net.minecraft.world.level.levelgen.feature

public class RootSystemFeature

extends Feature<RootSystemConfiguration>

elo
net.minecraft.world.level.levelgen.feature.RootSystemFeature
net.minecraft.class_5921
net.minecraft.world.gen.feature.RootSystemFeature

Constructor summary

ModifierConstructor
public (com.mojang.serialization.Codec<RootSystemConfiguration> arg0)

Method summary

Modifier and TypeMethod
public boolean
a(eko<enh> arg0)
place(FeaturePlaceContext<RootSystemConfiguration> arg0)
method_13151(class_5821<class_5926> arg0)
generate(FeatureContext<RootSystemFeatureConfig> arg0)
private static boolean
a(dky arg0, enh arg1, iw arg2)
spaceForTree(WorldGenLevel arg0, RootSystemConfiguration arg1, BlockPos arg2)
method_34310(class_5281 arg0, class_5926 arg1, class_2338 arg2)
hasSpaceForTree(StructureWorldAccess world, RootSystemFeatureConfig config, BlockPos pos)
private static boolean
a(ebg arg0, int arg1, int arg2)
isAllowedTreeSpace(BlockState arg0, int arg1, int arg2)
method_36419(class_2680 arg0, int arg1, int arg2)
isAirOrWater(BlockState state, int height, int allowedVerticalWaterForTree)
private static boolean
a(dky arg0, ede arg1, enh arg2, azz arg3, iw$a arg4, iw arg5)
placeDirtAndTree(WorldGenLevel arg0, ChunkGenerator arg1, RootSystemConfiguration arg2, RandomSource arg3, BlockPos$MutableBlockPos arg4, BlockPos arg5)
method_34308(class_5281 arg0, class_2794 arg1, class_5926 arg2, class_5819 arg3, class_2338$class_2339 arg4, class_2338 arg5)
generateTreeAndRoots(StructureWorldAccess world, ChunkGenerator generator, RootSystemFeatureConfig config, Random random, BlockPos$Mutable mutablePos, BlockPos pos)
private static void
a(iw arg0, int arg1, dky arg2, enh arg3, azz arg4)
placeDirt(BlockPos arg0, int arg1, WorldGenLevel arg2, RootSystemConfiguration arg3, RandomSource arg4)
method_39918(class_2338 arg0, int arg1, class_5281 arg2, class_5926 arg3, class_5819 arg4)
generateRootsColumn(BlockPos pos, int maxY, StructureWorldAccess world, RootSystemFeatureConfig config, Random random)
private static void
a(dky arg0, enh arg1, azz arg2, int arg3, int arg4, iw$a arg5)
placeRootedDirt(WorldGenLevel arg0, RootSystemConfiguration arg1, RandomSource arg2, int arg3, int arg4, BlockPos$MutableBlockPos arg5)
method_34311(class_5281 arg0, class_5926 arg1, class_5819 arg2, int arg3, int arg4, class_2338$class_2339 arg5)
generateRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, int x, int z, BlockPos$Mutable mutablePos)
private static void
a(dky arg0, enh arg1, azz arg2, iw arg3, iw$a arg4)
placeRoots(WorldGenLevel arg0, RootSystemConfiguration arg1, RandomSource arg2, BlockPos arg3, BlockPos$MutableBlockPos arg4)
method_34312(class_5281 arg0, class_5926 arg1, class_5819 arg2, class_2338 arg3, class_2338$class_2339 arg4)
generateHangingRoots(StructureWorldAccess world, RootSystemFeatureConfig config, Random random, BlockPos pos, BlockPos$Mutable mutablePos)