History - com.mojang.blaze3d.platform.GlConst
1.21.3
Names
Fields
int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, GL_FRAMEBUFFER
int: GL_FRAMEBUFFER, GL_FRAMEBUFFER
int: GL_RENDERBUFFER, GL_RENDERBUFFER, GL_RENDERBUFFER
int: GL_RENDERBUFFER, GL_RENDERBUFFER
int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0
int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0
int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT
int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT
int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE
int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE
int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER
int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER
int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER
int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER
int: GL_TRUE, GL_TRUE, GL_TRUE
int: GL_TRUE, GL_TRUE
int: GL_FALSE, GL_FALSE, GL_FALSE
int: GL_FALSE, GL_FALSE
int: GL_NONE, GL_NONE, GL_NONE
int: GL_NONE, GL_NONE
int: GL_LINES, GL_LINES, GL_LINES
int: GL_LINES, GL_LINES
int: GL_LINE_STRIP, GL_LINE_STRIP, GL_LINE_STRIP
int: GL_LINE_STRIP, GL_LINE_STRIP
int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP
int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP
int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, GL_TRIANGLE_FAN
int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN
int: GL_TRIANGLES, GL_TRIANGLES, GL_TRIANGLES
int: GL_TRIANGLES, GL_TRIANGLES
int: GL_WRITE_ONLY, GL_WRITE_ONLY, GL_WRITE_ONLY
int: GL_WRITE_ONLY, GL_WRITE_ONLY
int: GL_EQUAL, GL_EQUAL, GL_EQUAL
int: GL_EQUAL, GL_EQUAL
int: GL_LEQUAL, GL_LEQUAL, GL_LEQUAL
int: GL_LEQUAL, GL_LEQUAL
int: GL_GREATER, GL_GREATER, GL_GREATER
int: GL_GREATER, GL_GREATER
int: GL_GEQUAL, GL_GEQUAL, GL_GEQUAL
int: GL_GEQUAL, GL_GEQUAL
int: GL_ALWAYS, GL_ALWAYS, GL_ALWAYS
int: GL_ALWAYS, GL_ALWAYS
int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER
int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER
int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER
int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER
int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S
int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S
int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T
int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T
int: GL_NEAREST, GL_NEAREST, GL_NEAREST
int: GL_NEAREST, GL_NEAREST
int: GL_LINEAR, GL_LINEAR, GL_LINEAR
int: GL_LINEAR, GL_LINEAR
int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR
int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR
int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR
int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR
int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE
int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE
int: GL_FRONT, GL_FRONT, GL_FRONT
int: GL_FRONT, GL_FRONT
int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, GL_FRONT_AND_BACK
int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK
int: GL_LINE, GL_LINE, GL_LINE
int: GL_LINE, GL_LINE
int: GL_FILL, GL_FILL, GL_FILL
int: GL_FILL, GL_FILL
int: GL_BYTE, GL_BYTE, GL_BYTE
int: GL_BYTE, GL_BYTE
int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE
int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE
int: GL_SHORT, GL_SHORT, GL_SHORT
int: GL_SHORT, GL_SHORT
int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT
int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT
int: GL_INT, GL_INT, GL_INT
int: GL_INT, GL_INT
int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, GL_UNSIGNED_INT
int: GL_UNSIGNED_INT, GL_UNSIGNED_INT
int: GL_FLOAT, GL_FLOAT, GL_FLOAT
int: GL_FLOAT, GL_FLOAT
int: GL_ZERO, GL_ZERO, GL_ZERO
int: GL_ZERO, GL_ZERO
int: GL_ONE, GL_ONE, GL_ONE
int: GL_ONE, GL_ONE
int: GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR
int: GL_SRC_COLOR, GL_SRC_COLOR
int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR
int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR
int: GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA
int: GL_SRC_ALPHA, GL_SRC_ALPHA
int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
int: GL_DST_ALPHA, GL_DST_ALPHA, GL_DST_ALPHA
int: GL_DST_ALPHA, GL_DST_ALPHA
int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA
int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA
int: GL_DST_COLOR, GL_DST_COLOR, GL_DST_COLOR
int: GL_DST_COLOR, GL_DST_COLOR
int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR
int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR
int: GL_REPLACE, GL_REPLACE, GL_REPLACE
int: GL_REPLACE, GL_REPLACE
int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT
int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT
int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT
int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT
int: GL_RGBA8, GL_RGBA8, GL_RGBA8
int: GL_RGBA8, GL_RGBA8
int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D
int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D
int: GL_RGBA, GL_RGBA, GL_RGBA
int: GL_RGBA, GL_RGBA
int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH
int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH
int: GL_BGR, GL_BGR, GL_BGR
int: GL_BGR, GL_BGR
int: GL_FUNC_ADD, GL_FUNC_ADD, GL_FUNC_ADD
int: GL_FUNC_ADD, GL_FUNC_ADD
int: GL_MIN, GL_MIN, GL_MIN
int: GL_MIN, GL_MIN
int: GL_MAX, GL_MAX, GL_MAX
int: GL_MAX, GL_MAX
int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT
int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT
int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT
int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT
int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24
int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24
int: GL_STATIC_DRAW, GL_STATIC_DRAW, GL_STATIC_DRAW
int: GL_STATIC_DRAW, GL_STATIC_DRAW
int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW
int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW
int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES
int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES
int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST
int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST
int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH
int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH
int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS
int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS
int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS
int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS
int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT
int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT
int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT
int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT
int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE
int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE
int: GL_TEXTURE_2D, GL_TEXTURE_2D, GL_TEXTURE_2D
int: GL_TEXTURE_2D, GL_TEXTURE_2D
int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT
int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT
int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32
int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32
int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED
int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED
int: GL_LINK_STATUS, GL_LINK_STATUS, GL_LINK_STATUS
int: GL_LINK_STATUS, GL_LINK_STATUS
int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, GL_COMPILE_STATUS
int: GL_COMPILE_STATUS, GL_COMPILE_STATUS
int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, GL_VERTEX_SHADER
int: GL_VERTEX_SHADER, GL_VERTEX_SHADER
int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER
int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER
int: GL_TEXTURE0, GL_TEXTURE0, GL_TEXTURE0
int: GL_TEXTURE0, GL_TEXTURE0
int: GL_TEXTURE1, GL_TEXTURE1, GL_TEXTURE1
int: GL_TEXTURE1, GL_TEXTURE1
int: GL_TEXTURE2, GL_TEXTURE2, GL_TEXTURE2
int: GL_TEXTURE2, GL_TEXTURE2
int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE
int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE
int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE
int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE
int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER
int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER
int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER
int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER
int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, GL_ALPHA_BIAS
int: GL_ALPHA_BIAS, GL_ALPHA_BIAS
int: GL_RGB, GL_RGB, GL_RGB
int: GL_RGB, GL_RGB
int: GL_RG, GL_RG, GL_RG
int: GL_RG, GL_RG
int: GL_RED, GL_RED, GL_RED
int: GL_RED, GL_RED
int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY
int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY
int: GL_READ_ONLY, GL_READ_ONLY
int: GL_MAP_READ_BIT, GL_MAP_READ_BIT
int: GL_STREAM_DRAW, GL_STREAM_DRAW
int: GL_STATIC_READ, GL_STATIC_READ
int: GL_DYNAMIC_READ, GL_DYNAMIC_READ
int: GL_STREAM_READ, GL_STREAM_READ
int: GL_STATIC_COPY, GL_STATIC_COPY
int: GL_DYNAMIC_COPY, GL_DYNAMIC_COPY
int: GL_STREAM_COPY, GL_STREAM_COPY
int: GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_GPU_COMMANDS_COMPLETE
int: GL_TIMEOUT_EXPIRED, GL_TIMEOUT_EXPIRED
int: GL_WAIT_FAILED, GL_WAIT_FAILED
int: GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER
int: GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER
int: GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER
int: GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER
int: GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
Fields
Constructors
Methods
1.20.6
Names
Fields
Constructors
Methods
1.20.4
Names
Fields
Constructors
Methods
1.20.2
Names
Fields
Constructors
Methods
1.20.1
Names
net.minecraft.src.C_3110_
com.mojang.blaze3d.platform.GlConst
Fields
int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, f_84016_
int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, GL_FRAMEBUFFER
int: GL_RENDERBUFFER, GL_RENDERBUFFER, f_84017_
int: GL_RENDERBUFFER, GL_RENDERBUFFER, GL_RENDERBUFFER
int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, f_84018_
int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0
int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, f_84019_
int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT
int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, f_84020_
int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE
int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, f_84021_
int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, f_84022_
int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, f_84023_
int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, f_84024_
int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, f_157013_
int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER
int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, f_156973_
int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER
int: GL_TRUE, GL_TRUE, f_157037_
int: GL_TRUE, GL_TRUE, GL_TRUE
int: GL_FALSE, GL_FALSE, f_156979_
int: GL_FALSE, GL_FALSE, GL_FALSE
int: GL_NONE, GL_NONE, f_157004_
int: GL_NONE, GL_NONE, GL_NONE
int: GL_LINES, GL_LINES, f_156996_
int: GL_LINES, GL_LINES, GL_LINES
int: GL_LINE_STRIP, GL_LINE_STRIP, f_156997_
int: GL_LINE_STRIP, GL_LINE_STRIP, GL_LINE_STRIP
int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, f_157036_
int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP
int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, f_157035_
int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, GL_TRIANGLE_FAN
int: GL_TRIANGLES, GL_TRIANGLES, f_157034_
int: GL_TRIANGLES, GL_TRIANGLES, GL_TRIANGLES
int: GL_WRITE_ONLY, GL_WRITE_ONLY, f_157048_
int: GL_WRITE_ONLY, GL_WRITE_ONLY, GL_WRITE_ONLY
int: GL_EQUAL, GL_EQUAL, f_156978_
int: GL_EQUAL, GL_EQUAL, GL_EQUAL
int: GL_LEQUAL, GL_LEQUAL, f_156992_
int: GL_LEQUAL, GL_LEQUAL, GL_LEQUAL
int: GL_GREATER, GL_GREATER, f_156990_
int: GL_GREATER, GL_GREATER, GL_GREATER
int: GL_GEQUAL, GL_GEQUAL, f_156989_
int: GL_GEQUAL, GL_GEQUAL, GL_GEQUAL
int: GL_ALWAYS, GL_ALWAYS, f_156961_
int: GL_ALWAYS, GL_ALWAYS, GL_ALWAYS
int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, f_157029_
int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER
int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, f_157030_
int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER
int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, f_157032_
int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S
int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, f_157033_
int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T
int: GL_NEAREST, GL_NEAREST, f_157002_
int: GL_NEAREST, GL_NEAREST, GL_NEAREST
int: GL_LINEAR, GL_LINEAR, f_156994_
int: GL_LINEAR, GL_LINEAR, GL_LINEAR
int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, f_157003_
int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR
int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, f_156995_
int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR
int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, f_156965_
int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE
int: GL_FRONT, GL_FRONT, f_156984_
int: GL_FRONT, GL_FRONT, GL_FRONT
int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, f_156985_
int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, GL_FRONT_AND_BACK
int: GL_LINE, GL_LINE, f_156993_
int: GL_LINE, GL_LINE, GL_LINE
int: GL_FILL, GL_FILL, f_156980_
int: GL_FILL, GL_FILL, GL_FILL
int: GL_BYTE, GL_BYTE, f_156964_
int: GL_BYTE, GL_BYTE, GL_BYTE
int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, f_157044_
int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE
int: GL_SHORT, GL_SHORT, f_157020_
int: GL_SHORT, GL_SHORT, GL_SHORT
int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, f_157046_
int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT
int: GL_INT, GL_INT, f_156991_
int: GL_INT, GL_INT, GL_INT
int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, f_157045_
int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, GL_UNSIGNED_INT
int: GL_FLOAT, GL_FLOAT, f_156981_
int: GL_FLOAT, GL_FLOAT, GL_FLOAT
int: GL_ZERO, GL_ZERO, f_157049_
int: GL_ZERO, GL_ZERO, GL_ZERO
int: GL_ONE, GL_ONE, f_157005_
int: GL_ONE, GL_ONE, GL_ONE
int: GL_SRC_COLOR, GL_SRC_COLOR, f_157022_
int: GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR
int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, f_157009_
int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR
int: GL_SRC_ALPHA, GL_SRC_ALPHA, f_157021_
int: GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA
int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, f_157008_
int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
int: GL_DST_ALPHA, GL_DST_ALPHA, f_156974_
int: GL_DST_ALPHA, GL_DST_ALPHA, GL_DST_ALPHA
int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, f_157006_
int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA
int: GL_DST_COLOR, GL_DST_COLOR, f_156975_
int: GL_DST_COLOR, GL_DST_COLOR, GL_DST_COLOR
int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, f_157007_
int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR
int: GL_REPLACE, GL_REPLACE, f_157015_
int: GL_REPLACE, GL_REPLACE, GL_REPLACE
int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, f_156968_
int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT
int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, f_156966_
int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT
int: GL_RGBA8, GL_RGBA8, f_157019_
int: GL_RGBA8, GL_RGBA8, GL_RGBA8
int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, f_157012_
int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D
int: GL_RGBA, GL_RGBA, f_157018_
int: GL_RGBA, GL_RGBA, GL_RGBA
int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, f_157031_
int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH
int: GL_BGR, GL_BGR, f_156963_
int: GL_BGR, GL_BGR, GL_BGR
int: GL_FUNC_ADD, GL_FUNC_ADD, f_156986_
int: GL_FUNC_ADD, GL_FUNC_ADD, GL_FUNC_ADD
int: GL_MIN, GL_MIN, f_157001_
int: GL_MIN, GL_MIN, GL_MIN
int: GL_MAX, GL_MAX, f_156999_
int: GL_MAX, GL_MAX, GL_MAX
int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, f_156988_
int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT
int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, f_156987_
int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT
int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, f_156970_
int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24
int: GL_STATIC_DRAW, GL_STATIC_DRAW, f_157023_
int: GL_STATIC_DRAW, GL_STATIC_DRAW, GL_STATIC_DRAW
int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, f_156976_
int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW
int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, f_157043_
int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES
int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, f_157039_
int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST
int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, f_157040_
int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH
int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, f_157042_
int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS
int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, f_157041_
int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS
int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, f_157038_
int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT
int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, f_157011_
int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT
int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, f_157000_
int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE
int: GL_TEXTURE_2D, GL_TEXTURE_2D, f_157027_
int: GL_TEXTURE_2D, GL_TEXTURE_2D, GL_TEXTURE_2D
int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, f_156969_
int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT
int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, f_156971_
int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32
int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, f_156983_
int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED
int: GL_LINK_STATUS, GL_LINK_STATUS, f_156998_
int: GL_LINK_STATUS, GL_LINK_STATUS, GL_LINK_STATUS
int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, f_156967_
int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, GL_COMPILE_STATUS
int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, f_157047_
int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, GL_VERTEX_SHADER
int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, f_156982_
int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER
int: GL_TEXTURE0, GL_TEXTURE0, f_157024_
int: GL_TEXTURE0, GL_TEXTURE0, GL_TEXTURE0
int: GL_TEXTURE1, GL_TEXTURE1, f_157025_
int: GL_TEXTURE1, GL_TEXTURE1, GL_TEXTURE1
int: GL_TEXTURE2, GL_TEXTURE2, f_157026_
int: GL_TEXTURE2, GL_TEXTURE2, GL_TEXTURE2
int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, f_156972_
int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE
int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, f_157028_
int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE
int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, f_156962_
int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER
int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, f_156977_
int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER
int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, f_156960_
int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, GL_ALPHA_BIAS
int: GL_RGB, GL_RGB, f_157017_
int: GL_RGB, GL_RGB, GL_RGB
int: GL_RG, GL_RG, f_157016_
int: GL_RG, GL_RG, GL_RG
int: GL_RED, GL_RED, f_157014_
int: GL_RED, GL_RED, GL_RED
int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, f_157010_
int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY
Constructors
Methods
1.19.4
Names
Fields
Constructors
Methods
1.19.3
Names
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
Fields
Constructors
Methods
1.19
Names
Fields
Constructors
Methods
1.18.2
Names
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
Fields
Constructors
Methods
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
dek
com.mojang.blaze3d.platform.GlConst
net.minecraft.class_4492
com.mojang.blaze3d.platform.FramebufferInfo
net.minecraft.client.shader.FramebufferConstants
net.minecraft.src.C_3110_
Fields
int: a, GL_FRAMEBUFFER, field_20457, FRAME_BUFFER, field_227592_a_
int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, f_84016_
int: b, GL_RENDERBUFFER, field_20458, RENDER_BUFFER, field_227593_b_
int: GL_RENDERBUFFER, GL_RENDERBUFFER, f_84017_
int: c, GL_COLOR_ATTACHMENT0, field_20459, COLOR_ATTACHMENT, field_227594_c_
int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, f_84018_
int: d, GL_DEPTH_ATTACHMENT, field_20460, DEPTH_ATTACHMENT, field_227595_d_
int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, f_84019_
int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, FRAME_BUFFER_COMPLETE, field_227596_e_
int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, f_84020_
int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, FRAME_BUFFER_INCOMPLETE_ATTACHMENT, field_227597_f_
int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, f_84021_
int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, FRAME_BUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_227598_g_
int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, f_84022_
int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, FRAME_BUFFER_INCOMPLETE_DRAW_BUFFER, field_227599_h_
int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, f_84023_
int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, FRAME_BUFFER_INCOMPLETE_READ_BUFFER, field_227600_i_
int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, f_84024_
int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, f_157013_
int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, f_156973_
int: GL_TRUE, GL_TRUE, f_157037_
int: GL_FALSE, GL_FALSE, f_156979_
int: GL_NONE, GL_NONE, f_157004_
int: GL_LINES, GL_LINES, f_156996_
int: GL_LINE_STRIP, GL_LINE_STRIP, f_156997_
int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, f_157036_
int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, f_157035_
int: GL_TRIANGLES, GL_TRIANGLES, f_157034_
int: GL_WRITE_ONLY, GL_WRITE_ONLY, f_157048_
int: GL_EQUAL, GL_EQUAL, f_156978_
int: GL_LEQUAL, GL_LEQUAL, f_156992_
int: GL_GREATER, GL_GREATER, f_156990_
int: GL_GEQUAL, GL_GEQUAL, f_156989_
int: GL_ALWAYS, GL_ALWAYS, f_156961_
int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, f_157029_
int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, f_157030_
int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, f_157032_
int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, f_157033_
int: GL_NEAREST, GL_NEAREST, f_157002_
int: GL_LINEAR, GL_LINEAR, f_156994_
int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, f_157003_
int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, f_156995_
int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, f_156965_
int: GL_FRONT, GL_FRONT, f_156984_
int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, f_156985_
int: GL_LINE, GL_LINE, f_156993_
int: GL_FILL, GL_FILL, f_156980_
int: GL_BYTE, GL_BYTE, f_156964_
int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, f_157044_
int: GL_SHORT, GL_SHORT, f_157020_
int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, f_157046_
int: GL_INT, GL_INT, f_156991_
int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, f_157045_
int: GL_FLOAT, GL_FLOAT, f_156981_
int: GL_ZERO, GL_ZERO, f_157049_
int: GL_ONE, GL_ONE, f_157005_
int: GL_SRC_COLOR, GL_SRC_COLOR, f_157022_
int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, f_157009_
int: GL_SRC_ALPHA, GL_SRC_ALPHA, f_157021_
int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, f_157008_
int: GL_DST_ALPHA, GL_DST_ALPHA, f_156974_
int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, f_157006_
int: GL_DST_COLOR, GL_DST_COLOR, f_156975_
int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, f_157007_
int: GL_REPLACE, GL_REPLACE, f_157015_
int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, f_156968_
int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, f_156966_
int: GL_RGBA8, GL_RGBA8, f_157019_
int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, f_157012_
int: GL_RGBA, GL_RGBA, f_157018_
int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, f_157031_
int: GL_BGR, GL_BGR, f_156963_
int: GL_FUNC_ADD, GL_FUNC_ADD, f_156986_
int: GL_MIN, GL_MIN, f_157001_
int: GL_MAX, GL_MAX, f_156999_
int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, f_156988_
int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, f_156987_
int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, f_156970_
int: GL_STATIC_DRAW, GL_STATIC_DRAW, f_157023_
int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, f_156976_
int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, f_157043_
int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, f_157039_
int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, f_157040_
int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, f_157042_
int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, f_157041_
int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, f_157038_
int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, f_157011_
int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, f_157000_
int: GL_TEXTURE_2D, GL_TEXTURE_2D, f_157027_
int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, f_156969_
int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, f_156971_
int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, f_156983_
int: GL_LINK_STATUS, GL_LINK_STATUS, f_156998_
int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, f_156967_
int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, f_157047_
int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, f_156982_
int: GL_TEXTURE0, GL_TEXTURE0, f_157024_
int: GL_TEXTURE1, GL_TEXTURE1, f_157025_
int: GL_TEXTURE2, GL_TEXTURE2, f_157026_
int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, f_156972_
int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, f_157028_
int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, f_156962_
int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, f_156977_
int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, f_156960_
int: GL_RGB, GL_RGB, f_157017_
int: GL_RG, GL_RG, f_157016_
int: GL_RED, GL_RED, f_157014_
int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, f_157010_
Constructors
()
Methods
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
deh
dek
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dgj
deh
Fields
Constructors
Methods
1.16.1
Names
cxi
dgj
Fields
Constructors
Methods
1.15.2
Names
cxf
cxi
Fields
int: a, GL_FRAMEBUFFER, field_20457, target, field_227592_a_
int: a, GL_FRAMEBUFFER, field_20457, FRAME_BUFFER, field_227592_a_
int: b, GL_RENDERBUFFER, field_20458, renderBufferTarget, field_227593_b_
int: b, GL_RENDERBUFFER, field_20458, RENDER_BUFFER, field_227593_b_
int: c, GL_COLOR_ATTACHMENT0, field_20459, field_227594_c_
int: c, GL_COLOR_ATTACHMENT0, field_20459, COLOR_ATTACHMENT, field_227594_c_
int: d, GL_DEPTH_ATTACHMENT, field_20460, attachment, field_227595_d_
int: d, GL_DEPTH_ATTACHMENT, field_20460, DEPTH_ATTACHMENT, field_227595_d_
int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, field_227596_e_
int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, FRAME_BUFFER_COMPLETE, field_227596_e_
int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, field_227597_f_
int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, FRAME_BUFFER_INCOMPLETE_ATTACHMENT, field_227597_f_
int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, field_227598_g_
int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, FRAME_BUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_227598_g_
int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, field_227599_h_
int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, FRAME_BUFFER_INCOMPLETE_DRAW_BUFFER, field_227599_h_
int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, field_227600_i_
int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, FRAME_BUFFER_INCOMPLETE_READ_BUFFER, field_227600_i_
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cxf
com.mojang.blaze3d.platform.GlConst
net.minecraft.class_4492
com.mojang.blaze3d.platform.FramebufferInfo
net.minecraft.client.shader.FramebufferConstants
Fields
int: a, GL_FRAMEBUFFER, field_20457, target, field_227592_a_
int: b, GL_RENDERBUFFER, field_20458, renderBufferTarget, field_227593_b_
int: c, GL_COLOR_ATTACHMENT0, field_20459, field_227594_c_
int: d, GL_DEPTH_ATTACHMENT, field_20460, attachment, field_227595_d_
int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, field_227596_e_
int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, field_227597_f_
int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, field_227598_g_
int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, field_227599_h_
int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, field_227600_i_
Constructors
Methods