public <E extends BlockEntity> BlockEntityRenderer<E> | | a(E arg0) | | getRenderer(E arg0) | | method_3550(E arg0) | | get(E blockEntity) |
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public void | |
public <E extends BlockEntity> void | | a(E arg0, float arg1, flq arg2, gsc arg3) | | render(E arg0, float arg1, PoseStack arg2, MultiBufferSource arg3) | | method_3555(E arg0, float arg1, class_4587 arg2, class_4597 arg3) | | render(E blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers) |
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private static <T extends BlockEntity> void | | a(gup<T> arg0, T arg1, float arg2, flq arg3, gsc arg4, ffs arg5) | | setupAndRender(BlockEntityRenderer<T> arg0, T arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, Vec3 arg5) | | method_23079(class_827<T> arg0, T arg1, float arg2, class_4587 arg3, class_4597 arg4, class_243 arg5) | | render(BlockEntityRenderer<T> renderer, T blockEntity, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, Vec3d cameraPos) |
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public void | |
public void | |