net.minecraft.world.level.block.sounds

public class AmbientDesertBlockSoundsPlayer

ear
net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer
net.minecraft.class_10739
net.minecraft.sound.AmbientDesertBlockSounds

Field summary

Modifier and TypeField
private static final int
a
IDLE_SOUND_CHANCE
field_56467
IDLE_SOUND_CHANCE
private static final int
b
WIND_SOUND_CHANCE
field_56468
WIND_SOUND_CHANCE
private static final int
c
SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD
field_56469
REQUIRED_CHECK_DIRECTIONS
private static final int
d
SURROUNDING_BLOCKS_DISTANCE_CHECK
field_56470
DISTANCE_TO_CHECK

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static void
a(eat arg0, djm arg1, iv arg2, azv arg3)
playAmbientBlockSounds(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_67408(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
tryPlayAmbientSounds(BlockState state, World world, BlockPos pos, Random random)
private static boolean
a(jf<dkp> arg0)
isInAmbientSoundBiome(Holder<Biome> arg0)
method_67409(class_6880<class_1959> arg0)
shouldPlayWindSoundIn(RegistryEntry<Biome> biome)
private static boolean
a(djm arg0, iv arg1)
shouldPlayAmbientSound(Level arg0, BlockPos arg1)
method_67407(class_1937 arg0, class_2338 arg1)
shouldPlayAmbientSoundAt(World world, BlockPos pos)