BlockEntity | |
default <T extends BlockEntity> Optional<T> | |
BlockState | |
FluidState | |
default int | |
default Stream<BlockState> | |
default BlockHitResult | |
default BlockHitResult | |
default BlockHitResult | | a(ffc arg0, ffc arg1, iv arg2, ffw arg3, eat arg4) | | clipWithInteractionOverride(Vec3 arg0, Vec3 arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4) | | method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4) | | raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state) |
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default double | |
default double | |
static <T, C> T | | a(ffc arg0, ffc arg1, C arg2, BiFunction<C, iv, T> arg3, Function<C, T> arg4) | | traverseBlocks(Vec3 arg0, Vec3 arg1, C arg2, BiFunction<C, BlockPos, T> arg3, Function<C, T> arg4) | | method_17744(class_243 arg0, class_243 arg1, C arg2, BiFunction<C, class_2338, T> arg3, Function<C, T> arg4) | | raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory) |
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static void | | a(ffc arg0, ffc arg1, fex arg2, diq$a arg3) | | forEachBlockIntersectedBetween(Vec3 arg0, Vec3 arg1, AABB arg2, BlockGetter$BlockStepVisitor arg3) | | method_67677(class_243 arg0, class_243 arg1, class_238 arg2, class_1922$class_10781 arg3) | | collectCollisionsBetween(Vec3d from, Vec3d to, Box box, BlockView$CollisionVisitor visitor) |
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private static int | | a(it.unimi.dsi.fastutil.longs.LongSet arg0, ffc arg1, ffc arg2, fex arg3, diq$a arg4) | | addCollisionsAlongTravel(it.unimi.dsi.fastutil.longs.LongSet arg0, Vec3 arg1, Vec3 arg2, AABB arg3, BlockGetter$BlockStepVisitor arg4) | | method_61715(it.unimi.dsi.fastutil.longs.LongSet arg0, class_243 arg1, class_243 arg2, class_238 arg3, class_1922$class_10781 arg4) | | collectCollisionsBetween(it.unimi.dsi.fastutil.longs.LongSet visited, Vec3d oldPos, Vec3d newPos, Box boundingBox, BlockView$CollisionVisitor visitor) |
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