History - net.minecraft.client.renderer.entity.state.FallingBlockRenderState

25w04a

Names

gyq

hbu

Fields

BlockPos: a, startBlockPos, field_53356, fallingBlockPos, f_348210_

BlockPos: a, startBlockPos, field_53356, fallingBlockPos

BlockPos: b, blockPos, field_53357, currentPos, f_348190_

BlockPos: b, blockPos, field_53357, currentPos

BlockState: c, blockState, field_53358, blockState, f_348213_

BlockState: c, blockState, field_53358, blockState

Holder<Biome>: d, biome, field_53359, biome, f_348250_

Holder<Biome>: d, biome, field_53359, biome

BlockAndTintGetter: e, level, field_53360, world, f_348228_

BlockAndTintGetter: e, level, field_53360, world

Constructors

Methods

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

float (Direction, boolean): a, getShade, method_24852, getBrightness

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, m_6171_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState

int (): M_, getHeight, method_31605, getHeight, m_141928_

int (): H_, getHeight, method_31605, getHeight

int (): L_, getMinY, method_31607, getBottomY, m_141937_

int (): G_, getMinY, method_31607, getBottomY

1.21.4

Names

gya

gyq

Fields

Constructors

Methods

1.21.3

Names

gya

net.minecraft.client.renderer.entity.state.FallingBlockRenderState

net.minecraft.class_10023

net.minecraft.client.render.entity.state.FallingBlockEntityRenderState

net.minecraft.src.C_345893_

Fields

BlockPos: a, startBlockPos, field_53356, fallingBlockPos, f_348210_

BlockPos: b, blockPos, field_53357, currentPos, f_348190_

BlockState: c, blockState, field_53358, blockState, f_348213_

Holder<Biome>: d, biome, field_53359, biome, f_348250_

BlockAndTintGetter: e, level, field_53360, world, f_348228_

Constructors

()

Methods

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, m_6171_

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

int (): M_, getHeight, method_31605, getHeight, m_141928_

int (): L_, getMinY, method_31607, getBottomY, m_141937_