchFeature

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<VegetationPatchConfiguration> arg0)

Method summary

Modifier and TypeMethod
protected Set<BlockPos>
a(djo arg0, elw arg1, azt arg2, iu arg3, Predicate<dzo> arg4, int arg5, int arg6)
placeGroundPatch(WorldGenLevel arg0, VegetationPatchConfiguration arg1, RandomSource arg2, BlockPos arg3, Predicate<BlockState> arg4, int arg5, int arg6)
method_34316(class_5281 arg0, class_5927 arg1, class_5819 arg2, class_2338 arg3, Predicate<class_2680> arg4, int arg5, int arg6)
placeGroundAndGetPositions(StructureWorldAccess arg0, VegetationPatchFeatureConfig arg1, Random arg2, BlockPos arg3, Predicate<BlockState> arg4, int arg5, int arg6)
private static boolean
a(djo arg0, Set<iu> arg1, iu arg2, iu$a arg3)
isExposed(WorldGenLevel arg0, Set<BlockPos> arg1, BlockPos arg2, BlockPos$MutableBlockPos arg3)
method_34323(class_5281 arg0, Set<class_2338> arg1, class_2338 arg2, class_2338$class_2339 arg3)
isSolidBlockAroundPos(StructureWorldAccess world, Set<BlockPos> positions, BlockPos pos, BlockPos$Mutable mutablePos)
private static boolean
a(djo arg0, iu arg1, iu$a arg2, ja arg3)
isExposedDirection(WorldGenLevel arg0, BlockPos arg1, BlockPos$MutableBlockPos arg2, Direction arg3)
method_34322(class_5281 arg0, class_2338 arg1, class_2338$class_2339 arg2, class_2350 arg3)
isSolidBlockSide(StructureWorldAccess world, BlockPos pos, BlockPos$Mutable mutablePos, Direction direction)
protected boolean
a(djo arg0, elw arg1, ebm arg2, azt arg3, iu arg4)
placeVegetation(WorldGenLevel arg0, VegetationPatchConfiguration arg1, ChunkGenerator arg2, RandomSource arg3, BlockPos arg4)
method_34315(class_5281 arg0, class_5927 arg1, class_2794 arg2, class_5819 arg3, class_2338 arg4)
generateVegetationFeature(StructureWorldAccess arg0, VegetationPatchFeatureConfig arg1, ChunkGenerator arg2, Random arg3, BlockPos arg4)