History - net.minecraft.world.entity.ai.behavior.BackUpIfTooClose

1.21.3

Names

bvf

bxx

Fields

Constructors

Methods

OneShot<Mob> (int, float): a, create, method_46901, create, m_257698_

OneShot<Mob> (int, float): a, create, method_46901, create

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

bvi

bvf

Fields

Constructors

Methods

1.20.6

Names

boa

bvi

Fields

Constructors

Methods

1.20.4

Names

bkv

boa

Fields

Constructors

Methods

1.20.2

Names

bhp

bkv

Fields

Constructors

Methods

1.20.1

Names

bhn

bhp

Fields

Constructors

Methods

1.19.4

Names

bfs

bhn

Fields

Constructors

Methods

1.19.3

Names

bdm

bfs

Fields

int: a, tooCloseDistance, field_22285, distance, f_22489_

float: d, strafeSpeed, field_22286, forwardMovement, f_22490_

Constructors

(int, float)

()

Methods

boolean (ServerLevel, E): a, checkExtraStartConditions, method_24552, shouldRun, m_6114_

void (ServerLevel, E, long): a, start, method_24553, run, m_6735_

boolean (E): a, isTargetVisible, method_24551, isAttackTargetVisible, m_22508_

boolean (E): b, isTargetTooClose, method_24554, isNearAttackTarget, m_22510_

LivingEntity (E): c, getTarget, method_24555, getAttackTarget, m_22512_

OneShot<Mob> (int, float): a, create, method_46901, create, m_257698_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bcp

bdm

Fields

Constructors

Methods

1.19

Names

azi

bcp

Fields

float: c, strafeSpeed, field_22286, forwardMovement, f_22490_

float: d, strafeSpeed, field_22286, forwardMovement, f_22490_

Constructors

Methods

1.18.2

Names

ayr

azi

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

avf

ayr

Fields

Constructors

Methods

1.17.1

Names

ave

avf

Fields

Constructors

Methods

1.17

Names

art

ave

net.minecraft.entity.ai.brain.task.AttackStrafingTask

net.minecraft.src.C_567_

net.minecraft.server.v1_16_R3.BehaviorRetreat

net.minecraft.world.entity.ai.behavior.BehaviorRetreat

Fields

int: b, tooCloseDistance, field_22285, distance, field_233853_b_

int: a, tooCloseDistance, field_22285, distance, f_22489_

float: c, strafeSpeed, field_22286, forwardMovement, field_233854_c_

float: c, strafeSpeed, field_22286, forwardMovement, f_22490_

Constructors

Methods

boolean (ServerLevel, E): a, checkExtraStartConditions, method_24552, shouldRun, func_212832_a_

boolean (ServerLevel, E): a, checkExtraStartConditions, method_24552, shouldRun, m_6114_

void (ServerLevel, E, long): a, start, method_24553, run, func_212831_a_

void (ServerLevel, E, long): a, start, method_24553, run, m_6735_

boolean (E): a, isTargetVisible, method_24551, isAttackTargetVisible, func_233855_a_

boolean (E): a, isTargetVisible, method_24551, isAttackTargetVisible, m_22508_

boolean (E): b, isTargetTooClose, method_24554, isNearAttackTarget, func_233856_b_

boolean (E): b, isTargetTooClose, method_24554, isNearAttackTarget, m_22510_

LivingEntity (E): c, getTarget, method_24555, getAttackTarget, func_233857_c_

LivingEntity (E): c, getTarget, method_24555, getAttackTarget, m_22512_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

arq

art

net.minecraft.server.v1_16_R2.BehaviorRetreat

net.minecraft.server.v1_16_R3.BehaviorRetreat

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

aqf

arq

net.minecraft.server.v1_16_R1.BehaviorRetreat

net.minecraft.server.v1_16_R2.BehaviorRetreat

Fields

Constructors

Methods

1.16.1

Names

aqf

net.minecraft.world.entity.ai.behavior.BackUpIfTooClose

net.minecraft.class_4807

net.minecraft.entity.ai.brain.task.AttackTask

net.minecraft.entity.ai.brain.task.AttackStrafingTask

net.minecraft.server.v1_16_R1.BehaviorRetreat

Fields

int: b, tooCloseDistance, field_22285, distance, field_233853_b_

float: c, strafeSpeed, field_22286, forwardMovement, field_233854_c_

Constructors

(int, float)

Methods

boolean (ServerLevel, E): a, checkExtraStartConditions, method_24552, shouldRun, func_212832_a_

void (ServerLevel, E, long): a, start, method_24553, run, func_212831_a_

boolean (E): a, isTargetVisible, method_24551, isAttackTargetVisible, func_233855_a_

boolean (E): b, isTargetTooClose, method_24554, isNearAttackTarget, func_233856_b_

LivingEntity (E): c, getTarget, method_24555, getAttackTarget, func_233857_c_