History - com.mojang.blaze3d.platform.GlConst

1.21.3

Names

Fields

int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, GL_FRAMEBUFFER

int: GL_FRAMEBUFFER, GL_FRAMEBUFFER

int: GL_RENDERBUFFER, GL_RENDERBUFFER, GL_RENDERBUFFER

int: GL_RENDERBUFFER, GL_RENDERBUFFER

int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0

int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0

int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT

int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT

int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE

int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER

int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER

int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER

int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER

int: GL_TRUE, GL_TRUE, GL_TRUE

int: GL_TRUE, GL_TRUE

int: GL_FALSE, GL_FALSE, GL_FALSE

int: GL_FALSE, GL_FALSE

int: GL_NONE, GL_NONE, GL_NONE

int: GL_NONE, GL_NONE

int: GL_LINES, GL_LINES, GL_LINES

int: GL_LINES, GL_LINES

int: GL_LINE_STRIP, GL_LINE_STRIP, GL_LINE_STRIP

int: GL_LINE_STRIP, GL_LINE_STRIP

int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP

int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP

int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, GL_TRIANGLE_FAN

int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN

int: GL_TRIANGLES, GL_TRIANGLES, GL_TRIANGLES

int: GL_TRIANGLES, GL_TRIANGLES

int: GL_WRITE_ONLY, GL_WRITE_ONLY, GL_WRITE_ONLY

int: GL_WRITE_ONLY, GL_WRITE_ONLY

int: GL_EQUAL, GL_EQUAL, GL_EQUAL

int: GL_EQUAL, GL_EQUAL

int: GL_LEQUAL, GL_LEQUAL, GL_LEQUAL

int: GL_LEQUAL, GL_LEQUAL

int: GL_GREATER, GL_GREATER, GL_GREATER

int: GL_GREATER, GL_GREATER

int: GL_GEQUAL, GL_GEQUAL, GL_GEQUAL

int: GL_GEQUAL, GL_GEQUAL

int: GL_ALWAYS, GL_ALWAYS, GL_ALWAYS

int: GL_ALWAYS, GL_ALWAYS

int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER

int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER

int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER

int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER

int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S

int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S

int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T

int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T

int: GL_NEAREST, GL_NEAREST, GL_NEAREST

int: GL_NEAREST, GL_NEAREST

int: GL_LINEAR, GL_LINEAR, GL_LINEAR

int: GL_LINEAR, GL_LINEAR

int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR

int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR

int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR

int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR

int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE

int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE

int: GL_FRONT, GL_FRONT, GL_FRONT

int: GL_FRONT, GL_FRONT

int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, GL_FRONT_AND_BACK

int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK

int: GL_LINE, GL_LINE, GL_LINE

int: GL_LINE, GL_LINE

int: GL_FILL, GL_FILL, GL_FILL

int: GL_FILL, GL_FILL

int: GL_BYTE, GL_BYTE, GL_BYTE

int: GL_BYTE, GL_BYTE

int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE

int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE

int: GL_SHORT, GL_SHORT, GL_SHORT

int: GL_SHORT, GL_SHORT

int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT

int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT

int: GL_INT, GL_INT, GL_INT

int: GL_INT, GL_INT

int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, GL_UNSIGNED_INT

int: GL_UNSIGNED_INT, GL_UNSIGNED_INT

int: GL_FLOAT, GL_FLOAT, GL_FLOAT

int: GL_FLOAT, GL_FLOAT

int: GL_ZERO, GL_ZERO, GL_ZERO

int: GL_ZERO, GL_ZERO

int: GL_ONE, GL_ONE, GL_ONE

int: GL_ONE, GL_ONE

int: GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR

int: GL_SRC_COLOR, GL_SRC_COLOR

int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR

int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR

int: GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA

int: GL_SRC_ALPHA, GL_SRC_ALPHA

int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA

int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA

int: GL_DST_ALPHA, GL_DST_ALPHA, GL_DST_ALPHA

int: GL_DST_ALPHA, GL_DST_ALPHA

int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA

int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA

int: GL_DST_COLOR, GL_DST_COLOR, GL_DST_COLOR

int: GL_DST_COLOR, GL_DST_COLOR

int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR

int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR

int: GL_REPLACE, GL_REPLACE, GL_REPLACE

int: GL_REPLACE, GL_REPLACE

int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT

int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT

int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT

int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT

int: GL_RGBA8, GL_RGBA8, GL_RGBA8

int: GL_RGBA8, GL_RGBA8

int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D

int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D

int: GL_RGBA, GL_RGBA, GL_RGBA

int: GL_RGBA, GL_RGBA

int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH

int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH

int: GL_BGR, GL_BGR, GL_BGR

int: GL_BGR, GL_BGR

int: GL_FUNC_ADD, GL_FUNC_ADD, GL_FUNC_ADD

int: GL_FUNC_ADD, GL_FUNC_ADD

int: GL_MIN, GL_MIN, GL_MIN

int: GL_MIN, GL_MIN

int: GL_MAX, GL_MAX, GL_MAX

int: GL_MAX, GL_MAX

int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT

int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT

int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT

int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT

int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24

int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24

int: GL_STATIC_DRAW, GL_STATIC_DRAW, GL_STATIC_DRAW

int: GL_STATIC_DRAW, GL_STATIC_DRAW

int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW

int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW

int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES

int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES

int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST

int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST

int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH

int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH

int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS

int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS

int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS

int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS

int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT

int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT

int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT

int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT

int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE

int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE

int: GL_TEXTURE_2D, GL_TEXTURE_2D, GL_TEXTURE_2D

int: GL_TEXTURE_2D, GL_TEXTURE_2D

int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT

int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT

int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32

int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32

int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED

int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED

int: GL_LINK_STATUS, GL_LINK_STATUS, GL_LINK_STATUS

int: GL_LINK_STATUS, GL_LINK_STATUS

int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, GL_COMPILE_STATUS

int: GL_COMPILE_STATUS, GL_COMPILE_STATUS

int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, GL_VERTEX_SHADER

int: GL_VERTEX_SHADER, GL_VERTEX_SHADER

int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER

int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER

int: GL_TEXTURE0, GL_TEXTURE0, GL_TEXTURE0

int: GL_TEXTURE0, GL_TEXTURE0

int: GL_TEXTURE1, GL_TEXTURE1, GL_TEXTURE1

int: GL_TEXTURE1, GL_TEXTURE1

int: GL_TEXTURE2, GL_TEXTURE2, GL_TEXTURE2

int: GL_TEXTURE2, GL_TEXTURE2

int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE

int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE

int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE

int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE

int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER

int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER

int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER

int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER

int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, GL_ALPHA_BIAS

int: GL_ALPHA_BIAS, GL_ALPHA_BIAS

int: GL_RGB, GL_RGB, GL_RGB

int: GL_RGB, GL_RGB

int: GL_RG, GL_RG, GL_RG

int: GL_RG, GL_RG

int: GL_RED, GL_RED, GL_RED

int: GL_RED, GL_RED

int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY

int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY

int: GL_READ_ONLY, GL_READ_ONLY

int: GL_MAP_READ_BIT, GL_MAP_READ_BIT

int: GL_STREAM_DRAW, GL_STREAM_DRAW

int: GL_STATIC_READ, GL_STATIC_READ

int: GL_DYNAMIC_READ, GL_DYNAMIC_READ

int: GL_STREAM_READ, GL_STREAM_READ

int: GL_STATIC_COPY, GL_STATIC_COPY

int: GL_DYNAMIC_COPY, GL_DYNAMIC_COPY

int: GL_STREAM_COPY, GL_STREAM_COPY

int: GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_GPU_COMMANDS_COMPLETE

int: GL_TIMEOUT_EXPIRED, GL_TIMEOUT_EXPIRED

int: GL_WAIT_FAILED, GL_WAIT_FAILED

int: GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER

int: GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER

int: GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER

int: GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER

int: GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

Fields

Constructors

Methods

1.20.6

Names

Fields

Constructors

Methods

1.20.4

Names

Fields

Constructors

Methods

1.20.2

Names

Fields

Constructors

Methods

1.20.1

Names

net.minecraft.src.C_3110_

com.mojang.blaze3d.platform.GlConst

Fields

int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, f_84016_

int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, GL_FRAMEBUFFER

int: GL_RENDERBUFFER, GL_RENDERBUFFER, f_84017_

int: GL_RENDERBUFFER, GL_RENDERBUFFER, GL_RENDERBUFFER

int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, f_84018_

int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0

int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, f_84019_

int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT

int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, f_84020_

int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, f_84021_

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, f_84022_

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, f_84023_

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, f_84024_

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, f_157013_

int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER

int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, f_156973_

int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER

int: GL_TRUE, GL_TRUE, f_157037_

int: GL_TRUE, GL_TRUE, GL_TRUE

int: GL_FALSE, GL_FALSE, f_156979_

int: GL_FALSE, GL_FALSE, GL_FALSE

int: GL_NONE, GL_NONE, f_157004_

int: GL_NONE, GL_NONE, GL_NONE

int: GL_LINES, GL_LINES, f_156996_

int: GL_LINES, GL_LINES, GL_LINES

int: GL_LINE_STRIP, GL_LINE_STRIP, f_156997_

int: GL_LINE_STRIP, GL_LINE_STRIP, GL_LINE_STRIP

int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, f_157036_

int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP

int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, f_157035_

int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, GL_TRIANGLE_FAN

int: GL_TRIANGLES, GL_TRIANGLES, f_157034_

int: GL_TRIANGLES, GL_TRIANGLES, GL_TRIANGLES

int: GL_WRITE_ONLY, GL_WRITE_ONLY, f_157048_

int: GL_WRITE_ONLY, GL_WRITE_ONLY, GL_WRITE_ONLY

int: GL_EQUAL, GL_EQUAL, f_156978_

int: GL_EQUAL, GL_EQUAL, GL_EQUAL

int: GL_LEQUAL, GL_LEQUAL, f_156992_

int: GL_LEQUAL, GL_LEQUAL, GL_LEQUAL

int: GL_GREATER, GL_GREATER, f_156990_

int: GL_GREATER, GL_GREATER, GL_GREATER

int: GL_GEQUAL, GL_GEQUAL, f_156989_

int: GL_GEQUAL, GL_GEQUAL, GL_GEQUAL

int: GL_ALWAYS, GL_ALWAYS, f_156961_

int: GL_ALWAYS, GL_ALWAYS, GL_ALWAYS

int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, f_157029_

int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER

int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, f_157030_

int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER

int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, f_157032_

int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S

int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, f_157033_

int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T

int: GL_NEAREST, GL_NEAREST, f_157002_

int: GL_NEAREST, GL_NEAREST, GL_NEAREST

int: GL_LINEAR, GL_LINEAR, f_156994_

int: GL_LINEAR, GL_LINEAR, GL_LINEAR

int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, f_157003_

int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR

int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, f_156995_

int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR

int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, f_156965_

int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE

int: GL_FRONT, GL_FRONT, f_156984_

int: GL_FRONT, GL_FRONT, GL_FRONT

int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, f_156985_

int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, GL_FRONT_AND_BACK

int: GL_LINE, GL_LINE, f_156993_

int: GL_LINE, GL_LINE, GL_LINE

int: GL_FILL, GL_FILL, f_156980_

int: GL_FILL, GL_FILL, GL_FILL

int: GL_BYTE, GL_BYTE, f_156964_

int: GL_BYTE, GL_BYTE, GL_BYTE

int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, f_157044_

int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE

int: GL_SHORT, GL_SHORT, f_157020_

int: GL_SHORT, GL_SHORT, GL_SHORT

int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, f_157046_

int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT

int: GL_INT, GL_INT, f_156991_

int: GL_INT, GL_INT, GL_INT

int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, f_157045_

int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, GL_UNSIGNED_INT

int: GL_FLOAT, GL_FLOAT, f_156981_

int: GL_FLOAT, GL_FLOAT, GL_FLOAT

int: GL_ZERO, GL_ZERO, f_157049_

int: GL_ZERO, GL_ZERO, GL_ZERO

int: GL_ONE, GL_ONE, f_157005_

int: GL_ONE, GL_ONE, GL_ONE

int: GL_SRC_COLOR, GL_SRC_COLOR, f_157022_

int: GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR

int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, f_157009_

int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR

int: GL_SRC_ALPHA, GL_SRC_ALPHA, f_157021_

int: GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA

int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, f_157008_

int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA

int: GL_DST_ALPHA, GL_DST_ALPHA, f_156974_

int: GL_DST_ALPHA, GL_DST_ALPHA, GL_DST_ALPHA

int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, f_157006_

int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA

int: GL_DST_COLOR, GL_DST_COLOR, f_156975_

int: GL_DST_COLOR, GL_DST_COLOR, GL_DST_COLOR

int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, f_157007_

int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR

int: GL_REPLACE, GL_REPLACE, f_157015_

int: GL_REPLACE, GL_REPLACE, GL_REPLACE

int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, f_156968_

int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT

int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, f_156966_

int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT

int: GL_RGBA8, GL_RGBA8, f_157019_

int: GL_RGBA8, GL_RGBA8, GL_RGBA8

int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, f_157012_

int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D

int: GL_RGBA, GL_RGBA, f_157018_

int: GL_RGBA, GL_RGBA, GL_RGBA

int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, f_157031_

int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH

int: GL_BGR, GL_BGR, f_156963_

int: GL_BGR, GL_BGR, GL_BGR

int: GL_FUNC_ADD, GL_FUNC_ADD, f_156986_

int: GL_FUNC_ADD, GL_FUNC_ADD, GL_FUNC_ADD

int: GL_MIN, GL_MIN, f_157001_

int: GL_MIN, GL_MIN, GL_MIN

int: GL_MAX, GL_MAX, f_156999_

int: GL_MAX, GL_MAX, GL_MAX

int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, f_156988_

int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT

int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, f_156987_

int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT

int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, f_156970_

int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24

int: GL_STATIC_DRAW, GL_STATIC_DRAW, f_157023_

int: GL_STATIC_DRAW, GL_STATIC_DRAW, GL_STATIC_DRAW

int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, f_156976_

int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW

int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, f_157043_

int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES

int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, f_157039_

int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST

int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, f_157040_

int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH

int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, f_157042_

int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS

int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, f_157041_

int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS

int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, f_157038_

int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT

int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, f_157011_

int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT

int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, f_157000_

int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE

int: GL_TEXTURE_2D, GL_TEXTURE_2D, f_157027_

int: GL_TEXTURE_2D, GL_TEXTURE_2D, GL_TEXTURE_2D

int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, f_156969_

int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT

int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, f_156971_

int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32

int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, f_156983_

int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED

int: GL_LINK_STATUS, GL_LINK_STATUS, f_156998_

int: GL_LINK_STATUS, GL_LINK_STATUS, GL_LINK_STATUS

int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, f_156967_

int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, GL_COMPILE_STATUS

int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, f_157047_

int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, GL_VERTEX_SHADER

int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, f_156982_

int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER

int: GL_TEXTURE0, GL_TEXTURE0, f_157024_

int: GL_TEXTURE0, GL_TEXTURE0, GL_TEXTURE0

int: GL_TEXTURE1, GL_TEXTURE1, f_157025_

int: GL_TEXTURE1, GL_TEXTURE1, GL_TEXTURE1

int: GL_TEXTURE2, GL_TEXTURE2, f_157026_

int: GL_TEXTURE2, GL_TEXTURE2, GL_TEXTURE2

int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, f_156972_

int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE

int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, f_157028_

int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE

int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, f_156962_

int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER

int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, f_156977_

int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER

int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, f_156960_

int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, GL_ALPHA_BIAS

int: GL_RGB, GL_RGB, f_157017_

int: GL_RGB, GL_RGB, GL_RGB

int: GL_RG, GL_RG, f_157016_

int: GL_RG, GL_RG, GL_RG

int: GL_RED, GL_RED, f_157014_

int: GL_RED, GL_RED, GL_RED

int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, f_157010_

int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY

Constructors

Methods

1.19.4

Names

Fields

Constructors

Methods

1.19.3

Names

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

Fields

Constructors

Methods

1.19

Names

Fields

Constructors

Methods

1.18.2

Names

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

Fields

Constructors

Methods

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

dek

com.mojang.blaze3d.platform.GlConst

net.minecraft.class_4492

com.mojang.blaze3d.platform.FramebufferInfo

net.minecraft.client.shader.FramebufferConstants

net.minecraft.src.C_3110_

Fields

int: a, GL_FRAMEBUFFER, field_20457, FRAME_BUFFER, field_227592_a_

int: GL_FRAMEBUFFER, GL_FRAMEBUFFER, f_84016_

int: b, GL_RENDERBUFFER, field_20458, RENDER_BUFFER, field_227593_b_

int: GL_RENDERBUFFER, GL_RENDERBUFFER, f_84017_

int: c, GL_COLOR_ATTACHMENT0, field_20459, COLOR_ATTACHMENT, field_227594_c_

int: GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT0, f_84018_

int: d, GL_DEPTH_ATTACHMENT, field_20460, DEPTH_ATTACHMENT, field_227595_d_

int: GL_DEPTH_ATTACHMENT, GL_DEPTH_ATTACHMENT, f_84019_

int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, FRAME_BUFFER_COMPLETE, field_227596_e_

int: GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_COMPLETE, f_84020_

int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, FRAME_BUFFER_INCOMPLETE_ATTACHMENT, field_227597_f_

int: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, f_84021_

int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, FRAME_BUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_227598_g_

int: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, f_84022_

int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, FRAME_BUFFER_INCOMPLETE_DRAW_BUFFER, field_227599_h_

int: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, f_84023_

int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, FRAME_BUFFER_INCOMPLETE_READ_BUFFER, field_227600_i_

int: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, f_84024_

int: GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER, f_157013_

int: GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, f_156973_

int: GL_TRUE, GL_TRUE, f_157037_

int: GL_FALSE, GL_FALSE, f_156979_

int: GL_NONE, GL_NONE, f_157004_

int: GL_LINES, GL_LINES, f_156996_

int: GL_LINE_STRIP, GL_LINE_STRIP, f_156997_

int: GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP, f_157036_

int: GL_TRIANGLE_FAN, GL_TRIANGLE_FAN, f_157035_

int: GL_TRIANGLES, GL_TRIANGLES, f_157034_

int: GL_WRITE_ONLY, GL_WRITE_ONLY, f_157048_

int: GL_EQUAL, GL_EQUAL, f_156978_

int: GL_LEQUAL, GL_LEQUAL, f_156992_

int: GL_GREATER, GL_GREATER, f_156990_

int: GL_GEQUAL, GL_GEQUAL, f_156989_

int: GL_ALWAYS, GL_ALWAYS, f_156961_

int: GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_FILTER, f_157029_

int: GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_FILTER, f_157030_

int: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_S, f_157032_

int: GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_T, f_157033_

int: GL_NEAREST, GL_NEAREST, f_157002_

int: GL_LINEAR, GL_LINEAR, f_156994_

int: GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_LINEAR, f_157003_

int: GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_LINEAR, f_156995_

int: GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, f_156965_

int: GL_FRONT, GL_FRONT, f_156984_

int: GL_FRONT_AND_BACK, GL_FRONT_AND_BACK, f_156985_

int: GL_LINE, GL_LINE, f_156993_

int: GL_FILL, GL_FILL, f_156980_

int: GL_BYTE, GL_BYTE, f_156964_

int: GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE, f_157044_

int: GL_SHORT, GL_SHORT, f_157020_

int: GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT, f_157046_

int: GL_INT, GL_INT, f_156991_

int: GL_UNSIGNED_INT, GL_UNSIGNED_INT, f_157045_

int: GL_FLOAT, GL_FLOAT, f_156981_

int: GL_ZERO, GL_ZERO, f_157049_

int: GL_ONE, GL_ONE, f_157005_

int: GL_SRC_COLOR, GL_SRC_COLOR, f_157022_

int: GL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, f_157009_

int: GL_SRC_ALPHA, GL_SRC_ALPHA, f_157021_

int: GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, f_157008_

int: GL_DST_ALPHA, GL_DST_ALPHA, f_156974_

int: GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, f_157006_

int: GL_DST_COLOR, GL_DST_COLOR, f_156975_

int: GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR, f_157007_

int: GL_REPLACE, GL_REPLACE, f_157015_

int: GL_DEPTH_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, f_156968_

int: GL_COLOR_BUFFER_BIT, GL_COLOR_BUFFER_BIT, f_156966_

int: GL_RGBA8, GL_RGBA8, f_157019_

int: GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D, f_157012_

int: GL_RGBA, GL_RGBA, f_157018_

int: GL_TEXTURE_WIDTH, GL_TEXTURE_WIDTH, f_157031_

int: GL_BGR, GL_BGR, f_156963_

int: GL_FUNC_ADD, GL_FUNC_ADD, f_156986_

int: GL_MIN, GL_MIN, f_157001_

int: GL_MAX, GL_MAX, f_156999_

int: GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, f_156988_

int: GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, f_156987_

int: GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT24, f_156970_

int: GL_STATIC_DRAW, GL_STATIC_DRAW, f_157023_

int: GL_DYNAMIC_DRAW, GL_DYNAMIC_DRAW, f_156976_

int: GL_UNPACK_SWAP_BYTES, GL_UNPACK_SWAP_BYTES, f_157043_

int: GL_UNPACK_LSB_FIRST, GL_UNPACK_LSB_FIRST, f_157039_

int: GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH, f_157040_

int: GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS, f_157042_

int: GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS, f_157041_

int: GL_UNPACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, f_157038_

int: GL_PACK_ALIGNMENT, GL_PACK_ALIGNMENT, f_157011_

int: GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_SIZE, f_157000_

int: GL_TEXTURE_2D, GL_TEXTURE_2D, f_157027_

int: GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, f_156969_

int: GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT32, f_156971_

int: GL_FRAMEBUFFER_UNSUPPORTED, GL_FRAMEBUFFER_UNSUPPORTED, f_156983_

int: GL_LINK_STATUS, GL_LINK_STATUS, f_156998_

int: GL_COMPILE_STATUS, GL_COMPILE_STATUS, f_156967_

int: GL_VERTEX_SHADER, GL_VERTEX_SHADER, f_157047_

int: GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER, f_156982_

int: GL_TEXTURE0, GL_TEXTURE0, f_157024_

int: GL_TEXTURE1, GL_TEXTURE1, f_157025_

int: GL_TEXTURE2, GL_TEXTURE2, f_157026_

int: GL_DEPTH_TEXTURE_MODE, GL_DEPTH_TEXTURE_MODE, f_156972_

int: GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_MODE, f_157028_

int: GL_ARRAY_BUFFER, GL_ARRAY_BUFFER, f_156962_

int: GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, f_156977_

int: GL_ALPHA_BIAS, GL_ALPHA_BIAS, f_156960_

int: GL_RGB, GL_RGB, f_157017_

int: GL_RG, GL_RG, f_157016_

int: GL_RED, GL_RED, f_157014_

int: GL_OUT_OF_MEMORY, GL_OUT_OF_MEMORY, f_157010_

Constructors

()

Methods

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

deh

dek

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dgj

deh

Fields

Constructors

Methods

1.16.1

Names

cxi

dgj

Fields

Constructors

Methods

1.15.2

Names

cxf

cxi

Fields

int: a, GL_FRAMEBUFFER, field_20457, target, field_227592_a_

int: a, GL_FRAMEBUFFER, field_20457, FRAME_BUFFER, field_227592_a_

int: b, GL_RENDERBUFFER, field_20458, renderBufferTarget, field_227593_b_

int: b, GL_RENDERBUFFER, field_20458, RENDER_BUFFER, field_227593_b_

int: c, GL_COLOR_ATTACHMENT0, field_20459, field_227594_c_

int: c, GL_COLOR_ATTACHMENT0, field_20459, COLOR_ATTACHMENT, field_227594_c_

int: d, GL_DEPTH_ATTACHMENT, field_20460, attachment, field_227595_d_

int: d, GL_DEPTH_ATTACHMENT, field_20460, DEPTH_ATTACHMENT, field_227595_d_

int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, field_227596_e_

int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, FRAME_BUFFER_COMPLETE, field_227596_e_

int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, field_227597_f_

int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, FRAME_BUFFER_INCOMPLETE_ATTACHMENT, field_227597_f_

int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, field_227598_g_

int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, FRAME_BUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_227598_g_

int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, field_227599_h_

int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, FRAME_BUFFER_INCOMPLETE_DRAW_BUFFER, field_227599_h_

int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, field_227600_i_

int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, FRAME_BUFFER_INCOMPLETE_READ_BUFFER, field_227600_i_

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cxf

com.mojang.blaze3d.platform.GlConst

net.minecraft.class_4492

com.mojang.blaze3d.platform.FramebufferInfo

net.minecraft.client.shader.FramebufferConstants

Fields

int: a, GL_FRAMEBUFFER, field_20457, target, field_227592_a_

int: b, GL_RENDERBUFFER, field_20458, renderBufferTarget, field_227593_b_

int: c, GL_COLOR_ATTACHMENT0, field_20459, field_227594_c_

int: d, GL_DEPTH_ATTACHMENT, field_20460, attachment, field_227595_d_

int: e, GL_FRAMEBUFFER_COMPLETE, field_20461, field_227596_e_

int: f, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, field_20462, field_227597_f_

int: g, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, field_20463, field_227598_g_

int: h, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, field_20464, field_227599_h_

int: i, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, field_20465, field_227600_i_

Constructors

Methods