net.minecraft.client.data.models

public class BlockModelGenerators

fsw
net.minecraft.client.data.models.BlockModelGenerators
net.minecraft.class_4910
net.minecraft.client.data.BlockStateModelGenerator

Field summary

Modifier and TypeField
final Consumer<BlockModelDefinitionGenerator>
i
blockStateOutput
field_22830
blockStateCollector
final ItemModelOutput
j
itemModelOutput
field_55238
itemModelOutput
final BiConsumer<ResourceLocation, ModelInstance>
k
modelOutput
field_22831
modelCollector
static final List<Block>
l
NON_ORIENTABLE_TRAPDOOR
field_56789
UNORIENTABLE_TRAPDOORS
public static final VariantMutator
a
NOP
field_56780
NO_OP
public static final VariantMutator
b
UV_LOCK
field_56781
UV_LOCK
public static final VariantMutator
c
X_ROT_90
field_56782
ROTATE_X_90
public static final VariantMutator
d
X_ROT_180
field_56783
ROTATE_X_180
public static final VariantMutator
e
X_ROT_270
field_56784
ROTATE_X_270
public static final VariantMutator
f
Y_ROT_90
field_56785
ROTATE_Y_90
public static final VariantMutator
g
Y_ROT_180
field_56786
ROTATE_Y_180
public static final VariantMutator
h
Y_ROT_270
field_56787
ROTATE_Y_270
static final Map<Block, BlockModelGenerators$BlockStateGeneratorSupplier>
m
FULL_BLOCK_MODEL_CUSTOM_GENERATORS
field_56790
BASE_WITH_CUSTOM_GENERATOR
private static final PropertyDispatch<VariantMutator>
n
ROTATION_FACING
field_56791
NORTH_DEFAULT_ROTATION_OPERATIONS
private static final PropertyDispatch<VariantMutator>
o
ROTATIONS_COLUMN_WITH_FACING
field_56792
UP_DEFAULT_ROTATION_OPERATIONS
private static final PropertyDispatch<VariantMutator>
p
ROTATION_TORCH
field_56793
EAST_DEFAULT_HORIZONTAL_ROTATION_OPERATIONS
private static final PropertyDispatch<VariantMutator>
q
ROTATION_HORIZONTAL_FACING_ALT
field_56794
SOUTH_DEFAULT_HORIZONTAL_ROTATION_OPERATIONS
private static final PropertyDispatch<VariantMutator>
r
ROTATION_HORIZONTAL_FACING
field_56795
NORTH_DEFAULT_HORIZONTAL_ROTATION_OPERATIONS
static final Map<Block, TexturedModel>
s
TEXTURED_MODELS
field_56796
TEXTURED_MODELS
static final Map<BlockFamily$Variant, BiConsumer<BlockModelGenerators$BlockFamilyProvider, Block>>
t
SHAPE_CONSUMERS
field_28552
VARIANT_POOL_FUNCTIONS
private static final Map<Direction, VariantMutator>
u
MULTIFACE_GENERATOR
field_28548
CONNECTION_VARIANT_FUNCTIONS
private static final Map<BlockModelGenerators$BookSlotModelCacheKey, ResourceLocation>
v
CHISELED_BOOKSHELF_SLOT_MODEL_CACHE
field_41526
CHISELED_BOOKSHELF_MODEL_CACHE

Constructor summary

ModifierConstructor
public (Consumer<BlockModelDefinitionGenerator> blockStateCollector, ItemModelOutput itemModelOutput, BiConsumer<ResourceLocation, ModelInstance> modelCollector)

Method summary

Modifier and TypeMethod
static Variant
a(alk arg0)
plainModel(ResourceLocation arg0)
method_67806(class_2960 arg0)
createModelVariant(Identifier id)
static MultiVariant
a(gty arg0)
variant(Variant arg0)
method_67822(class_813 arg0)
createWeightedVariant(ModelVariant variant)
private static MultiVariant
a(gty... arg0)
variants(Variant... arg0)
method_67833(class_813... arg0)
createWeightedVariant(ModelVariant... variants)
static MultiVariant
b(alk arg0)
plainVariant(ResourceLocation arg0)
method_67835(class_2960 arg0)
createWeightedVariant(Identifier id)
private static ConditionBuilder
b()
condition()
method_67834()
createMultipartConditionBuilder()
private static Condition
a(ftd... arg0)
or(ConditionBuilder... arg0)
method_67832(class_10795... arg0)
or(MultipartModelConditionBuilder... conditionBuilders)
private static BlockModelDefinitionGenerator
a(dne arg0, gty arg1, ftp arg2, BiConsumer<alk, ftl> arg3)
createMirroredCubeGenerator(Block arg0, Variant arg1, TextureMapping arg2, BiConsumer<ResourceLocation, ModelInstance> arg3)
method_34608(class_2248 arg0, class_813 arg1, class_4944 arg2, BiConsumer<class_2960, class_10411> arg3)
createStoneState(Block block, ModelVariant variant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector)
private static BlockModelDefinitionGenerator
b(dne arg0, gty arg1, ftp arg2, BiConsumer<alk, ftl> arg3)
createNorthWestMirroredCubeGenerator(Block arg0, Variant arg1, TextureMapping arg2, BiConsumer<ResourceLocation, ModelInstance> arg3)
method_42039(class_2248 arg0, class_813 arg1, class_4944 arg2, BiConsumer<class_2960, class_10411> arg3)
createMudBrickState(Block block, ModelVariant variant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector)
private static BlockModelDefinitionGenerator
c(dne arg0, gty arg1, ftp arg2, BiConsumer<alk, ftl> arg3)
createMirroredColumnGenerator(Block arg0, Variant arg1, TextureMapping arg2, BiConsumer<ResourceLocation, ModelInstance> arg3)
method_34631(class_2248 arg0, class_813 arg1, class_4944 arg2, BiConsumer<class_2960, class_10411> arg3)
createDeepslateState(Block block, ModelVariant variant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector)
private void
a(czw arg0, alk arg1)
registerSimpleItemModel(Item arg0, ResourceLocation arg1)
method_65399(class_1792 arg0, class_2960 arg1)
registerItemModel(Item item, Identifier modelId)
void
a(dne arg0, alk arg1)
registerSimpleItemModel(Block arg0, ResourceLocation arg1)
method_25623(class_2248 arg0, class_2960 arg1)
registerParentedItemModel(Block block, Identifier parentModelId)
private void
a(dne arg0, alk arg1, fsp arg2)
registerSimpleTintedItemModel(Block arg0, ResourceLocation arg1, ItemTintSource arg2)
method_65402(class_2248 arg0, class_2960 arg1, class_10401 arg2)
registerTintedItemModel(Block block, Identifier modelId, TintSource tint)
private ResourceLocation
a(czw arg0)
createFlatItemModel(Item arg0)
method_65398(class_1792 arg0)
uploadItemModel(Item item)
ResourceLocation
a(czw arg0, dne arg1)
createFlatItemModelWithBlockTexture(Item arg0, Block arg1)
method_65400(class_1792 arg0, class_2248 arg1)
uploadBlockItemModel(Item item, Block block)
private ResourceLocation
a(czw arg0, dne arg1, String arg2)
createFlatItemModelWithBlockTexture(Item arg0, Block arg1, String arg2)
method_65401(class_1792 arg0, class_2248 arg1, String arg2)
uploadBlockItemModel(Item item, Block block, String textureSuffix)
ResourceLocation
b(czw arg0, dne arg1, String arg2)
createFlatItemModelWithBlockTextureAndOverlay(Item arg0, Block arg1, String arg2)
method_65414(class_1792 arg0, class_2248 arg1, String arg2)
uploadTwoLayerBlockItemModel(Item item, Block block, String layer1Suffix)
void
b(czw arg0)
registerSimpleFlatItemModel(Item arg0)
method_25537(class_1792 arg0)
registerItemModel(Item item)
private void
c(dne arg0)
registerSimpleFlatItemModel(Block arg0)
method_25600(class_2248 arg0)
registerItemModel(Block block)
private void
a(dne arg0, String arg1)
registerSimpleFlatItemModel(Block arg0, String arg1)
method_25556(class_2248 arg0, String arg1)
registerItemModel(Block block, String textureSuffix)
private void
b(dne arg0, String arg1)
registerTwoLayerFlatItemModel(Block arg0, String arg1)
method_65416(class_2248 arg0, String arg1)
registerTwoLayerItemModel(Block block, String layer1Suffix)
private static MultiVariant
b(gty arg0)
createRotatedVariants(Variant arg0)
method_67839(class_813 arg0)
modelWithYRotation(ModelVariant variant)
private static MultiVariant
a(gty arg0, gty arg1)
createRotatedVariants(Variant arg0, Variant arg1)
method_67823(class_813 arg0, class_813 arg1)
modelWithMirroring(ModelVariant variant, ModelVariant mirroredVariant)
private static PropertyDispatch<MultiVariant>
a(ebx arg0, ftb arg1, ftb arg2)
createBooleanModelDispatch(BooleanProperty arg0, MultiVariant arg1, MultiVariant arg2)
method_25565(class_2746 arg0, class_807 arg1, class_807 arg2)
createBooleanModelMap(BooleanProperty property, WeightedVariant trueModel, WeightedVariant falseModel)
private void
d(dne arg0)
createRotatedMirroredVariantBlock(Block arg0)
method_25619(class_2248 arg0)
registerMirrorable(Block block)
private void
e(dne arg0)
createRotatedVariantBlock(Block arg0)
method_25631(class_2248 arg0)
registerRotatable(Block block)
private void
f(dne arg0)
createBrushableBlock(Block arg0)
method_49377(class_2248 arg0)
registerBrushableBlock(Block block)
static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2)
createButton(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25654(class_2248 arg0, class_807 arg1, class_807 arg2)
createButtonBlockState(Block buttonBlock, WeightedVariant unpressedModel, WeightedVariant pressedModel)
private static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2, ftb arg3, ftb arg4, ftb arg5, ftb arg6, ftb arg7, ftb arg8)
createDoor(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3, MultiVariant arg4, MultiVariant arg5, MultiVariant arg6, MultiVariant arg7, MultiVariant arg8)
method_25609(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3, class_807 arg4, class_807 arg5, class_807 arg6, class_807 arg7, class_807 arg8)
createDoorBlockState(Block doorBlock, WeightedVariant bottomLeftClosedModel, WeightedVariant bottomLeftOpenModel, WeightedVariant bottomRightClosedModel, WeightedVariant bottomRightOpenModel, WeightedVariant topLeftClosedModel, WeightedVariant topLeftOpenModel, WeightedVariant topRightClosedModel, WeightedVariant topRightOpenModel)
static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2, ftb arg3, ftb arg4, ftb arg5)
createCustomFence(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3, MultiVariant arg4, MultiVariant arg5)
method_46189(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3, class_807 arg4, class_807 arg5)
createCustomFenceBlockState(Block customFenceBlock, WeightedVariant postModel, WeightedVariant northSideModel, WeightedVariant eastSideModel, WeightedVariant southSideModel, WeightedVariant westSideModel)
static BlockModelDefinitionGenerator
b(dne arg0, ftb arg1, ftb arg2)
createFence(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25661(class_2248 arg0, class_807 arg1, class_807 arg2)
createFenceBlockState(Block fenceBlock, WeightedVariant postModel, WeightedVariant sideModel)
static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2, ftb arg3)
createWall(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3)
method_25636(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3)
createWallBlockState(Block wallBlock, WeightedVariant postModel, WeightedVariant lowSideModel, WeightedVariant tallSideModel)
static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2, ftb arg3, ftb arg4, boolean arg5)
createFenceGate(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3, MultiVariant arg4, boolean arg5)
method_25626(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3, class_807 arg4, boolean arg5)
createFenceGateBlockState(Block fenceGateBlock, WeightedVariant openModel, WeightedVariant closedModel, WeightedVariant openWallModel, WeightedVariant closedWallModel, boolean uvlock)
static BlockModelDefinitionGenerator
b(dne arg0, ftb arg1, ftb arg2, ftb arg3)
createStairs(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3)
method_25646(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3)
createStairsBlockState(Block stairsBlock, WeightedVariant innerModel, WeightedVariant straightModel, WeightedVariant outerModel)
private static BlockModelDefinitionGenerator
c(dne arg0, ftb arg1, ftb arg2, ftb arg3)
createOrientableTrapdoor(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3)
method_25655(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3)
createOrientableTrapdoorBlockState(Block trapdoorBlock, WeightedVariant topModel, WeightedVariant bottomModel, WeightedVariant openModel)
private static BlockModelDefinitionGenerator
d(dne arg0, ftb arg1, ftb arg2, ftb arg3)
createTrapdoor(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3)
method_25662(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3)
createTrapdoorBlockState(Block trapdoorBlock, WeightedVariant topModel, WeightedVariant bottomModel, WeightedVariant openModel)
static MultiVariantGenerator
a(dne arg0, ftb arg1)
createSimpleBlock(Block arg0, MultiVariant arg1)
method_25644(class_2248 arg0, class_807 arg1)
createSingletonBlockState(Block block, WeightedVariant model)
private static PropertyDispatch<VariantMutator>
c()
createRotatedPillar()
method_25649()
createAxisRotatedVariantMap()
static BlockModelDefinitionGenerator
a(dne arg0, ftp arg1, BiConsumer<alk, ftl> arg2)
createPillarBlockUVLocked(Block arg0, TextureMapping arg1, BiConsumer<ResourceLocation, ModelInstance> arg2)
method_47519(class_2248 arg0, class_4944 arg1, BiConsumer<class_2960, class_10411> arg2)
createUvLockedColumnBlockState(Block block, TextureMap textureMap, BiConsumer<Identifier, ModelSupplier> modelCollector)
static BlockModelDefinitionGenerator
b(dne arg0, ftb arg1)
createAxisAlignedPillarBlock(Block arg0, MultiVariant arg1)
method_25653(class_2248 arg0, class_807 arg1)
createAxisRotatedBlockState(Block block, WeightedVariant model)
private void
c(dne arg0, ftb arg1)
createAxisAlignedPillarBlockCustomModel(Block arg0, MultiVariant arg1)
method_31063(class_2248 arg0, class_807 arg1)
registerAxisRotated(Block block, WeightedVariant model)
public void
a(dne arg0, ftr$a arg1)
createAxisAlignedPillarBlock(Block arg0, TexturedModel$Provider arg1)
method_25553(class_2248 arg0, class_4946$class_4947 arg1)
registerAxisRotated(Block block, TexturedModel$Factory modelFactory)
private void
c(dne arg0, ftr$a arg1)
createHorizontallyRotatedBlock(Block arg0, TexturedModel$Provider arg1)
method_25605(class_2248 arg0, class_4946$class_4947 arg1)
registerNorthDefaultHorizontalRotated(Block block, TexturedModel$Factory modelFactory)
static BlockModelDefinitionGenerator
c(dne arg0, ftb arg1, ftb arg2)
createRotatedPillarWithHorizontalVariant(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25667(class_2248 arg0, class_807 arg1, class_807 arg2)
createAxisRotatedBlockState(Block block, WeightedVariant verticalModel, WeightedVariant horizontalModel)
private void
a(dne arg0, ftr$a arg1, ftr$a arg2)
createRotatedPillarWithHorizontalVariant(Block arg0, TexturedModel$Provider arg1, TexturedModel$Provider arg2)
method_25554(class_2248 arg0, class_4946$class_4947 arg1, class_4946$class_4947 arg2)
registerAxisRotated(Block block, TexturedModel$Factory verticalModelFactory, TexturedModel$Factory horizontalModelFactory)
private void
g(dne arg0)
createCreakingHeart(Block arg0)
method_64949(class_2248 arg0)
registerCreakingHeart(Block block)
private ResourceLocation
a(ftr$a arg0, dne arg1, String arg2)
createCreakingHeartModel(TexturedModel$Provider arg0, Block arg1, String arg2)
method_66528(class_4946$class_4947 arg0, class_2248 arg1, String arg2)
createCreakingHeartModel(TexturedModel$Factory texturedModelFactory, Block block, String suffix)
private ResourceLocation
a(dne arg0, String arg1, ftn arg2, Function<alk, ftp> arg3)
createSuffixedVariant(Block arg0, String arg1, ModelTemplate arg2, Function<ResourceLocation, TextureMapping> arg3)
method_25557(class_2248 arg0, String arg1, class_4942 arg2, Function<class_2960, class_4944> arg3)
createSubModel(Block block, String suffix, Model model, Function<Identifier, TextureMap> texturesFactory)
static BlockModelDefinitionGenerator
d(dne arg0, ftb arg1, ftb arg2)
createPressurePlate(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25673(class_2248 arg0, class_807 arg1, class_807 arg2)
createPressurePlateBlockState(Block pressurePlateBlock, WeightedVariant upModel, WeightedVariant downModel)
static BlockModelDefinitionGenerator
e(dne arg0, ftb arg1, ftb arg2, ftb arg3)
createSlab(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3)
method_25668(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3)
createSlabBlockState(Block slabBlock, WeightedVariant bottomModel, WeightedVariant topModel, WeightedVariant doubleModel)
public void
a(dne arg0)
createTrivialCube(Block arg0)
method_25641(class_2248 arg0)
registerSimpleCubeAll(Block block)
public void
b(dne arg0, ftr$a arg1)
createTrivialBlock(Block arg0, TexturedModel$Provider arg1)
method_25622(class_2248 arg0, class_4946$class_4947 arg1)
registerSingleton(Block block, TexturedModel$Factory modelFactory)
public void
a(dne arg0, ftr$a arg1, int arg2)
createTintedLeaves(Block arg0, TexturedModel$Provider arg1, int arg2)
method_65408(class_2248 arg0, class_4946$class_4947 arg1, int arg2)
registerTintedBlockAndItem(Block block, TexturedModel$Factory texturedModelFactory, int tintColor)
private void
d()
createVine()
method_65418()
registerVine()
private void
h(dne arg0)
createItemWithGrassTint(Block arg0)
method_65420(class_2248 arg0)
registerGrassTinted(Block block)
private BlockModelGenerators$BlockFamilyProvider
i(dne arg0)
family(Block arg0)
method_25650(class_2248 arg0)
registerCubeAllModelTexturePool(Block block)
public void
a(dne arg0, dne arg1, dne arg2)
createHangingSign(Block arg0, Block arg1, Block arg2)
method_46190(class_2248 arg0, class_2248 arg1, class_2248 arg2)
registerHangingSign(Block base, Block hangingSign, Block wallHangingSign)
void
j(dne arg0)
createDoor(Block arg0)
method_25658(class_2248 arg0)
registerDoor(Block doorBlock)
private void
b(dne arg0, dne arg1)
copyDoorModel(Block arg0, Block arg1)
method_54823(class_2248 arg0, class_2248 arg1)
registerParentedDoor(Block parent, Block doorBlock)
void
k(dne arg0)
createOrientableTrapdoor(Block arg0)
method_25665(class_2248 arg0)
registerOrientableTrapdoor(Block trapdoorBlock)
void
l(dne arg0)
createTrapdoor(Block arg0)
method_25671(class_2248 arg0)
registerTrapdoor(Block trapdoorBlock)
private void
c(dne arg0, dne arg1)
copyTrapdoorModel(Block arg0, Block arg1)
method_54824(class_2248 arg0, class_2248 arg1)
registerParentedTrapdoor(Block parent, Block trapdoorBlock)
private void
e()
createBigDripLeafBlock()
method_33711()
registerBigDripleaf()
private BlockModelGenerators$WoodProvider
m(dne arg0)
woodProvider(Block arg0)
method_25676(class_2248 arg0)
createLogTexturePool(Block logBlock)
private void
n(dne arg0)
createNonTemplateModelBlock(Block arg0)
method_25681(class_2248 arg0)
registerSimpleState(Block block)
private void
d(dne arg0, dne arg1)
createNonTemplateModelBlock(Block arg0, Block arg1)
method_25543(class_2248 arg0, class_2248 arg1)
registerStateWithModelReference(Block block, Block modelReference)
private void
a(dne arg0, fsw$d arg1)
createCrossBlockWithDefaultItem(Block arg0, BlockModelGenerators$PlantType arg1)
method_25548(class_2248 arg0, class_4910$class_4913 arg1)
registerTintableCross(Block block, BlockStateModelGenerator$CrossType crossType)
private void
a(dne arg0, fsw$d arg1, ftp arg2)
createCrossBlockWithDefaultItem(Block arg0, BlockModelGenerators$PlantType arg1, TextureMapping arg2)
method_25549(class_2248 arg0, class_4910$class_4913 arg1, class_4944 arg2)
registerTintableCross(Block block, BlockStateModelGenerator$CrossType tintType, TextureMap texture)
private void
b(dne arg0, fsw$d arg1)
createCrossBlock(Block arg0, BlockModelGenerators$PlantType arg1)
method_25603(class_2248 arg0, class_4910$class_4913 arg1)
registerTintableCrossBlockState(Block block, BlockStateModelGenerator$CrossType tintType)
private void
b(dne arg0, fsw$d arg1, ftp arg2)
createCrossBlock(Block arg0, BlockModelGenerators$PlantType arg1, TextureMapping arg2)
method_25604(class_2248 arg0, class_4910$class_4913 arg1, class_4944 arg2)
registerTintableCrossBlockState(Block block, BlockStateModelGenerator$CrossType tintType, TextureMap crossTexture)
private void
a(dne arg0, fsw$d arg1, ecj<Integer> arg2, int... arg3)
createCrossBlock(Block arg0, BlockModelGenerators$PlantType arg1, Property<Integer> arg2, int... arg3)
method_49374(class_2248 arg0, class_4910$class_4913 arg1, class_2769<Integer> arg2, int... arg3)
registerTintableCrossBlockStateWithStages(Block block, BlockStateModelGenerator$CrossType tintType, Property<Integer> stageProperty, int... stages)
private void
a(dne arg0, dne arg1, fsw$d arg2)
createPlantWithDefaultItem(Block arg0, Block arg1, BlockModelGenerators$PlantType arg2)
method_65407(class_2248 arg0, class_2248 arg1, class_4910$class_4913 arg2)
registerFlowerPotPlantAndItem(Block block, Block flowerPotBlock, BlockStateModelGenerator$CrossType crossType)
private void
b(dne arg0, dne arg1, fsw$d arg2)
createPlant(Block arg0, Block arg1, BlockModelGenerators$PlantType arg2)
method_25545(class_2248 arg0, class_2248 arg1, class_4910$class_4913 arg2)
registerFlowerPotPlant(Block plantBlock, Block flowerPotBlock, BlockStateModelGenerator$CrossType tintType)
private void
e(dne arg0, dne arg1)
createCoralFans(Block arg0, Block arg1)
method_25601(class_2248 arg0, class_2248 arg1)
registerCoralFan(Block coralFanBlock, Block coralWallFanBlock)
private void
f(dne arg0, dne arg1)
createStems(Block arg0, Block arg1)
method_25620(class_2248 arg0, class_2248 arg1)
registerGourd(Block stemBlock, Block attachedStemBlock)
private void
f()
createPitcherPlant()
method_49991()
registerPitcherPlant()
private void
g()
createPitcherCrop()
method_49992()
registerPitcherCrop()
private void
a(dne arg0, dne arg1, dne arg2, dne arg3, dne arg4, dne arg5, dne arg6, dne arg7)
createCoral(Block arg0, Block arg1, Block arg2, Block arg3, Block arg4, Block arg5, Block arg6, Block arg7)
method_25544(class_2248 arg0, class_2248 arg1, class_2248 arg2, class_2248 arg3, class_2248 arg4, class_2248 arg5, class_2248 arg6, class_2248 arg7)
registerCoral(Block coral, Block deadCoral, Block coralBlock, Block deadCoralBlock, Block coralFan, Block deadCoralFan, Block coralWallFan, Block deadCoralWallFan)
private void
c(dne arg0, fsw$d arg1)
createDoublePlant(Block arg0, BlockModelGenerators$PlantType arg1)
method_25621(class_2248 arg0, class_4910$class_4913 arg1)
registerDoubleBlock(Block doubleBlock, BlockStateModelGenerator$CrossType tintType)
private void
d(dne arg0, fsw$d arg1)
createDoublePlantWithDefaultItem(Block arg0, BlockModelGenerators$PlantType arg1)
method_65417(class_2248 arg0, class_4910$class_4913 arg1)
registerDoubleBlockAndItem(Block block, BlockStateModelGenerator$CrossType crossType)
private void
o(dne arg0)
createTintedDoublePlant(Block arg0)
method_65421(class_2248 arg0)
registerGrassTintedDoubleBlockAndItem(Block block)
private void
h()
createSunflower()
method_25657()
registerSunflower()
private void
i()
createTallSeagrass()
method_25664()
registerTallSeagrass()
private void
j()
createSmallDripleaf()
method_33712()
registerSmallDripleaf()
private void
e(dne arg0, ftb arg1, ftb arg2)
createDoubleBlock(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25678(class_2248 arg0, class_807 arg1, class_807 arg2)
registerDoubleBlock(Block block, WeightedVariant upperModel, WeightedVariant lowerModel)
private void
p(dne arg0)
createPassiveRail(Block arg0)
method_25685(class_2248 arg0)
registerTurnableRail(Block rail)
private void
q(dne arg0)
createActiveRail(Block arg0)
method_25688(class_2248 arg0)
registerStraightRail(Block rail)
private void
a(dne arg0, czw arg1)
createAirLikeBlock(Block arg0, Item arg1)
method_25542(class_2248 arg0, class_1792 arg1)
registerBuiltinWithParticle(Block block, Item particleSource)
private void
b(dne arg0, alk arg1)
createAirLikeBlock(Block arg0, ResourceLocation arg1)
method_25660(class_2248 arg0, class_2960 arg1)
registerBuiltinWithParticle(Block block, Identifier particleSource)
private MultiVariant
g(dne arg0, dne arg1)
createParticleOnlyBlockModel(Block arg0, Block arg1)
method_65419(class_2248 arg0, class_2248 arg1)
uploadParticleModel(Block block, Block particleSource)
public void
a(dne arg0, dne arg1)
createParticleOnlyBlock(Block arg0, Block arg1)
method_65403(class_2248 arg0, class_2248 arg1)
registerBuiltinWithParticle(Block block, Block particleSource)
private void
r(dne arg0)
createParticleOnlyBlock(Block arg0)
method_65422(class_2248 arg0)
registerBuiltin(Block block)
private void
h(dne arg0, dne arg1)
createFullAndCarpetBlocks(Block arg0, Block arg1)
method_25642(class_2248 arg0, class_2248 arg1)
registerWoolAndCarpet(Block wool, Block carpet)
private void
s(dne arg0)
createLeafLitter(Block arg0)
method_66529(class_2248 arg0)
registerLeafLitter(Block leafLitter)
private void
t(dne arg0)
createFlowerBed(Block arg0)
method_49378(class_2248 arg0)
registerFlowerbed(Block flowerbed)
private void
a(dne arg0, ecg arg1, ftb arg2, ftb arg3, ftb arg4, ftb arg5)
createSegmentedBlock(Block arg0, IntegerProperty arg1, MultiVariant arg2, MultiVariant arg3, MultiVariant arg4, MultiVariant arg5)
method_66526(class_2248 arg0, class_2758 arg1, class_807 arg2, class_807 arg3, class_807 arg4, class_807 arg5)
registerSegmentedBlock(Block block, IntProperty amountProperty, WeightedVariant firstSegmentModel, WeightedVariant secondSegmentModel, WeightedVariant thirdSegmentModel, WeightedVariant fourthSegmentModel)
private void
a(ftr$a arg0, dne... arg1)
createColoredBlockWithRandomRotations(TexturedModel$Provider arg0, Block... arg1)
method_25576(class_4946$class_4947 arg0, class_2248... arg1)
registerRandomHorizontalRotations(TexturedModel$Factory modelFactory, Block... blocks)
private void
b(ftr$a arg0, dne... arg1)
createColoredBlockWithStateRotations(TexturedModel$Provider arg0, Block... arg1)
method_25614(class_4946$class_4947 arg0, class_2248... arg1)
registerSouthDefaultHorizontalFacing(TexturedModel$Factory modelFactory, Block... blocks)
private void
i(dne arg0, dne arg1)
createGlassBlocks(Block arg0, Block arg1)
method_25651(class_2248 arg0, class_2248 arg1)
registerGlassAndPane(Block glassBlock, Block glassPane)
private void
u(dne arg0)
createCommandBlock(Block arg0)
method_25690(class_2248 arg0)
registerCommandBlock(Block commandBlock)
private void
v(dne arg0)
createAnvil(Block arg0)
method_25692(class_2248 arg0)
registerAnvil(Block anvil)
private static MultiVariant
a(int arg0)
createBambooModels(int arg0)
method_25535(int arg0)
getBambooBlockStateVariants(int age)
private void
k()
createBamboo()
method_25670()
registerBamboo()
private void
l()
createBarrel()
method_25680()
registerBarrel()
private static <T extends Comparable<T>> PropertyDispatch<MultiVariant>
a(ecj<T> arg0, T arg1, ftb arg2, ftb arg3)
createEmptyOrFullDispatch(Property<T> arg0, T arg1, MultiVariant arg2, MultiVariant arg3)
method_25566(class_2769<T> arg0, T arg1, class_807 arg2, class_807 arg3)
createValueFencedModelMap(Property<T> property, T fence, WeightedVariant aboveFenceModel, WeightedVariant belowFenceModel)
private void
a(dne arg0, Function<dne, ftp> arg1)
createBeeNest(Block arg0, Function<Block, TextureMapping> arg1)
method_25558(class_2248 arg0, Function<class_2248, class_4944> arg1)
registerBeehive(Block beehive, Function<Block, TextureMap> texturesFactory)
private void
a(dne arg0, ecj<Integer> arg1, int... arg2)
createCropBlock(Block arg0, Property<Integer> arg1, int... arg2)
method_25547(class_2248 arg0, class_2769<Integer> arg1, int... arg2)
registerCrop(Block crop, Property<Integer> ageProperty, int... ageTextureIndices)
private void
m()
createBell()
method_25684()
registerBell()
private void
n()
createGrindstone()
method_25687()
registerGrindstone()
private void
d(dne arg0, ftr$a arg1)
createFurnace(Block arg0, TexturedModel$Provider arg1)
method_25652(class_2248 arg0, class_4946$class_4947 arg1)
registerCooker(Block cooker, TexturedModel$Factory modelFactory)
private void
a(dne... arg0)
createCampfires(Block... arg0)
method_27166(class_2248... arg0)
registerCampfire(Block... blocks)
private void
w(dne arg0)
createAzalea(Block arg0)
method_33713(class_2248 arg0)
registerAzalea(Block block)
private void
x(dne arg0)
createPottedAzalea(Block arg0)
method_37317(class_2248 arg0)
registerPottedAzaleaBush(Block block)
private void
o()
createBookshelf()
method_25691()
registerBookshelf()
private void
p()
createRedstoneWire()
method_25693()
registerRedstone()
private void
q()
createComparator()
method_25695()
registerComparator()
private void
r()
createSmoothStoneSlab()
method_25697()
registerSmoothStone()
private void
s()
createBrewingStand()
method_25699()
registerBrewingStand()
private void
y(dne arg0)
createMushroomBlock(Block arg0)
method_25694(class_2248 arg0)
registerMushroomBlock(Block mushroomBlock)
private void
t()
createCakeBlock()
method_25701()
registerCake()
private void
u()
createCartographyTable()
method_25703()
registerCartographyTable()
private void
v()
createSmithingTable()
method_25705()
registerSmithingTable()
private void
a(dne arg0, dne arg1, BiFunction<dne, dne, ftp> arg2)
createCraftingTableLike(Block arg0, Block arg1, BiFunction<Block, Block, TextureMapping> arg2)
method_25546(class_2248 arg0, class_2248 arg1, BiFunction<class_2248, class_2248, class_4944> arg2)
registerCubeWithCustomTextures(Block block, Block otherTextureSource, BiFunction<Block, Block, TextureMap> texturesFactory)
public void
b(dne arg0)
createGenericCube(Block arg0)
method_51463(class_2248 arg0)
registerGeneric(Block block)
private void
w()
createPumpkins()
method_25707()
registerPumpkins()
private void
a(dne arg0, ftp arg1)
createPumpkinVariant(Block arg0, TextureMapping arg1)
method_25550(class_2248 arg0, class_4944 arg1)
registerNorthDefaultHorizontalRotatable(Block block, TextureMap texture)
private void
x()
createCauldrons()
method_25709()
registerCauldrons()
private void
y()
createChorusFlower()
method_25711()
registerChorusFlower()
private void
z()
createCrafterBlock()
method_54654()
registerCrafter()
private void
z(dne arg0)
createDispenserBlock(Block arg0)
method_25696(class_2248 arg0)
registerDispenserLikeOrientable(Block block)
private void
A()
createEndPortalFrame()
method_25712()
registerEndPortalFrame()
private void
B()
createChorusPlant()
method_25508()
registerChorusPlant()
private void
C()
createComposter()
method_25509()
registerComposter()
private void
A(dne arg0)
createCopperBulb(Block arg0)
method_54826(class_2248 arg0)
registerCopperBulb(Block copperBulbBlock)
private static BlockModelDefinitionGenerator
a(dne arg0, ftb arg1, ftb arg2, ftb arg3, ftb arg4)
createCopperBulb(Block arg0, MultiVariant arg1, MultiVariant arg2, MultiVariant arg3, MultiVariant arg4)
method_54822(class_2248 arg0, class_807 arg1, class_807 arg2, class_807 arg3, class_807 arg4)
createCopperBulbBlockState(Block block, WeightedVariant unlitUnpoweredModel, WeightedVariant litUnpoweredModel, WeightedVariant unlitPoweredModel, WeightedVariant litPoweredModel)
private void
j(dne arg0, dne arg1)
copyCopperBulbModel(Block arg0, Block arg1)
method_54825(class_2248 arg0, class_2248 arg1)
registerWaxedCopperBulb(Block unwaxedCopperBulbBlock, Block waxedCopperBulbBlock)
private void
B(dne arg0)
createAmethystCluster(Block arg0)
method_32229(class_2248 arg0)
registerAmethyst(Block block)
private void
D()
createAmethystClusters()
method_32227()
registerAmethysts()
private void
E()
createPointedDripstone()
method_32802()
registerPointedDripstone()
private MultiVariant
a(jc arg0, ecd arg1)
createPointedDripstoneVariant(Direction arg0, DripstoneThickness arg1)
method_32803(class_2350 arg0, class_5691 arg1)
getDripstoneVariant(Direction direction, Thickness thickness)
private void
C(dne arg0)
createNyliumBlock(Block arg0)
method_25698(class_2248 arg0)
registerNetherrackBottomCustomTop(Block block)
private void
F()
createDaylightDetector()
method_25510()
registerDaylightDetector()
private void
D(dne arg0)
createRotatableColumn(Block arg0)
method_31064(class_2248 arg0)
registerRod(Block block)
private void
G()
createLightningRod()
method_34852()
registerLightningRod()
private void
H()
createFarmland()
method_25512()
registerFarmland()
private MultiVariant
E(dne arg0)
createFloorFireModels(Block arg0)
method_25700(class_2248 arg0)
getFireFloorModels(Block texture)
private MultiVariant
F(dne arg0)
createSideFireModels(Block arg0)
method_25702(class_2248 arg0)
getFireSideModels(Block texture)
private MultiVariant
G(dne arg0)
createTopFireModels(Block arg0)
method_25704(class_2248 arg0)
getFireUpModels(Block texture)
private void
I()
createFire()
method_25513()
registerFire()
private void
J()
createSoulFire()
method_25514()
registerSoulFire()
private void
H(dne arg0)
createLantern(Block arg0)
method_25706(class_2248 arg0)
registerLantern(Block lantern)
private void
K()
createMuddyMangroveRoots()
method_42033()
registerMuddyMangroveRoots()
private void
L()
createMangrovePropagule()
method_42034()
registerMangrovePropagule()
private void
M()
createFrostedIce()
method_25515()
registerFrostedIce()
private void
N()
createGrassBlocks()
method_25516()
registerTopSoils()
private void
f(dne arg0, ftb arg1, ftb arg2)
createGrassLikeBlock(Block arg0, MultiVariant arg1, MultiVariant arg2)
method_25560(class_2248 arg0, class_807 arg1, class_807 arg2)
registerTopSoil(Block topSoil, WeightedVariant arg1, WeightedVariant snowyVariant)
private void
O()
createCocoa()
method_25517()
registerCocoa()
private void
P()
createDirtPath()
method_25518()
registerDirtPath()
private void
k(dne arg0, dne arg1)
createWeightedPressurePlate(Block arg0, Block arg1)
method_25666(class_2248 arg0, class_2248 arg1)
registerWeightedPressurePlate(Block weightedPressurePlate, Block textureSource)
private void
Q()
createHopper()
method_25519()
registerHopper()
private void
l(dne arg0, dne arg1)
copyModel(Block arg0, Block arg1)
method_25672(class_2248 arg0, class_2248 arg1)
registerParented(Block modelSource, Block child)
private void
R()
createIronBars()
method_25520()
registerIronBars()
private void
I(dne arg0)
createNonTemplateHorizontalBlock(Block arg0)
method_25708(class_2248 arg0)
registerNorthDefaultHorizontalRotation(Block block)
private void
S()
createLever()
method_25521()
registerLever()
private void
T()
createLilyPad()
method_25522()
registerLilyPad()
private void
U()
createFrogspawnBlock()
method_42035()
registerFrogspawn()
private void
V()
createNetherPortalBlock()
method_25523()
registerNetherPortal()
private void
W()
createNetherrack()
method_25524()
registerNetherrack()
private void
X()
createObserver()
method_25525()
registerObserver()
private void
Y()
createPistons()
method_25526()
registerPistons()
private void
a(dne arg0, ftb arg1, ftp arg2)
createPistonVariant(Block arg0, MultiVariant arg1, TextureMapping arg2)
method_25561(class_2248 arg0, class_807 arg1, class_4944 arg2)
registerPiston(Block piston, WeightedVariant arg1, TextureMap textures)
private void
Z()
createPistonHeads()
method_25527()
registerPistonHead()
private void
aa()
createTrialSpawner()
method_55306()
registerTrialSpawner()
private void
ab()
createVault()
method_56886()
registerVault()
private void
ac()
createSculkSensor()
method_33128()
registerSculkSensor()
private void
ad()
createCalibratedSculkSensor()
method_49989()
registerCalibratedSculkSensor()
private void
ae()
createSculkShrieker()
method_42037()
registerSculkShrieker()
private void
af()
createScaffolding()
method_25528()
registerScaffolding()
private void
ag()
createCaveVines()
method_33710()
registerCaveVines()
private void
ah()
createRedstoneLamp()
method_25529()
registerRedstoneLamp()
private void
m(dne arg0, dne arg1)
createNormalTorch(Block arg0, Block arg1)
method_25677(class_2248 arg0, class_2248 arg1)
registerTorch(Block torch, Block wallTorch)
private void
ai()
createRedstoneTorch()
method_25530()
registerRedstoneTorch()
private void
aj()
createRepeater()
method_25531()
registerRepeater()
private void
ak()
createSeaPickle()
method_25532()
registerSeaPickle()
private void
al()
createSnowBlocks()
method_25533()
registerSnows()
private void
am()
createStonecutter()
method_25590()
registerStonecutter()
private void
an()
createStructureBlock()
method_25591()
registerStructureBlock()
private void
ao()
createTestBlock()
method_66791()
registerTestBlock()
private void
ap()
createSweetBerryBush()
method_25592()
registerSweetBerryBush()
private void
aq()
createTripwire()
method_25593()
registerTripwire()
private void
ar()
createTripwireHook()
method_25594()
registerTripwireHook()
private Variant
a(int arg0, String arg1, ftp arg2)
createTurtleEggModel(int arg0, String arg1, TextureMapping arg2)
method_25536(int arg0, String arg1, class_4944 arg2)
getTurtleEggModel(int eggs, String prefix, TextureMap textures)
private Variant
a(int arg0, int arg1)
createTurtleEggModel(int arg0, int arg1)
method_25581(int arg0, int arg1)
getTurtleEggModel(int arg0, int arg1)
private void
as()
createTurtleEgg()
method_25595()
registerTurtleEgg()
private void
at()
createSnifferEgg()
method_49990()
registerSnifferEgg()
private void
J(dne arg0)
createMultiface(Block arg0)
method_33520(class_2248 arg0)
registerMultifaceBlock(Block block)
private void
b(dne arg0, czw arg1)
createMultiface(Block arg0, Item arg1)
method_65295(class_2248 arg0, class_1792 arg1)
registerMultifaceBlock(Block block, Item item)
private static <T extends Property<?>> Map<T, VariantMutator>
a(ebi<?, ?> arg0, Function<jc, T> arg1)
selectMultifaceProperties(StateHolder<?, ?> arg0, Function<Direction, T> arg1)
method_67809(class_2688<?, ?> arg0, Function<class_2350, T> arg1)
collectMultifaceOperators(State<?, ?> state, Function<Direction, T> propertyGetter)
private void
K(dne arg0)
createMultifaceBlockStates(Block arg0)
method_65291(class_2248 arg0)
registerMultifaceBlockModel(Block block)
private void
L(dne arg0)
createMossyCarpet(Block arg0)
method_64940(class_2248 arg0)
registerPaleMossCarpet(Block block)
private void
M(dne arg0)
createHangingMoss(Block arg0)
method_64941(class_2248 arg0)
registerHangingMoss(Block block)
private void
au()
createSculkCatalyst()
method_42038()
registerSculkCatalyst()
private void
av()
createChiseledBookshelf()
method_46193()
registerChiseledBookshelf()
private void
a(fte arg0, guc arg1, gtz arg2)
addSlotStateAndRotationVariants(MultiPartGenerator arg0, Condition arg1, VariantMutator arg2)
method_47812(class_4922 arg0, class_815 arg1, class_10804 arg2)
supplyChiseledBookshelfModels(MultipartBlockModelDefinitionCreator blockStateSupplier, MultipartModelCondition facingCondition, ModelVariantOperator rotation)
private void
a(fte arg0, guc arg1, gtz arg2, ebx arg3, ftn arg4, boolean arg5)
addBookSlotModel(MultiPartGenerator arg0, Condition arg1, VariantMutator arg2, BooleanProperty arg3, ModelTemplate arg4, boolean arg5)
method_47814(class_4922 arg0, class_815 arg1, class_10804 arg2, class_2746 arg3, class_4942 arg4, boolean arg5)
supplyChiseledBookshelfModel(MultipartBlockModelDefinitionCreator blockStateSupplier, MultipartModelCondition facingCondition, ModelVariantOperator rotation, BooleanProperty property, Model model, boolean occupied)
private void
aw()
createMagmaBlock()
method_25597()
registerMagmaBlock()
private void
a(dne arg0, cyy arg1)
createShulkerBox(Block arg0, DyeColor arg1)
method_25710(class_2248 arg0, class_1767 arg1)
registerShulkerBox(Block shulkerBox, DyeColor color)
private void
c(dne arg0, dne arg1, fsw$d arg2)
createGrowingPlant(Block arg0, Block arg1, BlockModelGenerators$PlantType arg2)
method_25602(class_2248 arg0, class_2248 arg1, class_4910$class_4913 arg2)
registerPlantPart(Block plant, Block plantStem, BlockStateModelGenerator$CrossType tintType)
private void
ax()
createInfestedStone()
method_25598()
registerInfestedStone()
private void
ay()
createInfestedDeepslate()
method_36440()
registerInfestedDeepslate()
private void
n(dne arg0, dne arg1)
createNetherRoots(Block arg0, Block arg1)
method_25686(class_2248 arg0, class_2248 arg1)
registerRoots(Block root, Block pottedRoot)
private void
az()
createRespawnAnchor()
method_26279()
registerRespawnAnchor()
private static VariantMutator
a(je arg0)
applyRotation(FrontAndTop arg0)
method_26433(class_5000 arg0)
addJigsawOrientationToVariant(Orientation orientation)
private void
aA()
createJigsaw()
method_26434()
registerJigsaw()
private void
aB()
createPetrifiedOakSlab()
method_33504()
registerPetrifiedOakSlab()
private void
a(dne arg0, dne arg1, duq$a arg2, alk arg3)
createHead(Block arg0, Block arg1, SkullBlock$Type arg2, ResourceLocation arg3)
method_65406(class_2248 arg0, class_2248 arg1, class_2484$class_2485 arg2, class_2960 arg3)
registerSkull(Block block, Block wallBlock, SkullBlock$SkullType type, Identifier baseModelId)
private void
aC()
createHeads()
method_65410()
registerSkulls()
private void
a(dne arg0, dne arg1, cyy arg2)
createBanner(Block arg0, Block arg1, DyeColor arg2)
method_65405(class_2248 arg0, class_2248 arg1, class_1767 arg2)
registerBanner(Block block, Block wallBlock, DyeColor color)
private void
aD()
createBanners()
method_65411()
registerBanners()
private void
a(dne arg0, dne arg1, alk arg2, boolean arg3)
createChest(Block arg0, Block arg1, ResourceLocation arg2, boolean arg3)
method_65404(class_2248 arg0, class_2248 arg1, class_2960 arg2, boolean arg3)
registerChest(Block block, Block particleSource, Identifier texture, boolean christmas)
private void
aE()
createChests()
method_65412()
registerChests()
private void
b(dne arg0, dne arg1, cyy arg2)
createBed(Block arg0, Block arg1, DyeColor arg2)
method_65415(class_2248 arg0, class_2248 arg1, class_1767 arg2)
registerBed(Block block, Block particleSource, DyeColor color)
private void
aF()
createBeds()
method_65413()
registerBeds()
private void
a(dne arg0, hkg$a arg1)
generateSimpleSpecialItemModel(Block arg0, SpecialModelRenderer$Unbaked arg1)
method_65409(class_2248 arg0, class_10515$class_10516 arg1)
registerSpecialItemModel(Block block, SpecialModelRenderer$Unbaked specialModel)
public void
a()
run()
method_25534()
register()
private void
aG()
createLightBlock()
method_39204()
registerLightBlock()
private void
o(dne arg0, dne arg1)
createCandleAndCandleCake(Block arg0, Block arg1)
method_32228(class_2248 arg0, class_2248 arg1)
registerCandle(Block candle, Block cake)