protected Model | |
protected Material | |
protected float | | a() | | getSignModelRenderScale() | | method_51272() | | getSignScale() |
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protected float | | b() | | getSignTextRenderScale() | | method_51273() | | getTextScale() |
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private static void | |
protected void | |
protected Vec3 | | c() | | getTextOffset() | | method_45790() | | getTextOffset() |
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public static void | | a(fkd arg0, gqr arg1, int arg2, int arg3, ghl arg4, hlx arg5) | | renderInHand(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, Model arg4, Material arg5) | | method_45800(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_3879 arg4, class_4730 arg5) | | renderAsItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture) |
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public static Model | |
public static LayerDefinition | | a(boolean arg0) | | createSignLayer(boolean arg0) | | method_32154(boolean arg0) | | getTexturedModelData(boolean standing) |
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