com.mojang.blaze3d.opengl

public class GlTexture

extends GpuTexture

fje
com.mojang.blaze3d.opengl.GlTexture
net.minecraft.class_10868
net.minecraft.client.texture.GlTexture

Field summary

Modifier and TypeField
protected final int
a
id
field_57882
glId
private final it.unimi.dsi.fastutil.ints.Int2IntMap
i
fboCache
field_57885
depthTexToFramebufferIdCache
protected boolean
b
closed
field_57883
closed
protected boolean
c
modesDirty
field_57884
needsReinit

Constructor summary

ModifierConstructor
protected (String name, TextureFormat type, int width, int height, int mipLevels, int glId)

Method summary

Modifier and TypeMethod
public void
close()
close()
public int
a(fji arg0, flj arg1)
getFbo(DirectStateAccess arg0, GpuTexture arg1)
method_68426(class_10874 arg0, class_10792 arg1)
getOrCreateFramebuffer(FramebufferManager fbManager, DrawableTexture depthTexture)
public void
a()
flushModeChanges()
method_68424()
checkDirty()
public int
b()
glId()
method_68427()
getGlId()
public void
a(flh arg0, flh arg1)
setAddressMode(AddressMode arg0, AddressMode arg1)
method_67782(class_10790 arg0, class_10790 arg1)
setClamp(TextureClampMode arg0, TextureClampMode arg1)
public void
a(fli arg0, fli arg1, boolean arg2)
setTextureFilter(FilterMode arg0, FilterMode arg1, boolean arg2)
method_67783(class_10791 arg0, class_10791 arg1, boolean arg2)
setFilter(FilteredTexture arg0, FilteredTexture arg1, boolean arg2)