public <E extends BlockEntity> BlockEntityRenderer<E> | | a(E arg0) | | getRenderer(E arg0) | | method_3550(E arg0) | | get(E blockEntity) |
|
public void | |
public <E extends BlockEntity> void | | a(E arg0, float arg1, fkd arg2, gqr arg3) | | render(E arg0, float arg1, PoseStack arg2, MultiBufferSource arg3) | | method_3555(E arg0, float arg1, class_4587 arg2, class_4597 arg3) | | render(E blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers) |
|
private static <T extends BlockEntity> void | | a(gtd<T> arg0, T arg1, float arg2, fkd arg3, gqr arg4, ffc arg5) | | setupAndRender(BlockEntityRenderer<T> arg0, T arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, Vec3 arg5) | | method_23079(class_827<T> arg0, T arg1, float arg2, class_4587 arg3, class_4597 arg4, class_243 arg5) | | render(BlockEntityRenderer<T> renderer, T blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d cameraPos) |
|
public void | |
public void | |