History - net.minecraft.world.entity.animal.armadillo.ArmadilloAi$ArmadilloBallUp

1.21.3

Names

cgo$a

cjh$a

Fields

int: c, BALL_UP_STAY_IN_STATE, field_49087, RUN_TIME_IN_TICKS, f_316786_

int: c, BALL_UP_STAY_IN_STATE, field_49087, RUN_TIME_IN_TICKS

int: d, TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND, field_49088, field_49088, f_316110_

int: d, TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND, field_49088, field_49088

int: e, DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD, field_49089, field_49089, f_315080_

int: e, DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD, field_49089, field_49089

int: f, nextPeekTimer, field_49090, ticksUntilPeek, f_314305_

int: f, nextPeekTimer, field_49090, ticksUntilPeek

boolean: g, dangerWasAround, field_49091, considerPeeking, f_314339_

boolean: g, dangerWasAround, field_49091, considerPeeking

Constructors

Methods

void (ServerLevel, Armadillo, long): a, tick, method_55741, keepRunning, m_6725_

void (ServerLevel, Armadillo, long): a, tick, method_55741, keepRunning

int (Armadillo): a, pickNextPeekTimer, method_57001, calculateTicksUntilPeek, m_323824_

int (Armadillo): a, pickNextPeekTimer, method_57001, calculateTicksUntilPeek

boolean (ServerLevel, Armadillo): a, checkExtraStartConditions, method_55740, shouldRun, m_6114_

boolean (ServerLevel, Armadillo): a, checkExtraStartConditions, method_55740, shouldRun

boolean (ServerLevel, Armadillo, long): b, canStillUse, method_55742, shouldKeepRunning, m_6737_

boolean (ServerLevel, Armadillo, long): b, canStillUse, method_55742, shouldKeepRunning

void (ServerLevel, Armadillo, long): c, start, method_55743, run, m_6735_

void (ServerLevel, Armadillo, long): c, start, method_55743, run

void (ServerLevel, Armadillo, long): d, stop, method_55744, finishRunning, m_6732_

void (ServerLevel, Armadillo, long): d, stop, method_55744, finishRunning

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cgr$a

cgo$a

Fields

Constructors

Methods

1.20.6

Names

cgr$a

net.minecraft.world.entity.animal.armadillo.ArmadilloAi$ArmadilloBallUp

net.minecraft.class_9071$class_9072

net.minecraft.entity.passive.ArmadilloBrain$RollUpTask

net.minecraft.src.C_313534_$C_313773_

net.minecraft.world.entity.animal.armadillo.ArmadilloAi$a

Fields

int: c, BALL_UP_STAY_IN_STATE, field_49087, RUN_TIME_IN_TICKS, f_316786_

int: d, TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND, field_49088, field_49088, f_316110_

int: e, DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD, field_49089, field_49089, f_315080_

int: f, nextPeekTimer, field_49090, ticksUntilPeek, f_314305_

boolean: g, dangerWasAround, field_49091, considerPeeking, f_314339_

Constructors

()

Methods

void (ServerLevel, Armadillo, long): a, tick, method_55741, keepRunning, m_6725_

int (Armadillo): a, pickNextPeekTimer, method_57001, calculateTicksUntilPeek, m_323824_

boolean (ServerLevel, Armadillo): a, checkExtraStartConditions, method_55740, shouldRun, m_6114_

boolean (ServerLevel, Armadillo, long): b, canStillUse, method_55742, shouldKeepRunning, m_6737_

void (ServerLevel, Armadillo, long): c, start, method_55743, run, m_6735_

void (ServerLevel, Armadillo, long): d, stop, method_55744, finishRunning, m_6732_