History - net.minecraft.client.renderer.chunk.CompiledSectionMesh

1.21.11

Names

hkv

htl

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hbe

hkv

Fields

Constructors

Methods

1.21.8

Names

hbd

hbe

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hbd

net.minecraft.client.renderer.chunk.CompiledSectionMesh

net.minecraft.class_11516

net.minecraft.client.render.chunk.ChunkRenderData

net.minecraft.src.C_398576_

Fields

SectionMesh: a, UNCOMPILED, field_60935, HIDDEN, f_399005_

SectionMesh: b, EMPTY, field_60936, READY, f_398757_

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_399115_

VisibilitySet: d, visibilitySet, field_60938, chunkOcclusionData, f_399880_

MeshData$SortState: e, transparencyState, field_60939, translucencySortingData, f_399389_

TranslucencyPointOfView: f, translucencyPointOfView, field_60940, pos, f_400489_

Map<ChunkSectionLayer, SectionBuffers>: g, buffers, field_60941, buffersByLayer, f_399900_

Constructors

(TranslucencyPointOfView, SectionCompiler$Results)

Methods

void (TranslucencyPointOfView): a, setTranslucencyPointOfView, method_72032, setPos, m_404582_

boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition, m_401263_

boolean (): a, hasRenderableLayers, method_72027, hasData, m_401521_

boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer, m_401128_

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_402842_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_401107_

SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer, m_402724_

void (ChunkSectionLayer, MeshData, long): a, uploadMeshLayer, method_72031, upload, m_402396_

void (ChunkSectionLayer, ByteBufferBuilder$Result, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_403083_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_402310_

MeshData$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_401362_

void (): close, close, close