History - net.minecraft.client.model.CamelModel
1.21.3
Names
fuu
gax
Fields
float: a, MAX_WALK_ANIMATION_SPEED, field_40459, LIMB_ANGLE_SCALE, f_244125_
float: b, MAX_WALK_ANIMATION_SPEED, field_40459, LIMB_ANGLE_SCALE
String: h, SADDLE, field_40460, SADDLE, f_243938_
String: d, SADDLE, field_40460, SADDLE
String: i, BRIDLE, field_40461, BRIDLE, f_244155_
String: e, BRIDLE, field_40461, BRIDLE
String: j, REINS, field_40462, REINS, f_244351_
String: f, REINS, field_40462, REINS
ModelPart: k, root, field_40463, root, f_244519_
ModelPart: l, head, field_40464, head, f_243837_
ModelPart: g, head, field_40464, head
ModelPart[]: m, saddleParts, field_40465, saddleAndBridle, f_244588_
ModelPart[]: i, saddleParts, field_40465, saddleAndBridle
ModelPart[]: n, ridingParts, field_40466, reins, f_243743_
ModelPart[]: j, ridingParts, field_40466, reins
float: b, WALK_ANIMATION_SCALE_FACTOR, field_42227, LIMB_DISTANCE_SCALE, f_267464_
float: c, WALK_ANIMATION_SCALE_FACTOR, field_42227, LIMB_DISTANCE_SCALE
float: f, BABY_SCALE, field_43083, field_43083, f_273934_
float: g, BABY_Y_OFFSET, field_43084, field_43084, f_273950_
MeshTransformer: a, BABY_TRANSFORMER, field_52883, BABY_TRANSFORMER
Constructors
Methods
LayerDefinition (): b, createBodyLayer, method_45707, getTexturedModelData, m_245580_
LayerDefinition (): a, createBodyLayer, method_45707, getTexturedModelData
void (T, float, float, float, float, float): a, setupAnim, method_45706, setAngles, m_6973_
void (T, float, float, float): a, applyHeadRotation, method_45705, setHeadAngles, m_245891_
void (T): a, toggleInvisibleParts, method_45704, updateVisibleParts, m_246444_
ModelPart (): a, root, method_32008, getPart, m_142109_
void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_
void (CamelRenderState): a, setupAnim, method_45706, setAngles
void (CamelRenderState, float, float): a, applyHeadRotation, method_45705, setHeadAngles
void (CamelRenderState): b, toggleInvisibleParts, method_45704, updateVisibleParts
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ftm
fuu
Fields
Constructors
Methods
void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_
void (PoseStack, VertexConsumer, int, int, int): a, renderToBuffer, method_2828, render, m_7695_
1.20.6
Names
fjh
ftm
Fields
Constructors
Methods
1.20.4
Names
fen
fjh
Fields
Constructors
Methods
1.20.2
Names
fap
fen
Fields
Constructors
Methods
1.20.1
Names
ezc
fap
Fields
float: a, MAX_WALK_ANIMATION_SPEED, field_40459, field_40459, f_244125_
float: a, MAX_WALK_ANIMATION_SPEED, field_40459, LIMB_ANGLE_SCALE, f_244125_
float: b, WALK_ANIMATION_SCALE_FACTOR, field_42227, field_42227, f_267464_
float: b, WALK_ANIMATION_SCALE_FACTOR, field_42227, LIMB_DISTANCE_SCALE, f_267464_
Constructors
Methods
1.19.4
Names
euu
ezc
Fields
float: a, WALK_ANIMATION_SPEED_FACTOR, field_40458, field_40458, f_244119_
float: b, MIN_WALK_ANIMATION_SPEED, field_41377, field_41377, f_260623_
float: f, MAX_WALK_ANIMATION_SPEED, field_40459, field_40459, f_244125_
float: a, MAX_WALK_ANIMATION_SPEED, field_40459, field_40459, f_244125_
String: g, SADDLE, field_40460, SADDLE, f_243938_
String: h, SADDLE, field_40460, SADDLE, f_243938_
String: h, BRIDLE, field_40461, BRIDLE, f_244155_
String: i, BRIDLE, field_40461, BRIDLE, f_244155_
String: i, REINS, field_40462, REINS, f_244351_
String: j, REINS, field_40462, REINS, f_244351_
ModelPart: j, root, field_40463, root, f_244519_
ModelPart: k, root, field_40463, root, f_244519_
ModelPart: k, head, field_40464, head, f_243837_
ModelPart: l, head, field_40464, head, f_243837_
ModelPart[]: l, saddleParts, field_40465, saddleAndBridle, f_244588_
ModelPart[]: m, saddleParts, field_40465, saddleAndBridle, f_244588_
ModelPart[]: m, ridingParts, field_40466, reins, f_243743_
ModelPart[]: n, ridingParts, field_40466, reins, f_243743_
float: b, WALK_ANIMATION_SCALE_FACTOR, field_42227, field_42227, f_267464_
float: f, BABY_SCALE, field_43083, field_43083, f_273934_
float: g, BABY_Y_OFFSET, field_43084, field_43084, f_273950_
Constructors
Methods
1.19.3
Names
euu
net.minecraft.client.model.CamelModel
net.minecraft.class_7751
net.minecraft.client.render.entity.model.CamelEntityModel
net.minecraft.src.C_243528_
Fields
float: a, WALK_ANIMATION_SPEED_FACTOR, field_40458, field_40458, f_244119_
float: b, MIN_WALK_ANIMATION_SPEED, field_41377, field_41377, f_260623_
float: f, MAX_WALK_ANIMATION_SPEED, field_40459, field_40459, f_244125_
String: g, SADDLE, field_40460, SADDLE, f_243938_
String: h, BRIDLE, field_40461, BRIDLE, f_244155_
String: i, REINS, field_40462, REINS, f_244351_
ModelPart: j, root, field_40463, root, f_244519_
ModelPart: k, head, field_40464, head, f_243837_
ModelPart[]: l, saddleParts, field_40465, saddleAndBridle, f_244588_
ModelPart[]: m, ridingParts, field_40466, reins, f_243743_
Constructors
Methods
LayerDefinition (): b, createBodyLayer, method_45707, getTexturedModelData, m_245580_
void (T, float, float, float, float, float): a, setupAnim, method_45706, setAngles, m_6973_
void (T, float, float, float): a, applyHeadRotation, method_45705, setHeadAngles, m_245891_
void (T): a, toggleInvisibleParts, method_45704, updateVisibleParts, m_246444_
void (PoseStack, VertexConsumer, int, int, float, float, float, float): a, renderToBuffer, method_2828, render, m_7695_
ModelPart (): a, root, method_32008, getPart, m_142109_